This was always my least faverouite tileset in JJ1 but the conversion is great.
I don’t like how you have to get the water working its just silly. Anyway it has most of the tiles needded good job!
A conversion…?
When I first saw this I was so happy to see JJ1 converted into JJ2. I had no idea it would be so arrcurate.
A turtle, a bird in a high rock, its all the same :) …
Ahh good old Diaomndus these are the best levels (besides got love that tune!). It started and looked so familiar. It was all the same right down to the secrets, enmeys, Easy,medium and hard differences. Exaept the beehives and the missing trampoline really take away a few points ouch. But still it is good.
Tubelectric is just as great…
Tubelectic was by far the second best. Would be first but somethings look really stupid when converted. The turtleuts being turtles were okay and it makes up for the lack of turrets.
Medivo was always my least faverouite…
Medivo was converted well and looks better then the Diamondus conversion but to tell you the truth I never really liked these levels to start with and the boss was horrible. Such a small battlefield. I would recomend the Queen boss or tuf boss.
The final stuff…
Pros
-Converted well
-Fun levels
Cons
-Beehives
-Missing trampoline
-Bad boss choice
-Beehives
-The end of one of the Tubelectic levels was changed (orugh I hate that)
-Beehives
Download recomende? Yes just get rid of the beehives and I’ll shut up.[This review has been edited by Sun Fun Dude]
It is good, I will give a better longer review later.
Clockend into a house…
At the start for some reason I am in a house then I go to hell? That sure was a weird start. Anyway when the first actual level started I was not impressed. The paralaxing objects were placed so badly. And the tiles were not used all that well.
Dig deeper into repeditive play…
Most of the two levels consist of long stretchs of ground with a couple of enemys (no fun or skill involed). Also sometimes it is not clear exacly what to do.
Anything to enjoy…?
Well not really its mostly pretty boring and bland. Paralax is bad and game play is bad (keep trying you will get better at making levels).
To Sum it up…
Pros
-Not really any foreground tilebugs
-Enemys were kinda decent
Cons
-Not very fun
-Bland design
-Paralax looked bad
Download recemoned? No.
In The Begining…
From the start I could see it was going to be difficlut but I think it may have turned out a bit to difficult. I always play on hard and I expect a chalenge but you shouldn’t place a ridiculoius amount of enemys on hard.
Creativity Is Sky High…
lots of elements were exelent. Like revistiting the same places twice at different times. And the story was something new, It wasn’t another Devan wants revenge go and stop him, oh no. It was about a weird cat who was bad for some reason (what was so bad about him?).
Levels good and the bad…
Level desing was pretty bland and boring in some places but great in others. The tree climbing level was repedetive, boring and unfun. But there is plenty to enjoy here. Especily if you have been waiting for another lengthy single player pack (not 2 levels claiming to be epsiode).
To wrap it up…
Pros
-Fun new original plot
-Great re-vist levels idea
-Some really creative levels (puzzels, helping out all the Evas and flying to the top of airbases)
Cons
-To much enemys in some cases
No -way to get out of spike pits (I usually put a trampoline next to the spikes so the player can atleast get back up)
-Puzzels can get frustrating
Final Verdict
A recomended download great mix of difficulty, just a bit to hard in some places.[This review has been edited by Sun Fun Dude][This review has been edited by Sun Fun Dude]
Hard Adventure? Name reminds me off I pack I downloaded called Easy Adventure.
Well the pack is pretty basic with alot of tile bugs. In some cases the wrond type of enemy was placed, for example the monkeys that only have one tile to stand on should be stand monkeys as enemys that walk but don’t move look rediculious! Since it is his first pack (and I don’t want to upset your average rating coz its not your level) I won’t rate this. If I did I would give it a 4.7 as it was fun sometimes but pretty boring.
Before downloading this level (which is actually called Turtle in the Battle), I notice two things. One is that all the battle levels made by the author previously have not used tilesets. The other is that he can not be bothered to spell Hellraiser or UnKnOwN correctly.
Before PLAYING the level, I noticed one thing. This is that the author does not know what tileset the level DOES use, and so has included two.
I also do not have the time to give a full review for this, but it doesn’t really deserve one, anyway. It uses Hellraiser’s excellent Mario tileset (I don’t know if was in the .zip, though..), and as we all know, it is hard to make levels using Mario tilesets look bad. The tileset use is actually fairly good.
However, other then tileset use, there isn’t too much that is good about this level. Ammo is either clumped or non existant, it’s way too flat (I have a strong suspicion the level is 256×64), and there’s little in the way of design. Did I mention the level has an enemy (the turtle in the battle) and some other events which don’t work in MP as well?
