Review by spazz

Posted:
Posted more than 21 years ago
For: Screwed up Diamondus
Level rating: 5.6
Rating
6

Funny with that No Fire Zones, only the eyecandy is a bit bad otherwise I shall edit my review to a 7. :-D

Review by spazz

Posted:
Posted more than 21 years ago
For: Moonlight Diamondus
Level rating: 4.8
Rating
4

I don’t like the level.
MORE I NOT HAVE TO SAY!

Review by spazz

Posted:
Posted more than 21 years ago
For: Island Of The Monkeys
Level rating: 8.2
Rating
7.5

Hey, with my level there whas also a monkey part, oh no, that doesn’t matter does it? Now about the level:

GAMEPLAY:
In the first level I thought: This could bee a good level pack, but when I played it furter, it get’s boring. I mean, I only have to stomp some crates, where is the real action? I only have to put, in the last level my suger rush code on and then all goes automaticly.
The last level in overall: Only monkeys, monkeys and monkeys. But I liked the End Boss? I have put an quistion market behiend it because it isn’t realy an end boss, but about 15 monkey’s at one part! Nice idea. But you talk about Bubba? I haven’t seen him. I have now one thing to say, what I think it is funny, you must buttspomp a crate. Then I saw another crate falling in a bridge, I thougt oh no! Now I can walk the hole part!

ITEMS:
Very bad. Well, tho less weapons, but there are enougf carrots. The levels where difficult without the good ammo. I only hopped around with my blaster, and shoot monkeys. But there also are many save points, wich can help you on your quest.

EASY, MEDIUM OR HARD?
The begin level whas quit easy, but the next levels where becoming harder and harder. There are very much monkeys. Hm…Medium I think.

ENEMIES:
Only monkeys…boring… Shall I gues what number of monkeys there are in all the levels? Let me see… about 100-200 I gues. Ore is someone so stupid to count all the monkeys in the level?

OVERALL:
GAMEPLAY:3/10
ITEMS:2/10
ENEMIES: 1.5/10

A 6.5?

N
O

Oh, yeah one point for the idea of The Monkey Island, I don’t realy understand the story but that doens’t matter? Hm?

THIS IS AN OFFICAL REVIEW OF SPAZZ

(I only rite that for fun. :)

Edit: Hey, I got the longest review!

[This review has been edited by spazz]

Review by Thrifty

Posted:
Posted more than 21 years ago
For: Music for Save the sonicland
Level rating: N/A
Rating
N/A

Giving a rating would be unfair, as you haven’t made the music files. But, good idea anyhow, for the people who don’t yet have those music files.

Download recommandations

Freaky me!

Review by Thrifty

Posted:
Posted more than 21 years ago
For: CoralC
Level rating: 7.9
Rating
7

Well, well…
What we have here is a rather(sorry, but I agree with Waz) average tileset. GrfX aren’t bad, but confusing. And it’s true that the background color makes it confusing while playing. (The fishes at the front layers are overdone in your Demo Level. No, I won’t rate the demo level. Just a fact). Some tiles have average GrfX though, and some animating tiles with the underwater-plants would’ve been nice.

Not a bad tileset, but no special download recommandations. Keep it up !

I wouldn’t be surprised if this reviw had been posted by somebody else

Review by Waz

Posted:
Posted more than 21 years ago
For: CoralC
Level rating: 7.9
Rating
6.2

An average tileset. Bad graphics on some of the tiles, very good ones on others( those ship tiles, for e.g.) The background sux, and those fishes everywhere, apart from not looking good, make it hard to see where your enemies are. Also, the tileset is very colorfull, with colours on the background that are almost as bright as the ones on layer 4, which is a bad thing cuz it makes it kinda hard to get around. This tileset would be very bad to make battles with, but I think it would be good for a CTF lvl.

I personnally think this is a bad tileset, and I won’t give any download reccommadnation. [This review has been edited by Waz]

Review by Black Ninja

Posted:
Posted more than 21 years ago
For: CoralC
Level rating: 7.9
Rating
9.7

Well well, something different.

Yet another one of Violet’s tilesets. This one, however, is themed underwater. No, sadly no fooruman.

