Quick Review by abgrenv

Posted:
25 Dec 2012, 16:55
For: Miniature Dungeon (20x15)
Level rating: 7
Rating
7

Short level short review. Not bad, simple but good. Can’t really give a download recommendation because it’s too short for that.

Review by Revdog

Posted:
24 Dec 2012, 21:13 (edited 1 Jan 13, 19:20)
For: Home Cooked Level Series: 9 levels
Level rating: 5.9
Rating
N/A

I understand this is not a review since I’m obviously not reviewing my own levels :-) so perhaps this message should have been placed elsewhere…
Anyway. Its been a while since these levels were posted. I was wondering if anyone has had a chance to finish them yet.

For Abgrenv: I appreciate you took time to review the levels. But I really don’t believe it is possible that you finished much within a day. It would be extremely impressive if you even got through level 2 by that time. These levels are made to be difficult. That means you have to be able to control your rabbit and also play it clever. If you killed 12 queens you did something wrong. Part of the challenge is to figure stuff like that out (I can tell you they are not on a respawn timer ^^). But true thing is, that the first level may be a bit of a search from time to time.
I also have to apologise for the lack of ammo and other pick-ups. Like I said before, these levels are meant as a challenge. I would have liked to put more ammo, but over time I removed the bullets that could make parts of the levels easier than they should be. The same goes for the carrots btw.

last point: could anyone give me a description of where the glitches in warp areas are? I could not find any, but they should be removed in any case!
And could anyone tell me how far they got in these levels?
Merry Christmas everyone!

EDIT: Yes I can see what you mean about them being too hard :-) The main reason why I posted these levels at all is because I wanted to know whether it would be possible to find out everything for yourself without knowing how the levels were made. Maybe it’s too much indeed..

Last time I played them I finished 1-8 in 30min to an hour. But again: I know what I am supposed to do. And others won’t. Also, I finished every bit of every level without getting hit so i know it is theoretically possible. (Never finished any level without getting hit though… just little bits of them). I never finished last level. it’s a level almost completely existing of a boss fight with devil devan in which you need to flee and fight him over quite a distance. It’s hopelessly buggy and I just could not stop him from sometimes running off and never coming back. I thought I’d just add
it when I uploaded the others since its not likely to ever get better anyway. I’ve given up on it :-)

I think I know the warps you are talking about. Thanks, they will be changed!

Sorry about the pick-ups ^^ I never liked gems or food much when I played the official game. They seemed so pointless to me at the time. Guess it’s just a flaw in my character ;-)

Oh and I’ll tell you there are 5 queens in level 1 and no more. They only come back to life if you run away too far. It has nothing to do with a timer. Simply shoot the last queen from a distance until she backed off far enough (past the pillar) and do not run too far from where the other queens stood. Them returning to life also surprised me first time I tried it!

Quick Review by maca

Posted:
24 Dec 2012, 17:23 (edited 30 Jun 24, 18:30 by cooba)
For: Rabid Hotel in Miskolc
Level rating: 8.7
Rating
N/A

why cant i it open it it says creating new level and the tiles dont show up it drives me crzy :C

RecommendedQuick Review by maca

Posted:
23 Dec 2012, 20:41
For: Inside MY mind!
Level rating: 5.7
Rating
1.7

cool

Not recommendedReview by abgrenv

Posted:
21 Dec 2012, 13:25 (edited 25 Dec 12, 17:27)
For: Two Oh One Two
Level rating: 5.2
Rating
5.2

I don’t really know what to say about the level. But let’s see.

Eyecandy
Normally it doesn’t bother me if the eyecandy isn’t as good, but this is just too simple. I’m not saying it’s ugly but it’s waaaay to simple. Just the background and some purple hills. You could have given the hills blue and yellow colors as well to give it an Eminem song reference. But anyway this is less than basic.

Gameplay
I don’t know. Maybe I’m bad at the game, but as soon as I started the level I didn’t know what to do. There was a trigger crate which didn’t seem to do anything. I needed to use a cheat since I wanted to see the whole level. Well, maybe somethings wrong with me, but I felt that when the level wasn’t boring it was frustrating. These 2 aren’t a good combination. There were too many open areas. The frog warp part was sort of interesting, though it was rather difficult to do without turning into the frog. And the part where I had to go through the walls with layer 3 covered platforms was just annoying. Seriously, I couldn’t decide when I was going int he right direction.

Pickups
I picked up a lot of weapon types but they weren’t really needed. I didn’t really have a problem with the pickups. But I don’t remember any health carrots in the level. That’s just another bad thing. Didn’t really find many secrets and since the level needs a password I couldn’t check if there were. I don’t think there were gems either. All in all I had the least problems with the pickups.

Enemies
Can’t say they were well placed. Seemed like you just randomly placed them where you felt they were ok, though since there were a lot of open places you couldn’t actually place them well. What was another annoying thing though, was that every enemy respawned in about 6-7 seconds. That won’t make the level better, especially when there are about 12 ravens in one area.

