Ok first of all this is indeed a Treasure Hunt A edit. So you lose 8 points, second you edit the level without, make it single player and put no exit -1 point. Other than that, no weapons other than Ice powerup.
Next time make your OWN level, and put an exit if its SP.
Always an 8 for conversions.
Ok, let’s go
TILE AMOUNT: Just great!
10/10
TILE LINKING: Ok, because this is from JJ1 The paths and walls are otherwise well linked. I can give it only 8, because you just convert the right tiles.
8/10
ANIM TILES, SPIKES ETC.:Good? Yes!
8/10
REALIZATION: Looks very much JJ1 tileset. Well done.
9/10
EXAMPLE LEVEL: It was fun. Fun those water level buttons. Anyway there’s few places to get stuck, and few tile bugs.
9/10
Overall: 8.8 Level rank: good level.
mask : 1,5
drawing : 0
you didnt draw them yourself.
tiles : 2
animation : 2
general : 2
extra : + 1,7 for the lvl, music and for the 3 diferent versions ( day, evening and night )
extra : its from jj1 not from you -1
8,2
download ? yes.
host ? yes.[This review has been edited by BúññyÉlmér]
Cool, but its from Jj2 so yyou didnt make it
mask : 2
Those tubes where really great
drawing : 0
You didnt draw them :)
tiles : 2
animation : 2
General : 2
extra : An extra ( good ) lvl is included, also music :). + 1
extra : Its from Jj1 not from you.
- 1
8 very good :).
download ? yea you should. ( for the tileset and the lvl )
host ? nah not the lvl, unless you want a short coop game.
the tileset, sure if you made a other lvl with it.
This level has changed a lot since I originally beta tested it, for better or for worse. I am not exactly sure. However, this level does just feel a tad unfinished. Still, it is an OK Capture the Flag level and not bad for a first CTF level. It just needs some polishing.
EYECANDY
Tileset Use: The tilset used in this level was “Lava Lamp” by Skulgh. It’s a good tileset. In this level, the tileset was used questionably in some areas. In a few places, the mountains did not look quite right. Also, the background looks a bit strange. It’s weird walking across spikes. Also, this level seems to suffer somewhat from blockiness – a lot of the used tiles are just blocks.
+ PROS: Does not look horrible.
- CONS: Blocky. Odd background.
VERDICT: 5.0
Creativity in Tileset Use: There is not much creativity in tileset use here. Frankly, there is very little to speak of. The background looks unusual, but that’s a bad thing in this case. There are some interesting window use, but there is not anything ultra-amazing there.
+ PROS: Nothing that looks awful.
- CONS: Nothing very interesting, for that matter.
VERIDCT: 5.0
Tile Errors: It is often hard to decide whether something is a tile error or is just questionable tile use. In this case, I will have to say that there are a lot of questionable tile uses. Other than that, I suppose this measure is alright.
+ PROS: Not a huge amount of obvious tile errors.
- CONS: Questionable tile use in many places.
RATING: 5.0
PLACEMENT OF STUFF
Carrots: There are a few carrots scattered around in the level. They are placed more or less OK, but they seem to be scattered in a fashion that did not have much thought put into it.
+ PROS: Placement was OK.
- CONS: Still seemed a bit random.
VERDICT: 6.0
Powerups: Powerups were generally scattered randomly in plain sight. Not very good.
PROS: N/A
CONS: N/A
VERDICT: 4.5
Basic Weapons: Basic weapon placement was not bad, actually. In fact, I thought it was rather well-done. There was a little bit of randomness to it, but not much. Well done.
EVERYTHING ELSE BECAUSE I AM LAZY: This level is pretty good for a first level. I do not think that there is much to entice players to host it a lot, but it’s still OK. It needs some polishing, but is generally not bad. Well done. My final rating is 5.2.[This review has been edited by Trafton AT]
This time around, I decided to cut out the sections that do not apply to this.
GRAPHICS: The graphics are great, but you can’t do anything with them. Also the author has no clue on how to make/use a JJ2 compatible palette, so everything’s the wrong color. Sometimes this comes out cool anyway, but it didn’t, except maybe for Devan’s Devil form.
Pros: The tiles that there are look cool.
Cons: The palette is severely messed up, and you can’t do a thing with the graphics other then big solid things with lots of flippies.
Rating: 1.2
MASKING: The tileset is automasked, so I can’t say much for the masking, but seeing as there is nothing that shouldn’t be masked, this is not a problem.
Pros: Not applicable.
Cons: Not applicable.
Rating: N/A
OVERALL (not an average): This tileset is just unusuable. There is nothing more to say about it.
Pros: The graphics, such as there are, are great, though I have this sneaking suspicion the author did not draw them (Rayman world?).
Cons: It exists.
Rating: 1.0
Gameplay : 1
choosen : 2
Very good music wich is good combinated to the lvl/tileset so also a well choosen tileset.
event placement : 1
eyecandy : 1,6
Nice. good background
general : 1,2
7,8
Download ? yea
host ? yes it would be good to host, but not good for dueling or team match.[This review has been edited by BúññyÉlmér]
Gameplay : 1,8
choosen : 2
My favoriete tileset.
Event Placement : 1,5
eyecandy : 1,2
Disapointing, i expected more from a lvl with this tileset.
general : 1
7,5
download ? sure, its worth a look ( not of its eyecandy )
host ? not to much,
I dont know whether you drew this or took it from rayman but this diffently needs more tiles. The tile you included would go good as a background but add more to you tilesets little by little even if it takes a month then upload it if your sure its finished and then you will probably get a better review. So a rayman tileset is a good idea but unfortunety this tileset is not exactly rayman.
