This level gets 5.7 from me.
Why??
because:
-its too small
-bad powerup placement(i think)
there are also some good things like:
-its fun
-good music
-funny tileset
rating is:5.7
Gweat! This new tileset in the stupid world of tilesets is gweat because in the example level is a MOO sign made of pie! YESHHHHH!!!1111111
Okay, I’ll start over.
When I saw this tileset I getted woodblocks I wasn’t sure what it was, it is brown with on the upperside white. There are lamps too, some laserthings and really Toxic-Bunny-Style-Hooks,-Vines-and-Sucker-Tunes. There are some green platforms too. The background is boring, but there are nice background thingies. The pinball and poles look stupid, so overall I’ll give you an eight point zero and download mationrecomma
Yes, cuz it is a level, with only one mpstart (FTR)????????
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(PA/-)
(Personal attack / content / flame tag removal edit. Do not attack people on this site. You receive a subwarning for this offense. -Trafton)[This review has been edited by Trafton AT]
Is this realy a battle? I saw only one MPstart.Ewen if this is a battle, its not good.I mean, its WAY small. And it lacks more weapons, but, if you think again, how much more weapons one can plase in such LITTLE battle. And I think, that such long textlines confuses people, playng this the first time.They stop to read… and they loose lives because of others. So IMO, this deserves 5, as a battle.
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Well, for yor information, a battle level MUST have MORE,than 1 MP start. And if you don’t believe, that i’m a TOP REVIEWeR, just check my profile, and see how much posts did I make. To be a TOP REVIEWER, you must make more,then 50 posts on J2O, I think.[This review has been edited by GAMER]
Too small… make longer platforms to stay[This review has been edited by DeepD!sh CC]
I newer thought, that such horrible things exist!!! And i’m suprised you so spoild the layer8!!! Its the easyest thing in level produsing!!! But thats not enough for you…. you had to stink up a great tileset!!!
lowers his temper
barely talks quiet
The j2o level list isn’t a plase, where you practise constructing levels. Do that in your JCS. It takes a year to produse levels, worth 6, and a lot more years to get higher ratings for them. So as I said before-PRACTISE MORE.argh..I’m to emotional ________________________
I ment, that you must practise on JCS about a year to make good levels. I did. But if you are a SUPER JJ2LEVELANDTILESETCREATOR ;), then thats another cup of tea.[This review has been edited by GAMER]
Really bad, to bad from the fall-back ground, you’re need more talent for make levels, then you must post again!
hey hello this is just one lvl for jj2-tsf but the tileset is very big this is of the same author of devil traps 1 2-1 2-2 2-3and a halve and the still-have-to-kom devil traps 2-3 and 3-final i wil make more of this litele levels for practisizing please rate after download this lvl,s
ok it was just a try[This review has been edited by leole]
I’m Spear i was 10 when i made, i cant make levels
i place sometime a new levelm i hope it get a better ranking!
BlurredD you probably have wrong version of this set. there are two versions (i think.) form Blades wasteland tileset.
Danyjel, in the game, COMMANDER Keen, Keen all most beats a man up for calling him Captain Keen. He prefers Commander, thank you very much. ;p
I had great fun playing this.
GAMEPLAY:
Inspired by DW? Maybe. Gameplay like DW? Hardly. This level has some flow, but not much at all. It’s mostly platforms (and not pretty ones) between each base. Squared-off platforms don’t exactly scream fun. Base placement isn’t the worst I’ve ever seen. It’s just very boring: one route to each base located on each edge of the level. But that’s not the worst part; it’s everything in between the bases. I’ll explain these balance issues later on in the review. Also, there’s one annoying bug which seems to have been overlooked by the beta-testers: players can get stuck in the tube near 64,27. It might be hidden, but it’s not too hard to go into by accident. Fix it, please.
EYE CANDY:
Well, the tileset isn’t bad. However, it lacks a whole lot of variety. As a result, this level looks awfully bland and dull. I can’t say what should be done to improve the eye candy since the tileset is rather limiting, but I suppose it’s good for the tileset.
CARROT AND AMMO PLACEMENT:
At least it uses a full energy carrot. Too bad it doesn’t help enough to make the level balanced. All of the powerups are on the left side while there is a warp to the carrot on the right. There is a way to make this idea of balancing a level work out—just not in this level. I can almost live with the ammo placement, but it seems to be missing RFs. No RFs? That’s insane. There isn’t even any pepper spray. OK, so it’s not the most important thing, but still… I like my RFs.