Look, just don’t download this. I don’t feel objective right now, but it’s just not very good. Actually, if you’re good at long reviews, download this and do what I didn’t feel like doing. Long reviews make people feel goooooood.
Well, the level does work, and a few of the bugs that were reported were removed. Still, I am not convinced that this is a good level. Most of this review is identical to the last review, and for good reason. Simply put, this does not deserve a seperate file. REUPLOAD NEXT TIME.
TILESET/TILESET USE: At least I know that GenEX has been listening to some suggestions, albeit not the ones that were extremely important. More eyecandy has been added in this version, definitely. But it still is not very good at all. Simply put, this level still remains ugly and plain.
Pros: It looks better than it did last time, sort of.
Cons: This tileset has just used up all of its worth, GenEX. Not anything new. At all.
Rating: 3.7
WEAPON/ITEM PLACEMENT: Not much to say here other than that there is nothing new and nothing astounding.
Rating: 3.7
ORIGINALITY: The level is original. The idea behind it is interesting. Still, there is nothing that was not in the last level. It’s getting old.
Pros: It’s quite original.
Cons: It is original because no one else wants to do it, for it is not a good idea in the first place.
Rating: 3.0
GAMEPLAY/DESIGN: Gameplay and design is unacceptable. Now that the level works, one can finally actually test this level. Still, there is nothing better. In many respects, I liked this level more when it did not work. Gameplay remains uninteresting and mainly focused on sucker kills. This level bares far too much simularity to “Rat Race,” an Onag level which was released ages ago, and is still better than GenEX’s level, despite its age.
Pros: New gameplay, kind of.
Cons: It is not a very good gameplay.
Rating: 3.7
REPLAY VALUE/FUN FACTOR: Replay is…well…just as interesting as first play. This level might be striking at first, but it does not improve with time.
Pros: None.
Cons: Nothing interesting here, other than the new gametype (sort of kind of new).
Rating: 3.0
OVERALL (not an average). Sure, it’s original. And sure it has improved in some ways. But regardless, this is not a good level. For all of the effort that the author took to make it work, this is not a good level at all. Next time, put a lot more time and a lot more effort into levelmaking. And use the reupload function.
Pros: It’s original.
Cons: It’s bad.
Rating: 4.0
GAMEPLAY: D
Flow: D
Layout: D+
Creativity: C-
Bugs: C
EYECANDY: D+
Tileset use: C-
Eyecandy look: D+
Creativity: D
Bugs: C-
PLACEMENT: C
Weapons: C+
Bases: C
Carrots: C
THE FINAL GRADE: D+
THE FINAL RATING: 4.0
+ PROS: Interesting idea.
- CONS: It may be an interesting idea, but any interestingness in this bad level was worn out by the second upload, if not a lot earlier.
- Trafton
EDIT: He has uploaded a non-working version. Sigh. Rating lowered to 2.2, accordingly.
EDIT: New, still subpar version reuploaded. This one works – unfortunately.
[This review has been edited by Trafton AT][This review has been edited by Trafton AT]
Ok… here we go again
Story: no story? umm… N/A
Tileset use: not so good… Especially the background is made very badly… 5
Desgin: Everything is a bit monotonious… and there’re few places I couldn’t get out from… 4
Eye Candy – well… didn’t notice to much of that… 4
Weapons and Enemies – the balance is maintaned but there’s one place where there’s too many enemies… There’re pickups here and there but perhaps too much of some of them. 6 will be enough
Originality – This is a very average two-level episode… nothing interesting nor original cought my eye… 2
Difficulty – T’was quite easy… 2
Gameplay – gets boring very fast… 2
Replay Value – none what-so-ever – 1
Overall Rating – Practice more and never use that music :) – 3
Daniel.
I tried doing something like this not so long ago, but I gave up because the results weren’t very pretty. I give you a 3 because I pity you.
GAH! IT’S IMPOSSIBLE TO USE THIS!
Wow. Blocks. How incredibly LAME.
As much as we all love rayman, this still is a piece of crap.
TILESET/TILESET USE: At least I know that GenEX has been listening to some suggestions, albeit not the ones that were extremely important. More eyecandy has been added in this version, definitely. But it still is not very good at all. Simply put, this level still remains ugly and plain.
Pros: It looks better than it did last time, sort of.
Cons: This tileset has just used up all of its worth, GenEX. Not anything new. At all.
Rating: 3.7
WEAPON/ITEM PLACEMENT: Not much to say here other than that there is nothing new and nothing astounding.
