Sorry for all downloaders,
But this map is locked. so you can’t open it with JSC.(Because for privacy!)
If it is too hard, found any errors or impossibility, let me know.
then I’ll show to you some hints, or I’ll fix it :D
Edit—————2014-05-11 11:48 PM
Done.
Thank to your suggestion!
(and for Slaz, hint of start area : shoot 40 times upper left side. then you can be find the way.)
This is a really good CTF map. Eyecandy is well done, gameplay is fun and the level has a few tricks (which I won’t spoil ofcourse)
Download recommended!
Trig v2 is just as fun to play as the original, but feels more balanced, like it’s supposed to. Download recommended!
love it
the updates on these old maps are great
Something I didn’t quite add in the credits but I felt the need to add is that this level is heavily inspired by Cargo Sector 5 by FireSworD and that he is a great levelmaker xoxo
This level makes the best use of utilising belt floors in multiplayer, which makes it stand out. My nitpicks are, is that the top right corner is a little campy, and the top warp is fairly useless. Too much trouble to prepare getting to, for little reward and high risk. Reguardless, this level is solid and relatively balanced.
It is however, very good, but actually, it is all just like some days ago.
The level, is all good, but I recommend you some more working and coming back to Jazz2Online. Since it is the first upload here, it was originally went to be on UniverseJazz.
Hmm, your rating is actually a clear 10.
[Review changed to quick review, see the review rules.
The main purpose is to fix the alphabetization in your JCS in case if you already have a huge collection of JJ1 conversions. The thing is that most of these tilesets are actually used in some level packs / levels (NOT counting some garbage levels). If someone is a collector type (like me) and likes to keep good levels on his computer, then he pretty much HAS to have all the tilesets that the levels use (otherwise what’s the point of having the levels…?).
The reason why I keep inferior conversions is because they have unique tile placement, so you can’t upgrade them to the superior counterpart and have the levels which use that tileset still working.
Notice that in case of inferior sets that have exactely the same tile placement (andare just extended with some new tiles on previously unused spaces) are not included and I list their filenames along with the names of the upgraded versions.
Lastly, there are some cases where it is hard to decide which version is better. Most of versions have something unique, that the other ones don’t have. With the new JCS names you can easily compare them.
I’m not sure why you even bothered to include the inferior conversions of certain JJ1 sets, given that no one in their right mind would use them over their superior counterparts anyway (see Rooster’s vs Lark’s Industrius conversions for example). While I guess this upload is at least a useful reference for people looking for JJ1 sets, it serves little purpose overall as unless you’re planning on making a level pack that uses all or most of the JJ1 sets, you’re better off using J2O’s search feature to look for the individual sets you want.
It’s HOLIDAIUS, not “Holidaeus”, Violet CLM.
I’d recommend disabling ratings since nothing is actually yours.
I suppose this would be convenient for those who are looking to use JJ1 conversions which aren’t the official godawfully converted ones, though I just prefer using the search function to get the certain single conversion I want, so I don’t fill JCS with tilesets I’ll never use even more.
Absolutely great pack, two levels (Cerulean Comet and Pool Party) are worthy of a ten I’d say… The others are all of a very high standard too.
level is tedium. No, seriously, some really good maps here.
Incredibly uncreative, it’s just a boss slapped in an empty arena. Anyone can do that. Also, the screenshots are unrelated, and bossrush7 doesn’t even have a boss put in, it’s just an end area. Bossrush1 is annoying when Bilsy gets stuck in the wall. Test your damn levels before uploading them. The Devan boss is made easier for no reason.
Here’s a very useful add-on tool for those who like to script things. Helps you avoid those typos, flaws, etc. in your script that are sometimes not-so-easy-to-notice. This patch guides writing the functions themselves as well, without the need to peek into plus-angelscript for details all the time. There’s also auto-completion!
An awesome level with a smart use of the AngelScripts functions. JJ2 may have really good future!
Keep going!
@ cooba, I know how to use JJ2+ in 2013. Too bad that I started working on this map in 2010 or so. I do know that I could have changed the water and lighting more easily. But this level has a script only for the water palette.
Nice big map with a decent layout, the eyecandy is a bit lacking though.
Another map by FireSworD huh? Quite a good map tho! One of the better maps, if not the best map, FireSworD made. Tileset usage here is really good. Since I haven’t seen many Haunted House maps around here is the eyecandy also really good. You can easily learn the map and the layout is balanced aswell. Download recommendation!
What’s the point of uploading the sequel to the first one, now that they offer the exact same thing? At that point you should only keep one or the other.
Also, use the TSF to 1.23 converter. There’s absolutely no need for this to be TSF. There’s one for tilesets and levels.
http://www.jazz2online.com/downloads/5370/-/
http://www.jazz2online.com/downloads/5368/-/
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