Well, i play since a weak With jazz, i think this is only for Spazz, with Jazz you cant play fast. So, a 6.0 for this!
I’ll just run through major pros and cons.
MAJOR PROS
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Nice background.
Mazy layout, which forces you to learn the level before you want kick ass in it right away.
MAJOR CONS
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Bad sprite layer eyecandy.
The spring placement, and choice of Keep events is rather bad.
Flag bug is present.
Stuff.
Anyway, basically, what BlurredD said.
Average level.
Interesting. I would have to say this is much improvement than the last effort to make a CTF level.
GAMEPLAY:
I can almost say the layout is good. This level is somewhat balanced, although not entirely. The flow still needs some work, but at least I can get around easily enough. This level is also a little spaz biased in some places. I can almost like the base placement. One base is placed higher than the other, but the area in between can almost balance it. Too bad it falls short and it doesn’t exactly do just that. The layout leaves red base easier to be attacked than blue base. And before I forget to mention this, I have to say that there is still the whole flag bug issue. I’m pretty sure I mentioned this in my last review, but I feel that I should repeat myself: To prevent the flag bug, you have to place a border around the entire level. The thicker the border, the less likely it will be for the flag bug to occur. I suggest making the border at least 2 tiles (or better yet, 3 tiles) wide.
EYE CANDY:
Eye candy could be much better. The eye candy here isn’t even as good as that which is in battle1. In some places there isn’t much eye candy at all, such as the entire bottom right area. The tileset is missused and eye candy still needs a lot of work.
CARROT AND AMMO PLACEMENT:
Well, this level uses a full energy carrot; it just isn’t centered too well. It’s too close to red base which doesn’t help with balance. Ammo placement could be better and look less bland than the usual rectangle. And there is a seeker powerup on the left side with a bouncer powerup near the top. There isn’t anything on the right side except for the carrot. I never really liked the idea of considering a carrot on one side and a powerup on the other as balanced.
HOST THIS OFTEN?
Nope. This has potential, though, which is why 6.2 is my rating.
The Edit: While some things were improved, other things were worsened. There are now some borders on the side (although sadly not on the top as well) which seem to have been added in the laziest fashion. Eye candy and proper tileset use is still needed for most of this level. Spring placement was modified but it didn’t help enough overall. Moving the seeker powerup was a good idea, but it leaves yet another deadend in the level. The bouncer powerup was moved to a place where it’s easier to shoot and get through a wall, and now I think it’s too close to the seeker powerup (especially since players are now able to shoot the seeker powerup with bouncers from where they get the bouncer powerup). Yes, bouncers go through walls in case this wasn’t noticed yet. Bomb scenery is good for preventing this, but use it wisely. Furthermore, ammo placement wasn’t much better, and fast fires should have been placed in corners instead. And I forgot to mention this from before, but there should only be one green spring instead of two near pos 83,45. Anyway, I feel that my rating should stay the same; much work is once again needed. Better luck next time.[This review has been edited by BlurredD]
Everytime i host somesort of jj2 game, usually TCP/IP for house, i always run this program. It’s a must have. 9.7/10
And XP support. Good job Overlord!
This is like the most useful program of the year!
Very excellent work, this is GENIUS!
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lol.
There are noobs that have posted more reviews than me. Isn’t that kinda scary?
I don’t believe i’ve never reviewed this… I thought i did review it.. oh well.
THIS IS THE BEST TILESET I HAVE EVER SEEN. DOWNLOAD MUST HAVE. Jesus Christ what did you use on this? You must have spent a long time on this.. Wow, this is incredible. I use this tileset alot.
Great example level. Shows well how the tileset can be used.
10/10! EXCELLENT! GENIUS! OUTRAGEOUS!
:P
(Rating removal. Always explain why this upload is so good. ~Violet)[This review has been edited by Violet CLM]
er… let me say this:
A Episode beguns i think with 3 levels minimum. Normaly a Levelpack wich is called a episode has to have 6 levels. This is a episode. not 2.