HOST THIS OFTEN?
Host it, if you have much lower standards than me. Otherwise, no (sorry). AvK, Spotty, and Black Ninja could have done a better job beta-testing the level. I’m giving this a 5.7 just because.
The Edit: Alright, so maybe a 6.0 (with the bug fix), but that’s as high as I’ll go. Also, I don’t recall those beta-testers making too many CTF levels in any case (no offense).[This review has been edited by BlurredD]
When I try to start the program I get this really annoying message saying it can’t load “ENGLISH.J2S”.
…
Good remake. I think it is not usable for future, but… I love Captain Keen!!!
OK. Then, 7.5
…
Original.
Nice.
Now I know you are good level designer.
And… good tileset designer.
It is small, very small, there missing lot of tiles. Here is good make new color dimension(;p). I give 7.5. Good!
I think this was a joke.
Regardless of it’s intentions, it’s a ctf lvl and I shall review it as such. The layout of this level feels really random, and the weapon placement is only so so. The carrot box is placed very badly, and the one power up is also very badly placed. Sorry lrk, but you get what it deserves.
Pros:
Not a bad level.
Cons:
Overall, not a good level.
Overall: 5, just 5.
Btw: Next time don’t upload 2 hour peices of work.[This review has been edited by Inf. Spaz]
JKSGDH how could I have missed those other 2 power ups. Must have been busy with other things. Rating changed to 5.7. walks away feeling like a foo[This review has been edited by Inf. Spaz]
No.
You can see, what missing in your tileset. Small and boring level. Maybe it is original, for it I give points. Diamondus Warzone is much better. OK. now you cannot make CTF levels, but, if it is your first CTF level, then, good…
I love moon, what is in left top… It is cool. And music is good too. I think, this is average level.
Spaz, this was not joke. This is only great foo war. Yes. I am foo.
Or, I don’t understand you. Yes. I think I don’t understand you.
Oh, I said average? Then, 5.5.
And, there are bugs. If you will betatesting, you will have not these problems. (If you will have masked sucker tube, then one and only variant is rejoin.)
LabRat, sorry, but this is not good level. But, not bad… I said. Average.[This review has been edited by Danyjel]
wel it is just a bad level but good for sombody who dident play [so lets stand make] a jazz levels for even more than jear[almost but is wil try to repractise] ohje the devil traps are almost cleare only to go dt 2-3
and dt 3-final
This is a okay tileset, but not a great one, and certainly not a 10. The ground here was fairly bland in my opinion, but the overall cartoonyness of this tileset made it really interesting. There are some fake jazz’s and stuff, but they all seem to enjoy floating a few inches above the ground. The text and exit signs are taken from screenshots. Shame on you. Their is a red switch that can only be set to on, sadly, and some random vcr stuff. And finally, WHAT are you thinking adding only vertical sucker tubes. We need horizantal. Otherwise, some of the are actually kinda bland. I also need more (useful) animating stuff.
Pros:
Well, it’s not a bad tileset.
Cons:
Lacks some stuff like horizantal tubes.
Strange, stripy ground.
Ripped text and exit signs
Ripped characters float.
Overall: 7.0
Btw: HAHA the music form the original medivo. Iteresting choice. Next time make a nice on-off switch, not just a on-on switch. That would be so useful for triggers.
Well, I’ve definantly seen worse. But I’ve also seen better. This level is just about average. The Layout is kinda annoying, because I always seem to overshot where I am going. The Bouncer powerup was placed very oddly, and it is camper friendly. I would prefer it if you could only get carrots from the top, becuase then they would be evil. All carrots should be placed in generally bad locationd to be in. There is ammo here. ALOT of ammo. Also, the 2 start locations are right next to eachother, making this not very good for dueling. At least place them on opposite sides of the level. Finally eyecandy was only so so. I would have loved this level with chains in the foreground, but thats only my opinion.
Pros:
Camper friendly.
Cons:
Camper friendly.
Mediocre layout.
Bland Eye candy.
Overall: 6.5
Btw: Music choice kinda annoyed me, but I rarly take music into account with lvls.
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