Review by Violet CLM

Posted:
Posted more than 21 years ago
For: Entwined Forest
Level rating: 7.1
Rating
7.2

Ok, this is truly sad. Not once did I notice that Distruct made this, and not Disguise, until I came to the bottom tiles of the tileset. Even then I thought it was some joke of Disguise’s until I snuck another look at the level info. Gaaaaaah.

THEME: The theme is…. PROBABLY a forest? It’s hard to tell.. it looks more like a strange mix between grass and high tech platforms, with something I can only guess is supposed to be trees, and some big background mountains in the background. I can not say it feels very like a forest, let alone an Entwined forest, and this is mostly because of one factor – there is basically nothing in the way of trees. There’s a grey vertical pole with a grey platform pyramid on top, but it doesn’t look like a tree. I am aware drawing trees is really rather difficult, but stilll…. Anyway, this feels a bit like a nature tileset.
Pros: The grass is done rather well.
Cons: Umm… Entwined? Forest? Trees? Bushes? Miscellaneous plants?
Rating: 6.7

GRAPHICS: The graphics in this set will take you back to J2C days, assuming you were around back then. They resemble closely Distruct’s other sets, or Disguise’s early ones – fairly simplistic but good anyway. The grass, for a start, is done quite well. The sucker tubes are a little iffy, and the background mountains have this incredibly “done before” feel. I’d say this has “ok” graphics, though not spectacular.
Pros: Things are more or less all the same quality, so it doesn’t contrast strongly.
Cons: This quality it has could be better.
Rating: 7.0

INVENTORY: Spikes (badly masked), sign (kind of badly masked), sucker tubes, arrows, vines, hooks, H/V poles, warp.
Pros: A decent amount of stuff is there.
Cons: Some bad masking, no blocks.
Rating: 7.2

ORIGINALITY: If there’s one thing this tileset suffers from, it’s a lack of originality. Simply put, it is just another isometric semi-nature not-incredible-graphics-quality tileset (by Distruct, even). The grass is, again, nice.
Pros: N/A
Cons: N/A
Rating: N/A

COMPETITION: This tileset’s competition is every other isometric (or not) nature tileset out there, only most of them feel more like nature tilesets and less like someone is trying to create a park inside their spaceship/fortress. The tileset is only skin deep, is the problem, and so is surpassed by others in its area.
(No pros given)
(No cons given)
(No rating given)

EASE OF USE: This tileset looks pretty easy to use, though there are a few tiles which seem to be missing.
Pros: N/A
Cons: N/A
Rating: 7.5

MASKING: Masking is, for the most part good, with a few problems.
Pros: Mostly well done.
Cons: The spikes, sign, hook and raindrop could use a bit of work.
Rating: 7.2

OVERALL: This is an ok tileset, but nothing spectacular. The grass is nice, some things aren’t, the textured background is boring. There’s really not all that much to say about this tileset, and I anticiapate Trafton coming along to disprove that statement.
Pros: It’s decent.
Cons: Nothing spectacular, a few flaws.
Rating: 7.2

Review by BlackRabite

Posted:
Posted more than 21 years ago
For: CO, Cracco Outerspace
Level rating: 8.4
Rating
N/A

I don’t care about the set right now, what I’d like to know is WHERE DID YOU GET THAT SSBM MUSIC ANYWAY?

Review by Lark

Posted:
Posted more than 21 years ago
For: Sunshine Walking
Level rating: 5.5
Rating
5.7

It’s all right. The tileset was a bit dull because it was made with Paint, but the level itself isn’t too bad at all.

Eyecandy – OKAY
Well, the eyecandy probably couldn’t be too good with this very simple tileset.

Fun – OKAY
Sort of fun, not too long, though.

Enemy placement – GOOD
Not bad enemy placement. One of the few levels that uses the small bees.

Ammo placement: OKAY
The level didn’t need too much ammo, but there wasn’t much, though.

Overall: OKAY
An average level.

5.0, but +.2 because you made the tileset yourself, and +.3because it came out okay, even though you made it with paint.

6.0
Download? Nah.

Review by Snowball

Posted:
Posted more than 21 years ago
For: Odyssey
Level rating: 9.1
Rating
8.7

Very nice…

A great tileset, good eyecandy, I don’t see any missing tiles, but kinda hard to work with (as mb said)
anyway, very good job, BlurredD

you’ll recieve an 8.7 from me
and a download recommendation
gonna make a lvl with this ;)

Review by mikeejimbo

Posted:
Posted more than 21 years ago
For: the Lost World episode
Level rating: 9.1
Rating
10

The storyline was great, even if stolen. ;-) The gameplay was great. The animations were great. The cutscenes were ingeneous! I especially loved that level where you run from the T-Rex.