This tileset features all you need to make a good level, and maybe a bit more. It has some nice eyecandy, although it can look a bit repetative at times. No complaints at all, really, except one: the sucker tubes are bad bad bad bad. It pains me to look at them. Beside the tubes, however, this is a very worthy tileset. download it.

Review by URJazz

Posted:
Posted more than 21 years ago
For: CoralC
Level rating: 7.9
Rating
8.2

This tileset is definately interesting. As many pointed out it looks hard to use, but to me, it doesn’t seem that hard to use (Don’t get me wrong, it still is a harder than most). The tileset has above average eyecandy and it looks very nice when it’s all put together. Some of it is a bit…I don’t know the word..But…It is…. Overall this is definately a good tileset and I am already trying to use it. Good work Violet and keep making tilesets!
(BTW, Download reccomendation)

Review by MoonBlazE

Posted:
Posted more than 21 years ago
For: CoralC
Level rating: 7.9
Rating
7.2

I would give this a higer rating, if it wasen’t because the tiles are set up in such a un-user friendly way. As Trafton noticed.
I hate the style of the tileset, it’s too “funky” with the colors, and expectelly if you overuse like in Violet’s example level.
The background for layer 8 is ugly, it can be made to a textured background throught, but it’s horrible.
A last negative thing is the sucker tubes, they suck. They don’t fit the tileset in anyway, their colors are screaming and dosen’t make a part of the tileset.

After I looked on this tileset for a while, I got a couple of ideas that could make it look better than Violet’s example level.
Overall, this is the only recent “under-water” theme tileset, and you should download it.

Review by spazz

Posted:
Posted more than 21 years ago
For: FoDDiamondus
Level rating: 6.7
Rating
6.5

A funny level. The eyecandy is tested by somebody? Well, he dit that good, because the eyecandy is good. At some points you have one long piece, I only have to hold down the fire button and the shift button. You have also put down a new enemie in Diamondus I see, a Floating Lizard and a Raven! It’s nice when I see new enemies at titlesets, because that adds fun.(Only Norm Turtles and Bees get’s boring, doensn’t it?) The layer 3 is used well, at that long piece I say at layer 3 another long piece, I like that! Only the level is a bit easy, a textboard says:,,Jump!”
well, I only have to jump and I am on the next part. And another textboard says:,, Where is the exit, find it fast!” Then I just walkt to the right and yep there as the exit. But the end boss is nice,(Devan robot boss)at the beginning he said:,, Moo” What a cow he is, isn’t he? I also like when you put the year in your level when it was maked, then I can see if Jazz Jackrabbit buyers have imprufed there levels. Well, you have realy done that!
A 6.5 will be a bit low, but the download is reccomend.

Review by spazz

Posted:
Posted more than 21 years ago
For: Diamonds Of Jazz
Level rating: 7.2
Rating
7.5

Hello, I liket this level. I now will say why.

EYECANDY
The eyecandy is too much, far too much. I don’t now what is the sprite layer and what is background or foreground. That’s bad. And also the diamonds in the wall, don’t use to much.

ITEMS
Standard, the ammo is fine, only when you want to collect coins, you be a time bessy, because there are only a few of them. But that’s good. The carrots are also difficult to find with all that eyecandy, but the more difficult to find the better. Isn’t it? :)

GAMEPLAY
Well, the level not get’s boring when I play it for a while, but again, the eyecandy makes it difficult. You can hop at all places. But that eyecandy has one advantes: You can hide very good in this level. That’s funny.

OVERALL

EYECANDY: 1.5/10
ITEMS: 2.5/10
GAMEPLAY: 4/10

Count it up and it will be a 7.5 and a download reccomend.[This review has been edited by spazz]

Review by spazz

Posted:
Posted more than 21 years ago
For: Diamonds in the Rough
Level rating: 6.7
Rating
6.7

Nice level.
Only not put food in it, because when the enemie get’s a Sugar Rush, then your dead meat, for the rest it is fine.

Review by spazz

Posted:
Posted more than 21 years ago
For: CoralC
Level rating: 7.9
Rating
7.7

Nice titleset

Review by Iam Canadian

Posted:
Posted more than 21 years ago
For: CoralC
Level rating: 7.9
Rating
7.7

Although I expected a rip of the Donkey Kong Country level “Coral Capers” when I downloaded this, I was pleasantly surprised. The set ia big with all the necessary colours and mask messages. ;P To conclude, a 7.7 for you.

