RecommendedReview by aritra1115

Posted:
16 Jul 2012, 19:28 (edited 24 Jul 12, 09:19)
For: THE EVEN BESTER LEVEL EVER(!)
Level rating: 1.6
Rating
1

AHAH! GREAT! LETS DO IT AGAIN!…

THIS GETS A BIG DL REC BCS IT IS THE BEST (N)EVER LEVEL POSTED TO JJ2 COMMUNITY! CONGRATZ!

Gameplay

The best gameplay I’VE EVER SEEN!
THE TUBE THING IS GREAT…….

Eyecandy

EYECANDY LOOKZ GREAT TOO CUZ ITZ SO BLAND THAT IT MAKEZ ME SOOOO HAPPY CUZ I LIKE RANDOMNESZ

FINAL RATING:100000 AKA 1.0

Not recommendedQuick Review by aritra1115

Posted:
16 Jul 2012, 19:24 (edited 27 Jul 12, 14:41 by cooba)
For: Invisible Battle
Level rating: 1.8
Rating
2

Wow! what a nice level!
I can’t even see where am I going and why am I going!
Well nobody would like to Dl this… Sorry

[Quick review (also no marquees) ~cooba]

RecommendedQuick Review by PurpleJazz

Posted:
15 Jul 2012, 14:24
For: BUT ENOUGH TALK! (Another OLC Battle Pack)
Level rating: 9.3
Rating
9.5

Enough talk. Finely produced and put together, Another OLC Battle Pack is definitely worth your time. Both JCS expertise and creative prowess are exhibited. OLC clearly understand not only how follow the standards, but also how to experiment successfully and push the boundaries without going overboard. Highly recommended.

RecommendedQuick Review by snzspeed

Posted:
10 Jul 2012, 10:47
For: Resurrection of Evil Episode 2: Spear of Darkness
Level rating: 8.2
Rating
8.5

episodes like this are very inspiring to me. :)

Quick Review by forfor

Posted:
6 Jul 2012, 00:08
For: stupid
Level rating: 1
Rating
1

iam sorry but this level have no value i hope you upload agood level please

Quick Review by forfor

Posted:
5 Jul 2012, 23:41
For: Textured backgrounds
Level rating: 5.5
Rating
N/A

thank you This is what I needed to help me in making tilesets

[Then you probably didn’t mean to rate it a 2? ~Violet]

RecommendedReview by Jgke

Posted:
4 Jul 2012, 12:59
For: A flying Star Above Us...
Level rating: 8.1
Rating
8

A flying star above us… certainly isn’t a bad level. It uses the tileset nicely and is balanced. Ammunition seems to be placed evenly across the level.
I’m being too kind?
A flying star above us… is also somewhat campy, it’s quite easy to camp the carrot and just jump to the carrot tube if someone approaches from the side.
Another thing is that there are several places where after jumping I frequently slammed myself to the ceiling. [38, 8], [55, 10]. When going up the sucker tube next to the PUs, a Jazzer/Lorier cannot get to the [58, 23] space, because the tube boost is one block short. I also quite often bumped into the block in [55, 23]. After going up the one ways in [37, 25], a Spazzer can use the double jump to get up to [43, 18] while a Jazzer/Lorier needs a pause to get the second jump.
I’m also unsure whether the music fits or not. It feels a bit too happy for this particular level.

But in the end, A flying star above us… is a nice ‘basic’ CTF level that one should check out in his/her free time.

Review by wadledee

Posted:
4 Jul 2012, 11:52
For: Diamondus Woods
Level rating: 6.3
Rating
N/A

Snorted when I read the part about the official levels being bad. I think that’s mostly a point of view thing; in my opinion those levels provided gameplay fitting a platformer game, perhaps not the best but definitely not bad.

Quick Review by forfor

Posted:
4 Jul 2012, 00:26
For: Episode Four: The Resistance
Level rating: 9.3
Rating
N/A

thank you i like all this levels and tilesets

[wrong rating (1.0) ~cooba]

Review by ThunderWalker

Posted:
27 Jun 2012, 09:11 (edited 28 Jun 12, 18:53)
For: Diamondus Woods
Level rating: 6.3
Rating
5.3

Hm. A full review.

Story: Nonexistant. Just two Diamondus levels. No points, thus 0 / 0 .