Review by Lark

Posted:
Posted more than 21 years ago
For: Voldard's Cool Treasure Jungle
Level rating: 1
Rating
1

“I spent a long time on it.”
You’re kidding, right?

AAAAH! Sonic lies. Due to popular belief, there is infact an exit. Thanks to Radium for pointing this out. And, Sonic, you can’t review this twice with your two accounts.[This review has been edited by labratkid]

Review by Lark

Posted:
Posted more than 21 years ago
For: Toaster Introduction
Level rating: 4.8
Rating
5

Not too bad, could’ve been better.
LABRATKID’S RATING SYSTEM – Very Bad, Bad, Okay, Good, Very Good

EYECANDY: OKAY
Many places had good eyecandy, but for the most part, it wasn’t all that impressive. For example, on the foreground layers, sometimes you can see parts of Jazz through the covered areas. Other times, the same tile repeats over and over again, looking rather dull.

WEAPONS PLACEMENT: VERY BAD
There were literally no weapons. 2 crates of flamethrower ammo, and 1 well hidden crate of RF Missles.

ORIGINALITY: N/A
Castle levels really can’t be original, really, since they are so simple. Well, the level by Renegade where you are teleported if you make a wrong move was original, but that’s a rare sight.

FUN: OKAY
This level might be fun for a battle level. I can’t see how you would play a good game because there are so little weapons around, and at times, the map can be hard to maneuver around in.

BUGS: VERY GOOD
No bugs, other than a few in the eyecandy. Overall very “bug-free.”

Review by Fanden

Posted:
Posted more than 21 years ago
For: Shellion's Extreme Revenge (SXR)
Level rating: 9.3
Rating
9.5

The levels are good and eyecandy is good etc. The only thing that make the pack dont reach a 10 is because of the bosses that are too many on one place. like when you fight against the jazz clones (How did u make em?) that appears in the number of 3 at the same time! if U understand what Im saying…. But its good levels though.

Review by Sun Fun Dude

Posted:
Posted more than 21 years ago
For: J1 Level Pack Demo
Level rating: 4
Rating
3.5

Um its kind okay but eye candy is bad and the levels get quite boring.

Review by Lark

Posted:
Posted more than 21 years ago
For: Rabbitaria
Level rating: 6.9
Rating
8

Honest to God, do you expect anybody to beat this without saving ever 2 seconds, literally? I hope not, because I’ll be really embarassed :-[ Okay, anyway, here’s the review.
I wanna give this level an 8.0 no matter what I decide about the eyecandy, enemies, etc. So I’ll give them as the follow…
VERY BAD, BAD, OKAY, GOOD, VERY GOOD

EYECANDY: GOOD
He did some great stuff that I’ve never seen done with this tileset, like making little patches of the background bricks with torches in the middle. Very nice.

ENEMY PLACEMENT: GOOD
There were lots of devils in just the places you didn’t want ‘em that generate every 5 – 10 seconds. VERY annoying.

AMMO PLACEMENT: GOOD
Not much ammo, but that’s not bad. It just adds to the effect of the level! Okay, actually, there’s a lot of ammo, but I didn’t want to go near any of it, and you’ll see why if you play the level!

FUN: VERY GOOD
A great level, very frusturating, but fun. It can ruin your perfect day, so be careful what day you pick to play it on, okay?

OVERALL: VERY FRUSTURATING, VERY FUN, VERY VERY ANNOYING!

Download? Only if you don’t mind getting in a bad mood.

My reccomendation: Remove some of the warps, and also, make it so you get through the beginning part where you go through the walls in a sucker tube very slowly. If you didn’t save, and you have to restart the level, it takes a good 20 seconds to get through the tubes. So…. save a lot!!! :-b

Download? Oh, wait, I did this, all ready, right? Hehe, okay.

Let me know if you can beat this without cheating, the maker said to let him know (in the readme.txt file)… I wanna know, too! I could get up to the part where the whole level gets really dark and you have to fight like 20 devils. Than I had to cheat… :-[

Review by Lark

Posted:
Posted more than 21 years ago
For: devil traps2 deel2
Level rating: 2.5
Rating
N/A

Hey, this is 1.24, right? It didn’t work for me.

Review by progenitor_caretaker

Posted:
Posted more than 21 years ago
For: Alberto, Lisa, Newspaz, Tweety and iCeD singing
Level rating: 6.2
Rating
4

WHAT IS THIS?! You take a song like TubElectric and add your own voices to it and call it a remix. I don’t like this AT ALL.

(Content edit. -Trafton)[This review has been edited by Trafton AT]

Review by progenitor_caretaker

Posted:
Posted more than 21 years ago
For: Tubelectric Remix (DJ Insectdroid)
Level rating: 6.1
Rating
7.7

It’s about time someone made something like this. I’ve always pictured both JJ1 and JJ2 tubelectric going toghether in one. I think I’ll even use this for another TubElectric level.

