These days, good CTF lvls don’t come often, and they’re very rare too. But somehow, they never end up on the brink of extinction and there is ALWAYS at least one good CTF lvl every year one way or another. Knightmare Castle is one of them.
Unhit doesn’t seem to have worked hard on this lvl since it’s so small and the two sides are almost identical. However, I can assure you that it doesn’t matter. The lvl hasn’t got much originality and eyecandy, instead it relies on pure gameplay. Knightmare Castle is simply a 100×50 lvl with a full-energy carrot in placed in the middle but it’s the structure and ammo placements that makes it so good.
As I said before, the two sides of the lvl (blue and red) are identical, in other words, mirrored. This means that there will be no complains like ‘I don’t know the lvl!!’ since once you learn your side, you instantly learn the other. I can’t really find any disadvantages about this except that the lvl tends to be the same wherever you go. Anyway, the gameplay is really great. Both Jazz and Spaz can use their special abilities to their full capability plus there are lots of knights to shoot at. :-) Also, the springs are nicely placed with no spring at all taking you where you don’t want to go except from those horizontal springs near the two powerups which bounce you away.
Knightmare Castle’s eyecandy is in no way revolutionary but is definitely as far away from boring as it can get. There are knights (which have heads you can blast away – always a fun thing to do for me), drawbridges which can’t draw, plenty of stones and windows and lots of chains. One mayor thing about the eyecandy is that Knightmare Castle doesn’t have any stained-glass windows. No stained-glass windows? Gasp. Panic. Screams. Ppl running across the streets. Ok, this would’ve happen if a giant armadillo 50 metres tall walked into a city, but since all that happened was that Unhit didn’t put any stained-glass windows in the lvl I guess it’s not such a big deal. ;-)
Weapons placement is good. A couple powerups there, another powerup here and a seeker powerup in the middle. There’s room for much improvements but it’s alright as long as the ammo regenerates cause if they don’t, then ppl will have a very hard time since there are only three powerups and very little 3x ammo.
So… to conclude my review, Knightmare Castle is great CTF lvl by the not-so-great Unhit. :D It’s strength is its gameplay and its weaknesses is that the eyecandy makes me think of giant armadillos but I don’t think it happens to anyone else. :) The lvl is probably best suited to 1 on 1 duels or public games.
I’ll give Knightmare Castle a 8.5. And yes, it means that I think Defense of the Paradise is better.
Cheers,
White Rabbit.[This review has been edited by White Rabbit]
anyone mail it to me size no problem
plz!!
thanxfrom scatman
Well in total that makes 13-15 JJ1 Tilesets so far…. Hmm, that means that about 4 JJ1 worlds + 1 planet have been converted, if anybody needs wants all the JJ1 sets that have been converted so far you can email me, err I need to get New’s Mayhem (3 JJ1 sets in it).
The tileset is done well, great job u 2.
Hmm…
a good modification to a conversion of deserto, a very nice jj1 world, in my in-experenced eye. Good looking and quite satisfying effect…
Masking:
The masking’s fine. Incredibly boring, but no problems with it.
Graphics:
Bleh. All the blocks look heavily reduced from a higher number of colors, and have no texture or anything. There are also some signs and letters and stuff, which look better.
Usability:
Looks fairly easy to use.
Extra Stuff:
The blocks, the text signs, the text, along with Poles and Vines. Those make up this tileset. No layer 4 background, no small maskless structures, etc. However, the tileset includes three textured background, one of which even works.
Miscellaneous:
The ramps could use some work. And somehow, the tileset just doesn’t Look 3D..
Competition:
If you like this tileset, get Newspaz’s Meza. It has everything this does and more, not to mention it’s graphically better.
So far, I’m undecided on a rating. I’ll come back to this later.[This review has been edited by Violet CLM]
This tileset is quite good.
It has many varietys of 3d ground that you can use, as well as 3 different choices of backgrounds. Possibilities are limitless with this tileset. With all the ground and everythign you could make quite an intersting level out of this tileset. I would recoment this tileset to all who are good at seeing tilesets in 3d since all the ground is ;P.
Good job keep up the good tilesets : P.
A great tileset. The 3d aspects are interesting. It kind of reminds me of a multicolor version of Blue World. Very good. A recommended download.
Sorry, but I have no level editing skills whatsoever. But, I am in the process of fixing the background up, and adding more sections. I’ll also get rid of the shields and adjust the weapons placement. Thanks for your input.
(old review removed, replaced with original system)
TILESET/TILESET USE: The level uses Mez01, but not incredibly well. The walls consist of semi-random colorful blocks, but the main unattraction is the background, which is the worst I’ve ever seen using Mez01. It fits together about as well as the walls in Norbii’s “Green Land”.
Pros: More then one wall tile used, colorful.
Cons: The background, and there’s really nothing interesting. No foreground or background eyecandy.