Another QUESTION:
Mabye we should make a Rule that only levelpacks with minimum 3 levels can be uploadet? THis way people cant upload 3 different levels (or more) in extra files!
What did you think about?
Tell! send me a mail (majatombarbara@aol.com) or post your meaning in the Comment forum from the news fore where fquist has written:
J2O v2 is 70% finished.
Ive said the same there, too.
A 7.7 for this, a little bit small, but all with all is this a funny race and cool ‘‘o’s’‘[This review has been edited by DeepD!sh CC]
hallo
bad thigs:
-bad eyecandy
-little bit small
good things
-good ammo( freezers)
-good spring placed
-good end :D
hmmm its not Big and not very small.
An 7.7 from me.
tips for yor next level:
-more eyecandy
-more ammo
-bigger
good luck with yor next level!
[This review has been edited by dx dc]
Its an a race level what have well designed obstacles in it.
rating:6
first labratkid! Dc is not longer, i am joining XÐ, so shut up please about dc.
cool level, little bit small, good eyecandy,funny, good ammoplaced! an 8.2 from me![This review has been edited by dx dc]
Again a level from DX dc, i must revieuw it all cuz we are oppenoments against we! i must say this is very hard to play, and where you god dead you start, in the wall _’‘ thats the first bug. The 2nde bug : To much enemy’s 4 or 5 in one room is enough to make it cool. now the good things : Nice layout, good triggerscens. without the bugs is it funny to play!
Rating : 7.5
PS : Next time give the good tilesets for level 3 4 5 6 and 7!![This review has been edited by DeepD!sh CC]
Oke, The level(s) ar not long not small, and middel.
eyecandy: not bad not good.
ammo placed: little bit good.
The rest turns fine.
an 7.7 from me!
Well, the above ratings looked promising, until I remembered who were giving them. At that point, my expectations for this level(s?) reverted back to N/A.
I can’t recommend this level too highly. The design is strictly linear, with nothing even resembling an alternate route. The traps include horizontal springs which you must morph to Spaz to pass (no revert morphs, btw), collapse scenery over a pit of warps, and a wall of speed blocks with the Destruct Scenery image.
As a result, even if you hit an obstacle and are forced to pause, it is a “darnit I hate this level” pause and not a “ooh I’m an idiot” pause.
How about eyecandy? Well, instead of mixing and matching various block colors, the author splits the level into five seperate levels – each exactly the same except using different colors. He also seems to have no clue how to set up next level settings, as all but two lead to the first level, which leads to the second by some strange coincidence.
The walls are also far too blocky. Waz offers pillars, which isn’t much, but at least you can try to make your walls look better.
On the other hand, this race is occasionally all right.
PROS:
CONS: Next level settings, linearity.
You’re kidding, right?
Level one:
A short, very linear and unoriginal level that is easy and has bad enemy placement. DX was nice enough to include the wrong tileset and to tell us that it’s 1.23 when it’s indeed not. The eyecandy needs work, all though you can tell he was trying… which is good.
Level two:
A small boss level.
Total playing time: 2 or 3 minutes.
What a big episode. It’s a 2 level monster.
OMG !!!
IT CAN RENAME PLAYERS!!!
And, what is best, IT CAN CHANGE VERSION!!!
COOL!!!
Know that TSF tilesets aren’t compatible with 1.23.
I know :D thnx for rating[This review has been edited by DeepD!sh CC]
Ok. First, this is 1.24 file.
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It funny race. Original race. Download recommended.
(Rating removal. -Trafton)
[This review has been edited by Trafton AT]
OH MY GOD!
You want objective rating and you delete my rating? You heard Violet, you think he is one and alone right, yes? Then why he has higher rating strictness than I??? Sometimes I don’t feeling to give word review, so I give only rating to make rating objective. And, seven points are too much, so you must delete rating? Why you don’t delete offense by Violet? Why..?
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Do you know, what is objective rating? Average of many subjective rating.
NO ONE SUBJECTIVE RATING, WHAT ONE MAN THINKS IT IS GOOD!
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Everybody will hate me…[This review has been edited by Danyjel]
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