However, I do agree with some other guys here. Thx WakeMan

Review by progenitor_caretaker

Posted:
Posted more than 21 years ago
For: Tilesets
Level rating: 1
Rating
N/A

People, why are you so mean?

Good tilesets, and to prove it, I’ll make a level out of it. If it’s not a good level, throw it out on me instead. I’ll call it, Bugnondius.

(Rating removal. -Trafton)[This review has been edited by Trafton AT]

Review by progenitor_caretaker

Posted:
Posted more than 21 years ago
For: J1 Level Pack Demo
Level rating: 4
Rating
N/A

My HONEST rating- Here’s why:

-There isn’t really ANY backround eyecandy in the Muckamok tileset.
-Same thing for deckstar.
-It was not short, it kept me occupied for a good 20 minutes.
-There are very clever ploys to confuse you on which way to go.
-This requires strategy, just like the levels that are rated much higher.
-If I can remember, on mukamock, the green goop HURT.
-There shouldn’t be any open spaces on DeckStar.

5 good reasons, 2 bad ones…
5/7=.7142857142…
Round off, multiply by 100…
70%. Good reason, eh?

(Your rating seems to be excessively high. Rating removed. -Trafton)
[This review has been edited by Trafton AT]

Review by Lark

Posted:
Posted more than 21 years ago
For: The Future of Jazz
Level rating: 1.8
Rating
3.2

Here goes.

Eyecandy: 3.0
Not very good at all, much of the eyecandy work is incomplete, or doesn’t go along. Nothing special, either.
Enemy / Ammo Placement: 2.0
Very bad. You can take on all the waves of enemies with one kick, and there is no ammo.
Originality: 5.0
Done much in the style of “Another Story.” You are reading half the time.
Bugs: 3.0
Well, considering the fact that you can walk right off the side of the map and get stuck on the bottom, I couldn’t give you a high rating here. Also, there is no end of the level.

13/40 = 13 × 2.5 = 32.5 = 3.25 (I’ve all ways been known to make up my own math rules, like you just saw, and it really bugs my teachers).
Anyway, 3.25, rounded down to 3.2. Make more of the level, get rid of the bugs… make the text punctuation good (it’s all lowercase, no periods, etc.).

Nice try, though, keep practicing, and take more time on your levels.

Review by Lark

Posted:
Posted more than 21 years ago
For: J1 Level Pack Demo
Level rating: 4
Rating
5

FIRST LEVEL
——————-
Nothing special, just a boring maze full of goodies.
SECOND LEVEL
——————-
A little bit better, nothing special.
THIRD LEVEL
——————-
A boss level, again, nothing special.
FOURTH LEVEL
——————-
Not as bad as the others, actually pretty good.
FIFTH LEVEL
——————-
Another boss level, horrible because the boss wouldn’t get hurt :-/

I gave it a 5 because the enemy placement was nice, and… well I don’t think this level pack was awful.

Nice try, in the future, I reccomend the usage of one way events, getting interesting eye candy, and making it so you can only get to the coin warp destinations if you go through the coin warp (I could easilly get to the secret area in level 4 without the warp).

Download? If you want, nothing really impressive, though.

Review by Powerboy

Posted:
Posted more than 21 years ago
For: Sunshine Walking
Level rating: 5.5
Rating
N/A

Good but it isn`t bad

(Rating removal, but I am not letting the rating stay. -Trafton)[This review has been edited by Trafton AT]

Review by wadledee

Posted:
Posted more than 21 years ago
For: Blue Stairs (re-uploaded) + A World Of Danger
Level rating: 6.6
Rating
7

Nice music. Nice lvls. Nice tilset.

Blue Stairs: -Good tricks -Good enemy’s -Medium\hard mode (this is what I think) -very difficult -lvl to long A world of danger: -Good enemy’s -medium mode (this is what I think) -very difficult -lvl short

Review by Piccolo aka SoulFirE

Posted:
Posted more than 21 years ago
For: Odyssey
Level rating: 9.1
Rating
8.5

Well, a review from me again..
Better make this long enough so that my rating stays, lol

Well, most of the tiles are very well drawn. But some of the bigger objects need more tones in their shading.
All the necessary stuff is included, but the spikes look standard, although it fits in nice.
There is an earth to put in the background wich look pretty ugly, and I think (correct me if wrohong) that it’s not self drawn.
Ehm.. just read the other reviews if you want to know more, there is no need to repeat everything again.

A, good, decent tileset, can use some more originality an some more eyecandy (hmm.. perhaps I always say that, with every tileset..).

D/L recommendation
8.35 becomes an 8.5

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