Rating: 1.0
WEAPON/ITEM PLACEMENT: This is, strangely, the first level I’ve reviewed today with either of these. It has a lot of powerups in the upper right area, a lot of ammo in a falling area, and a bunch of coins on the bottom left. There’s a coin warp above the red base leading you to a full energy carrot and a fire shield.
Pros: Coins not insanely overused or bunched up.
Cons: Weapons too bunched up, too sparse elsewhere, coin warp only set to 10 coins.
Rating: 1.5
ORIGINALITY: This is probably one of the only levels advertised as Battle despite obviously being CTF….
Pros: Layout’s also kind of original, as you take completely different paths between the bases depending on which you started from.
Cons: This isn’t necessarily a good thing.. but it’s done kind of well, and shows a little thought.
Rating: 2.2
GAMEPLAY/DESIGN: Hmmmmm. There’s a rectangle area at the top right with powerups and the blue base. From there, you fall down through ammo to another rectanglish area, this time with coins and the red base. From here, you can warp back to the blue base area.
Pros: Interesting.
Cons: Not all that well engineered, as defense is rather messed up. Oh, and there’s a dead end.
Rating: 2.0
REPLAY VALUE: Who knows? You might have some fun with this.
Pros: Possible entertainment value.
Cons: Likely lack of it.
Rating: 2.0
OVERALL (not an average): I can’t say I care too much for this level, and I’m beginning to wish I hadn’t started rewriting my reviews from the bottum up. It does have a few interesting parts, but it feels too much like a bad level, and that’s because that’s what it is.
Pros: Parts of design and placement, kind of original.
Cons: The background, other parts of design and placement.
Rating: 2.2[This review has been edited by Violet CLM]
After thousend times play:
NO, I cant finish the level…
But it looks fantastic!!
Man! Desert day today!
It’s tha JDC event tileset. But than better. HAPPY BIRTHDAY SAL. All is Welll done. The masking is very nice. Im busy, so here’s a impossible short review by ME!
[EDIT]: There are 2 pezrock tilesets. So, search downloads. [/Edit][This review has been edited by Taz]
Woopee! This really rox.. It’s a very nice tileset with cactuses, sand (DUH), and some crazy thingies. I agree with Violet about the Xample level. I like it too ;P
A very good Tileset.
Ther are some very good tiles added like the cool spikes ;P, and the plack
of sal is a good idea for his birthday
(yes a happy birthday to sal)
The tiles and background are all cool,
and the masking is well done.
Good job violet on releasing this cool tileset (my birthdays on november 29th ;P j/k)
The masking is interesting at bottom ;P. It is well remapped and certainly easy enough to use.
Bleached Diamondus
In the eyecandy department ;P, Its done well, normal eyecandy you seen in most diamondus levels with some intersiting usage of layers 5-7.
The Gameplay is good excpet for tubes in bases.I like the carrot thing although by jumping and not going to high you can stay in it and wait for it to spawn. Also if it is show down there are two places it can be , the left
or the right ;P.
Its a fun lev with good weapon varietys and interesting ideas.
I would recommend this download to all : P.
This sucks, it’s a very small and bad level, it has tons of powerups, a easy found secret warp to a full energy and a FIRESHIELD!
Don’t worry, it’s wrose, there’s even 2 CTF bases!
A battle level with ctf bases? Argh. .;
don’t upload crap like this, waster of space.
Hmmm, this demo has one level, I wonder how much the full version will have.
Whooooaaaa, hold on a second, this is not right. i see a 9.2, but I dotn see a 9.2 tileset. It’s fully ripped (except ofcourse for the ‘Level and Tileset by Craccoboy’ signs and a few plain tiles) and the graphics its ripped from is really old. Nintendo RPG style, nothing great about the graphics.
Trafton, I really dont understand how you could give it a 9.2 with a comment of: “Definately one of the better Cracco tilesets. Very nice job.”
How do you get to a conclusion like that? I dont know if its an insult or a compliment, I’ve seen some cracco tilesets and to call THIS one ‘one of the better’ seems like an insult. There are sets that are better out there, thats for sure!
ALOT of ripped tiles here. The only saving gace is the backgrounds. But even they aren’t hot.
About 90% of this tileset is ripped. Hence the score.
If Traftan thinks this is a nice job, what are all the other tilesets like?
No offense to Cracco Boy but the harsh reality is that I am not afraid to give a mediocre rating for mediocre work. Take a look at some of the other tilesets that got 8 or 9. How does THIS compare to those?!?
Since this is so high in the rating list at J2O and it only has one review I decided to go and check this one out.
I came to the conclusion that it’s just a rip. I don’t like the way the rip was done, it looks like there were to many colours in the original bmp.
Next to lots of RPG tiles and some Super Mario World tiles it has some coloured blocks, and a few tiles ripped from the carrottus, JJ1: Marbler and beach tilesets.
And besides, the example level didn’t work for me. I was undecided between a 7 and a 6.7 so I made it a 6.7.[This review has been edited by Newspaz]
Nice tileset.
Background could be much better!
Exit signs also.
Averall very nice and worth a download.
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