Rating: 3.7
ORIGINALITY: The level is original. The idea behind it is interesting…but then again, there is a big problem. It does not work.
Pros: It’s quite original.
Cons: It is original because no one else wants to do it, for it is not a good idea in the first place. Does not work.
Rating: 3.0
GAMEPLAY/DESIGN: Gameplay and design is unacceptable. Not that this level was an acceptable quality level in the first place, the quality has only deteriorated because this level does not work. You can not go through the fully-masked sucker tubes. D’oh indeed. Honestly, this level was not even play tested ONCE. Just uploaded. This is ridiculous. I can not believe levels such as this remain.
Pros: None.
Cons: It does not work.
Rating: 0.0
REPLAY VALUE/FUN FACTOR: Since the level does not work, replay is not exactly the holy grail.
Pros: None.
Cons: The level does not work, to put it plainly.
Rating: 1.0
OVERALL (not an average). Sure, it’s original. And sure it has improved in some ways. However, the fact remains that this level does not work at all. As such, my rating remains very, very, very low at 2.0. If it was fixed, it might be a 4.0. In this state though, such of a huge oversight from someone who has released more than five levels is unacceptable.
Pros: It’s original.
Cons: Original or not, this level does not work. Simply put, if this level did work, it would be below average. In this state, it is worthless.
Rating: 2.2
GAMEPLAY: E
Flow: E
Layout: E
Creativity: C
Bugs: E
EYECANDY: D+
Tileset use: C-
Eyecandy look: D+
Creativity: D
Bugs: C-
PLACEMENT: C-
Weapons: C+
Bases: E
Carrots: C
THE FINAL GRADE: E (And, yes, that is the same as F.)
THE FINAL RATING: 1.7
+ PROS: Interesting idea.
- CONS: Interesting idea or not, the idea is translated badly and the level does not work.
- Trafton[This review has been edited by Trafton AT]
First, let me congratulate the author on actually deciding what the name of this level is. Now, I am rating this as a bug fix, and not a seperate level, because I’m too lazy to type out everything again.
TILESET/TILESET USE: The author has, since the last upload, added some more eyecandy. However, I liked the white rings in the background better then the very prominent gems in the foreground.
Pros: Things do look better then last time.
Cons: Still not used very well. Choose a tileset with more possibilities, Gen.
Rating: 4.0
WEAPON/ITEM PLACEMENT: There’s a full energy carrot, two powerups, some fastfire, and a little Bouncy/Toaster ammo. There is, simply put, not enough ammo and too much of everything else.
Pros: A little more thought seems to have been spent here then last time.
Cons: Still not very good. Seekers are kind of a must for a level like this.
Rating: 3.5
ORIGINALITY: The level is decidedly more original now, because I’ve never heard of using springs/vines to move vertically, and sucker tubes to move horizontally. :P
Pros: It’s original.
Cons: The originality doesn’t really work (I’ll explain soon), and I still can’t say I care for it.
Rating: 3.2
GAMEPLAY/DESIGN: Ok, here’s the main problem (Bjarni was right, btw). The sucker tubes do not work. You can not go through them. Thus, both teams are condemned to stay on their own side of the level, unable to get at each other.
Pros: None.
Cons: It is simply NOT playable.
Rating: 1.0
REPLAY VALUE/FUN FACTOR: In the level’s current state, there is no replay value.
Pros: None.
Cons: It is, again, NOT playable.
Rating: 1.0
OVERALL (not an average). This is an interesting level, but I must say I liked it better before. Especially because you could play it then.
Pros: It’s interesting.
Cons: You can’t play it, the gems in the foreground are annoying, and there’s not enough ammo.
Rating: 3.2
This is one of the many levels that makes me wonder why J2O doesn’t have a 0 rating…
I’m not going to type nearly as much as everyone else, but I’ll review this as I saw it in online play yesterday.
My first comment was that Onag did something very similiar to this, but I liked it better. It wasn’t so obvious about where you were going (routes) and also had more routes to choose from. Also, I find tons of warps to be annoying and Onag’s used hidden tunnels. Sorry for comparing this, if you’ve never played Onag’s. :P
I think that also you need a better reward for collecting so many coins for the coin warp. When everyone else is also getting coins, it takes a while to get that many.
Overall, 4. I wouldn’t play/host it much.
This is not worth download, the levels are just to small and boring, at the second “demo” level, there are no enemys and you only collect coins…
Download not reccomend…
EDIT: Forgot the rating.[This review has been edited by spazz]
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