Eyecandy: Well, very few EC. The levels however, did meet what they were intended to be; namely that they remind me of the official levels, but with JJ2, you should not forget that the official levels are BAD, both eyecandy- and gameplay-wise.
5/10

Music: Hrm. Seems like remixes of JJ2 music. A fine choice though, but nothing non-JJ2, therefore.
A bonus because the orginal JJ2 feeling is intended after all, and the music helped accomplish that while not being vanilla AFAIK, though, like the orginal JJ2 music, I did not notice it after… about three seconds despite not turning it off.
8,2/10

—-Gameplay—-
Level layout: Fine. Though 1.23, I’d like to note the levels were unplayable with Lori.
Otherwise, the levels worked OK.
I disliked the lack of secrets however, which were abundant in the orginal JJ1 and also in JJ2 (though to a lesser extent) but almost completely absent here, and those which were there, had only Extra Lives.

Oh, and I did not find a save spot in the first level. Dunno if that is intended or not, though, but again, I felt it had to be mentioned.

7/10

Enemy placement.
The enemy placement was OK. Some enemies were played quite creative, but most did not form a real threat. However, absolutely no difference between Medium and Hard, which is an obvious flaw.
Also, the witch was easy to kill with the Seek ammo and some RF’s because the witch area was way too open.
6,6/10

Pickup Placement:
Pickups existing were fine.
However, the variety was absolutely lacking especially in the ammo department. Also only one PU, the Bounce PU, in the coin warp.
Also not much creativity with gems and stuff except for the gem stomps near the Save Point in the second level.
No creativity with secrets hurts again.
(and again, no difference between Easy and Medium)

Oh, I’d like to say that I had way too many lives after I finished the second level.

4/10

Replay value:
This point of my review talks about if I want to play this level again after having played it once.
Lack of creativity, secrets and lack of difficulty levels too, hurt badly in the final part of my review. Really badly.
I’m sorry to say it, but it are levels I played once and deleted it afterwards; which means the replay value is perfectly zero…
1/10

31,8 / 60 divided by 6 is 5,3 / 10

DR: You can either download it once and delete it afterwards, or decide to not download it at all. Or just play the orginal JJ2 levels.
The exception to this rule being that if you love the vanilla JJ2 levels, then this is certainly worth a download as it is pretty much equal to those in quality and playability, except for the lower amount of secrets (which is made up for better enemy placement though).

Review by cooba

Posted:
24 Jun 2012, 22:33
For: Friendly test
Level rating: N/A
Rating
N/A

Massive props for using this music!

Review by Blackraptor

Posted:
20 Jun 2012, 04:18
For: Java Tzar Beck Biz Jell
Level rating: N/A
Rating
N/A

i made the music, specifically for the level “Pride” in dreamscape, so you’re welcome

Review by master sven

Posted:
14 Jun 2012, 10:52 (edited 1 Jul 12, 07:47)
For: Diamondus Woods
Level rating: 6.3
Rating
N/A

wadle is back :O
WB!

@TW: Imo your grade for music is a too big part of your final grade for a level.
All you can judge a levelmaker on is if the music fits the level.

RecommendedQuick Review by Laro B.

Posted:
7 Jun 2012, 19:31 (edited 8 Jun 12, 15:25)
For: Diamondus Woods
Level rating: 6.3
Rating
6.7

These were solid levels to play. While the eyecandy wasn’t so very special, there were some decent enemy placements. I enjoyed this, keep on JCSing!

RecommendedQuick Review by Rabid Rabb

Posted:
21 May 2012, 16:29 (edited 21 May 12, 16:30)
For: Labratory Remix (Impulse Tracker)
Level rating: 9
Rating
9

Really great thing, it’s perceptible how it’s formed in adept hands. It would be great to get concentrated types of music, with quality like this. Here i mean Electronic, DnB or Dubstep, things like these.

RecommendedQuick Review by Ron97

Posted:
15 May 2012, 10:14
For: A flying Star Above Us...
Level rating: 8.1
Rating
8.2

A good level with a fine flow and great eyecandy, considering the tileset limits. Has some nice ideas. I’d definitely give a DL rec.

Review by GLaDOS

Posted:
13 May 2012, 18:46
For: Perfect Battle Arena
Level rating: 9
Rating
N/A

Nice map!
Thank you very much, Lithium! :3

Review by cooba

Posted:
13 May 2012, 18:01 (edited 13 May 12, 18:50)
For: Perfect Battle Arena
Level rating: 9
Rating
N/A

Lithium: Fair enough, I didn’t notice that.

Review by Ron97

Posted:
13 May 2012, 13:07 (edited 13 May 12, 13:24)
For: Perfect Battle Arena
Level rating: 9
Rating
N/A

Cooba: they were BETATESTERS, they had ACCESS to the level. Pretty much the same as with Rag and you.

RecommendedQuick Review by Zoro

Posted:
13 May 2012, 10:43 (edited 13 May 12, 21:40)
For: Perfect Battle Arena
Level rating: 9
Rating
9

Happy birthday Glados!!

And good level, gj Lith!

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