Music
Sorry to say but you just managed to ruin this as well. The music choice is actually good, BUT once it ends there will be complete silence for around 7-8 minutes. OK I actually heard some background noise but that’s just not enough for the music.

I sort of understand what TreyLina was talking about when saying one of my levels were boring and needed to improve because that’s how I was feeling while playing this. Maybe it’s just me and other will think it’s good but I just didn’t enjoy this level. It’s too long, monoton, and when not that’s because it’s frustrating. One of the few positive things I can say about this level is that there weren’t glitches. I’m not certain that the beginning was a glitch, so I’ll count it as if I was clumsy. The other thing may be the boss fight which wasn’t bad, though when I died it crashed the game.

I certainly don’t recommend this to anyone, you can try it once though but if I didn’t like i tat all I don’t think you will. To be honest I would give it 4.2 if it wouldn’t be Christmas in a few days. So here is a 5.2.

RecommendedQuick Review by abgrenv

Posted:
17 Dec 2012, 12:12
For: Wonderful Waters
Level rating: 8.6
Rating
8.5

The level title kind of tells you what to expect. Eyecandy is very good and it works well as a battle level.

RecommendedQuick Review by abgrenv

Posted:
14 Dec 2012, 15:33
For: Xmas Carrotus
Level rating: 7.8
Rating
9

Exactly what I was looking for. Winter carottus.

RecommendedReview by Loon

Posted:
12 Dec 2012, 16:52 (edited 26 Jan 24, 10:54)
For: Homemade Levels Pt. 3
Level rating: 8.2
Rating
7

There haven't been many uploads lately, so I decided to check one out.
So let's check out this map, shall we?

Eye candy:
Pretty decent eye candy, has been used a lot. The leaves in the foreground layer is kind of annoying. You won't be able to spot a flying bee who's coming to you. Also, the leaves go horizontal, which looks unrealistic compared to the background. Because it doesn't look stormy at all…
(I also would like to point out that you copied most of the levels eye candy from the single player of JJ2, which is pretty bad and uninspired.)
I also found a lot of tile bugs playing through, which isn't that kind of a big deal, but try to avoid them.

Game play:
The two different start positions was a good idea. But when I started as Spaz, the chaos overwhelmed me. Starting as Spaz gives you immediately two road opportunities to go, which is pretty confusing.
Further on it isn't that bad, you pretty much have to pick 1 of 2 roads which are given.
I also found some random doorways which were empty (e.g. at 87,43 and 138,21)

Pick-up placement:
Noticed a lot of food, and a lot is a lot, food leads towards a sugar rush, which is pretty powerful. Less food increases the difficulty.
There are also a lot of hidden paths to gain ammo, coins, gems and extra lives. They are all scattered over the map, but hard to find, try to make them more visible.

Enemy placement:
Most of them are well placed, but it's kind of annoying when you died, and spawn in the middle of 2 enemies. (Of course there is blink time, but you might not have enough time to kill them)
There are way too many enemies in the boss fight in a crampy area, pretty hard.

Music:
Not the best choice, but it fits the map quite well.

Overall:
Good decent level, with a lot of secrets.
It's worth a try, no success guaranteed.

Not recommendedQuick Review by abgrenv

Posted:
9 Dec 2012, 16:25
For: Remember with me! (please not delete this admin)
Level rating: 2.9
Rating
1

Wow! Haven’t I played these before??? Didn’t you upload the same levels in a different pack??? And they still suck??? Yeeeeeaaaaaaaaaaaahhhhhhhh!
10 points for copying 0 for everything else unfortunately I have to give you the rating of 1 :(

Not recommendedQuick Review by abgrenv

Posted:
9 Dec 2012, 16:22
For: North pole
Level rating: 2.7
Rating
1

Wow I’m glad you don’t make levels any more. Did you put any effort in them at all??? I don’t do so good levels but I could make a better one in 20 minutes. Jeeeeeeeesus!!!!!!!

Quick Review by abgrenv

Posted:
9 Dec 2012, 15:12 (edited 9 Dec 12, 15:47)
For: campain for fun part 1
Level rating: N/A
Rating
N/A

Include the tileset. The game doesn’t load without it.

Don’t worry about the rating I’ll change it when I can play the level. If you don’t include the tileset, then I’ll just simply delete the review.

[Please don’t rate levels if you can’t play them ~cooba]

RecommendedQuick Review by abgrenv

Posted:
9 Dec 2012, 15:11
For: CrysilisV
Level rating: 9.7
Rating
8.7

Cool conversion.

RecommendedQuick Review by abgrenv

Posted:
7 Dec 2012, 16:40
For: Pre-OEM Purple Castle
Level rating: 7.5
Rating
9

Nice!! I think I’ll use it in the future for a level or two.