Review by KJAZZ

Posted:
Posted more than 21 years ago
For: CoralC
Level rating: 7.9
Rating
8.2

Yesh, I love the example level. ;p

It’s a very good set, but as Trafton said, difficult to use. I won’t be using it myself, but I hope some people use it, as it’s a very good tileset. ;)

EDIT: grammar and whatnot[This review has been edited by KJAZZ]

Review by Blackraptor

Posted:
Posted more than 21 years ago
For: ToWnLoAd: Beta v0.5
Level rating: 2.1
Rating
1.7

I wonder what this level will be…
Well, it seems that this is the level I landed on. Time for a review.

The first thing I noticed was the backround, it was very dull and boring, could of been better. The layer 3 looked bad, you could see jazz in it and the eyecandy was below average. Tha author didnt know that all events of the far rught dont work, and it should be kept closed. Tile use was bad as well, sorry if I sound negative in the review. The layout bothered me as well. I cant say much more here, no download recc, sorry…..[This review has been edited by Blackraptor]

Review by Blackraptor

Posted:
Posted more than 21 years ago
For: CoralC
Level rating: 7.9
Rating
8.2

Well, a coral tileset. I knew someone was going to make one sooner or later. Anyways, the set isnt what I expected, but its cool.
It has tons of eyecandy, fish for foreground, coral for backround etc. The color of the tiles isnt the best, but only sprite colors are used..It has lots of different settings, and violet included black tiles, which are important for underwater tilesets if you want to make some parts of your level look“deep” because ambient lighting doesnt work underwater. There are many features worth seeing here (Corals, the ship, the dopefish etc), and the main thing which forces me to downgrade my mark by some (either than the colors) is that the tileset is as userfriendly as a 5000peice jigsaw puzzle. If you see the tileset in JCS, you’ll see what i mean. IT is very possible to make a good level with this tileset, sadly the level will have to be underwater, unless it’s some kind of strange level or something. Also, the basic tiles are here (suckerz, blocks, hooks, signs, poles, hurt events) There arent many animations, but there are some here, like those green sealiles or whatever they are. My conclusion to the set is that it is fun to use, difficult, but has the elements needed to create a good level, with many different settings. It may take you some time getting used to it though, but if you can get used to sets like Metal Mania, you can get used to this one as well. My final rating is 8.2, and a download reccomended.

Review by spazz

Posted:
Posted more than 21 years ago
For: Kakarot's hotel of darkness
Level rating: 7.3
Rating
N/A

I cant play it, I don’t have the titleset…

Review by spazz

Posted:
Posted more than 21 years ago
For: Diamondus Fight
Level rating: 7.8
Rating
8

Nice level.
The music is also nice.
DOWNLOAD RECCOMDEND.

Review by spazz

Posted:
Posted more than 21 years ago
For: A Day at Diamondus (Weeeee)
Level rating: 6.2
Rating
7
MY 100TH REVIEW!!!

Okay, now about the level, your first level you say, well you must go on with building levels because this one is realy good!

EYECANDY:
Well at some points the eyecandy is good. For example: on the grass there are standing flowers and that strange long green thing. The vines stuff is not so good. At one point, the vine just stopped, and the other point the vine nice connect with that strange long plant thing. That cave part is also a little bad. I can’t explane it, you have too look for yourself. But the eyecandy is, for your first level, rather good.

ITEMS:
Power-ups are okay, also enouf weapons, but you can reach the power-ups too easy. For example: there is just liging a Seeker power- up on the floor. Next time make blocks ore something before it. There is also a warp very difficult too find! But then the reward is okay: weapon 5 ammo +15 and 2 weapon crates of gun 2 and also a full heal carrot.

GAMEPLAY:

The gameplay is a little long, you have too touch first the Trigger Zone and then you can get too the base. And the level is also a little long. I came from base too base in 5 minutes! But for the rest, it’s okay, I think.

I THINK WITH A 7 FOR YOUR FIRST LEVEL, AND A CTF LEVEL IS REALY DIFFICULT TO BUILD, YOU MUST BE VERY HAPPY.

THIS WAS MY 100TH REVIEW
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