So good, but it also works on TSF!
The Y-scroll being limited is dedicated to clouds.
The way for a high platform is:
1. Go to any wall. (Left or right)
2. Hold the down key and press right ctrl.
3. Then jump on the platform and climb all way until you reach the Devannic Rocket (the Devan’s boss arena and was controlled by Queen Boss).
4. When the next level loads in memory, clouds turn dark.
5. When you defeat Devan, clouds are light again.
spend more time on level editing!
great tile but bad level!
I made a level by myself (screenshot)
cool idea
Okay Windows 98 tileset with vista icons.
The level is poor.
Event tiles missing
Background missing
Very original
Good Tileset but…
where are the event tiles (spikes,poles,sucker tubes and hooks)
The tileset style is just a basic bunch of lines and gradient, thing that you wouldn’t see either in a retro game or a modern platformer.
It works well enough, all its parts join eachother nicely, and there are good eyecandy bits, like the steel pillars and the burning stations, as well as timed spikes and destroyable blocks.
You seem really eager to upload new levels everyday, but remember the rule 7!
To be honest, I didn’t like either all that much since I think giving monsters more energy makes the game boring, and not harder. The palette manipulations (especially in River Secrets) are very pretty, though.
No Way Out is a really nice level, and a nice showcase of some of the new possibilities AngelScript brings to JJ2. I liked the open-ended gameplay and not-too-easy-not-too-hard difficulty, it made for a relaxed experience (also thanks to the excellent music choice and decent eyecandy).
River Secrets is pretty terrible, and has so many glitches it’s practically unplayable (I somehow managed to both die and reach the next episode at the same time, only a few tiles from the start position).
So all in all it’s pretty hard to rate this level pack, since it’s basically one good and one bad level. I’m just going to mostly ignore River Secrets, and give this a 7.5 for No Way Out, which is definitely worth playing.
No Way Out is a decent concept and a decent level. Its script is oddly-written at moments, but it works fine and makes the level enjoyable. Rating: 8.
River Secrets is a decent concept and terrible execution. Both level design and the script are a failure. Occasional glitches bring the level close to unplayable. Rating: 3.
A bit easy but it’s decent enough. What I don’t understand though, is that the screenshots are different from the level itself (the tileset definitely is).
By the way worth giving it a try.
If you don’t see any changes in the levels and their palette, either you are not using PLUS or you’re not using the LATEST version of Plus, the only one which actually supports Angel Script.
Since I recieved many positive comments for No Way Out and as many negative comments for River Secrets, I will try to make my next levelpack more similar to No Way Out.
None of your Angel Scripts work Gus!!
No Way Out doesn’t end once you get 33,000 points!
In River Secrets falling from a height doesn’t hurt and the ambient sound doesn’t change to a music!
Worked for me. I did have to redo the animated tiles and got a divide be zero error when trying to launch the map at first, but then I noticed there were leftover empty animated tiles from before hand in JCS. I got rid of the empty ones and boom, it worked. Now I’m hiding my TSF JCS somewhere so I don’t accidently convert my stuff to tsf again.. But yeah, remember to remove the empty animated tiles if you get a bunch of em. This tool ain’t bad for a quick fix. Just stay away from tsf jcs and use the original afterwords
A nice test with relaxing music and eyecandy, which really helps to put off the stress you get from tests. Nice work with the AngelScript too.
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Eat your lima beans, Johnny.