Review by cooba

Posted:
6 Dec 2012, 19:46
For: Rat Race
Level rating: 8.7
Rating
N/A

Finally a level in palette D!!!

RecommendedQuick Review by abgrenv

Posted:
3 Dec 2012, 16:04
For: Highly Dangerous Ulteurus
Level rating: 7.8
Rating
7.5

Mivel gondolom érted a magyart úgy írom. Szerintem maga a pálya jó lett még ha kicsit nehéz is. A kinézet mindenképpen szépre sikeredett és a zene is tetszett. És bár ez nem befolyásolja azt hogy milyen magas pontszámot kapsz de hála neked tudomást kaptam erről a sötét tengerpartos pályáról.

Review by abgrenv

Posted:
3 Dec 2012, 15:45 (edited 4 Dec 12, 15:10)
For: Falador Castle
Level rating: 5.7
Rating
6

Not much use to review the level since the uploader hasn’t been online for 2 year. Still I feel like I must say that for a first level it is pretty good. Actually the placements should be the only things that definitely need to be changed.
1. No need for the superkick block before the exit because jazz won’t be able to get there.
2. No need for so much food. Especially in every corner.
3. More enemies.
4. If you are able to give it similar quality than a bit longer level.
5. Put a coin warp if there are coins.

There were things I liked as well:
1.Bad placement
2.Level was nicely made( I didn’t find tile glitches)
3.Many secrets
4.Lot of exploring(compared to the level length)

Too bad you didn’t do any more levels because this one was quite ok for a start.

RecommendedReview by abgrenv

Posted:
3 Dec 2012, 15:16 (edited 3 Dec 12, 15:16)
For: Howling House
Level rating: 8.8
Rating
8

Nice level though the last third of it can get confusing after a while. I had to walk the same path about 15 times which gets a bit irritating. Apart from that it was well made. It was quite long with lots of secrets. Though as I’ve mentioned the end was a bit too repetitive(could have used some text messages to help the player). By the way it was finished. There was a trigger crate that opened the area which lead to the end of the level. It was difficult to find it though. This however doesn’t ruin the level so I definitely recommend this.

RecommendedReview by abgrenv

Posted:
2 Dec 2012, 15:17
For: Frozen Hell
Level rating: 7.2
Rating
7.2

It’s a pretty good level though there were tile glitches that I couldn’t help noticing. Layer 8 for example didn’t work properly. A simple solution for that is to make a copy of the original Hell level and delete the content with the exception of layer 8. Though as I played the level I think it might have been just laziness instead of incompetence. The shootable iceblocks for example turn into paths instead of disappearing. Also I noticed a few times that you left bits of tiles on layer 1 and certain tiles were missing from layer 4 though none had importance. Maybe you didn’t notice or something.
Luckily the level itself and the gameplay made it an enjoyable level. The path divided a few times made it harder to collect everything(this isn’t a con). There were some secrets, though i rather found alternative routes which led to dead ends and a bunch of goodies. Not really secrets but there surely are players who don’t check it. Difficulty was average, bit tougher at certain places. This is also one of the levels that remind me of the original ones. The level worked well except for the iceblocks.

In my opinion it ended up as a good level, thanks to the gameplay and the level design (where it didn’t have tilebugs) so I can say that downloading it won’t do any bad.

RecommendedReview by abgrenv

Posted:
2 Dec 2012, 14:35
For: Colonial Secret
Level rating: 7.2
Rating
7.5

Like the previous reviewers have already mentioned this level contains a lot from the original colony level. Honestly I don’t think it was necessary, the level would have been even better if you don’t copy areas from the original level. What I liked though, is that your level really gave me a “Jazz Jackrabbit-ish” feel when I was playing. You could add it to the original pack and few would even notice. Though there were a few layer 3 bugs. Also 90% of the things worked as they were planned to, didn’t get stuck anywhere and didn’t find any serious bugs.
Item placement was good, I really can’t complain about it. Though there were very few health carrots at the beginning. Oh well never mind, I didn’t die, so whatever.
Enemy placement was alright. Bit harder than the original but it didn’t require you to be very careful.
Music was the original so not much to say about it.
I was surprised that even though the level was quite long it stayed decent until the end. That’s why I have to say again the copy of the original level was pointless, since as this level proves, you are quite a good level maker.

All together I say that this level should be downloaded and played through minimum once. It will remind you of the original levels (not because it contains some of the original areas), which in my opinion is not a bad thing at all. Can’t mention enough that I have no problems with the original levels.
My rating is 7.5.
Download recommendation: Yes.

RecommendedQuick Review by moti

Posted:
25 Nov 2012, 13:56
For: Starlit - CTF
Level rating: 8.3
Rating
9

level goed, i liked before changes, but after changes its even better. rf pu is uber pwn there!!!!!!

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