No Download Recommendation
1/10
ShIvErZ CC
JJ1 Forever
[This review has been edited by Shiverz]Jungle
Gameplay : 1,8
Very good very good.
Choosen : 2
I dislike the tileset but its used very good here so it wont affect my rating, original and very good music.
Event placement : 1
And this really disapointed me, i guess there where to many power ups in the arena.
eyecandy: 2
This just deserves a 2 good use of the layers nice work. :)
general : 2
8,8 omg i havnt rated this high for age’s. Wel done.
Download ? you’l be sorry if you dont.
host ? yes and a duel or a teamatch in it woudnt be bad either.
term
The disapointing lvl i guess its after you see the jungle one, you expect another very good lvl.
Gameplay: 1,5
Choosen : 1,9
I dislike the tileset again but it wont affect my rating.
event placement : 1
eyecandy : 1,2
And this is what i mean comparing to the jungle lvl.
general : 2
7,6
Main download
Jungle : 8,8
term : 7,6
My rating is based on the jungle then, for the extra lvl you’l get 0,7 points[This review has been edited by BúññyÉlmér]
Gameplay : 1
Arevage gameplay.
Choosen : 1,4
orginal music, bud its not good, nice choosen tileset.
Event placement : 1,2
heh you can choose the bouncy or the seekers :P
eyecandy : 1,8
Very good, but not extremly.
general: 2
7,4
Download ? Yes i recommend you do.
Host ? sure, but i woudnt play any duels, or team matches in it.
AAAAAaaaaargh! This is painful. Doesn’t look rayman at all, and the tileset, is terrible. It has only just some kind of background, and the example level. Just as nothing. Nothing new, tileset has no patches walls, objects, only background. And the example level has only 6 gems waiting for you up, and then ya meet devan again. And there are some strange colors in this.
Ow, what a shame. I haven’t never given 1 to anyone at j2o, usually those poor levels have at least one good thing or idea to support, but this is the worst thing at j2o what I have ever seen.
Your level rank is: poor level.
First CTF level? This should be good…
GAMEPLAY:
There isn’t much balance just from base placement (blue base – bottom right; red base – top right). For one thing, less poles (like zero or one pole) would be better at the top right, especially since that area isn’t worth going to too often. There is no flow and the layout needs major improvements. Also, the tubes in the level are too slow. Set them to 20 or something.
EYE CANDY:
Not that good eye candy. Either it looks average or much worse. I never really like background tiles being lined up with layer 4. The textured background looks bad in 16-bit and worse in 8-bit. And the spikes aren’t needed in the level. I find naming a level “Burnin lava” would mean the level has actually lava in it. Of course there isn’t any—just some boring lava lamps. Another tileset, like Skulg’s Where Bad Rabbits Go, would fit the title much better.
CARROT AND AMMO PLACEMENT:
It only uses +1 carrots—need I say more? A full energy carrot placed in between the bases would be better (or two full energy carrots). Ammo placement needs work; though, the powerup placement is slightly better. But there is TNT and that is if I had to guess, all of the generating events respawn too fast. Set the generator somewhere between 15 and 25.
HOST THIS OFTEN?
Nope. I’ll make 5.2 my rating.
Gameplay : 1,2
Choosen : 1,5
Event placement : 0,5
eyecandy 0,8
general 1
a 5, The event placement disapointed me the most. to much food in the lvl and no hurt events at the needles, i know hurt events suck, but then why do you place needles there ?
Host this lvl ? i guess not, but thats your own choise.
Download this ? Its worth a vieuw :).[This review has been edited by BúññyÉlmér]
Nice gamplay, but not a to long level, make more action in it. I have shooted eveybody in 2 minutes! The eyecandy is not so good, I saw that ammo crates in an eyeblink! In overall: a small nice action game, if you want a quik battle game. A 3.7 will fit perfectly I think.
Just don’t download this, it is not very well drawn and stuff. Not good background and eyecandy titles. I can make this with paint in 10 minutes. An extra +2 for the example level and for the idea. Next time, spent more time in it and you may will get an 8 or something.
Once again a compacted contest level review:
Dimension CTF
GAMEPLAY: Almost balanced. Alright flow. Layout needs work.
EYE CANDY: Somewhat average. Good in some places. Needs work in others.
CARROT PLACEMENT: Alright.
AMMO PLACEMENT: Not bad.
HOST THIS OFTEN? Nah.
Overall review: This level needs some amending in several places. It looks like you were trying to make the level symmetrical. So why didn’t you use the same type of springs at 45,50 and 78,50? The level seems too open with all of the platforms it uses. The level looks rather empty; it might be better if something else was placed at the top of the level, even if it’s just another border. The base placement is a little different (I almost like it), but someone can get stuck around there. In fact, someone can get stuck in several places. I’m not going to mention everywhere exactly, but you should beta test more before uploading. The eye candy was… a little innovative in several places but overall not too good. The trasparent tiles in the background either didn’t look good or they were confusing and annoying. And I saw a few tiling errors. Everything else in this level is generally decent. 6.5 is what this level gets.
Mask: 0,2
Drawing: 0,3
tiles: 0,3
animation: 0
General: 0
extra: a very small example lvl + 0,1
0,9
Ok now what can i say. How could u use this tileset, it has no bkacground or any usefull tiles.
cough 1.24 cough.
Please insert that.
The tileset itself is only one block of pictures, so it is a bit barf. You can’t do anything with it. The pallette, anyway, is fun.
That’s all i have to say, because only stars and brushes aren’t so nice as a tileset. So, I’ll give you a 2.5 for your yuckyduckyliglity.
No download reccomend,only for the Rayman fans that understand what this is. I’m very sorry.
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