No need bein greedy. I’m givin u an 6.7
The idea is…a bit rookie-like. Though I believe it could be fun with at least 8 players but more would be better. But the idea of limited ammo is kinda wheely…but when the ammo is gone…so is the fun. It gets a bit boring.
But I think the younger ones on the net will enjoy it far more than the elderly.
Be advised downloaders : this is a new kind of strategic JJ2 play[This review has been edited by Thrifty]
The only good tiles here are the ripped ones.
And it’s dumb to rate your own stuff, cuz when someone finds out, you could be banned from the site.
Since I can’t rate lower than 1…
HEY! Satan has got the same email address as Salad!!! (note that they might just be brothers and that they use the same address. But if they both view the rules, they would know that giving your friends high ratings because they’re your friends is not permitted)[This review has been edited by Waz]
These levels are fantastic!
Great Music choice, cool tilesets, and only a few bugs…: in the Temple of Scarabees, the ‘water level’ use is very good, but the water don’t ‘disappear’ again, if you jump right up.
in the ‘A cold place to be’, i wanna note something: THERE IS ONLY 1 SNOWBALL..!
Cries
but the idea is Great, i would host it online, if my server wouldn’t Ping deletes hes firewall
A 9.5 for these Ecellent Levels. now i’m going to eat my dog… err, my HOTdog… err, Never mind[This review has been edited by Snowball]
I would definately call this an improvement over your first level. This level is a quite small, simple level in the tubelectric tileset, which is basically of average quality. Electrical Battle Zone is excellent as a second level though, and it does show that thought work was put into it. It’s not one of those horrible, sloppy levels which suck to play in, like most first or second levels are, although this level has a couple of problems.
I would first of all, like to point out that the powerup and carrot placement is rather poor. Instead of scattering them about the level, there are 4 powerups (and one strangely placed fastfire) all next to each other in the same area. There is also a full NRG carrot in close proximity to them. The full health carrot isn’t a bad thing to have, but since it is near the powerups, that area of the level is overly important and will end up having masses of people “camp” there. This can be a good or a bad thing, but it’s generally not good because the rest of the level won’t be used at all. The layout is fine, although nothing outstanding, and it is fairly easy to get around the level. I like the ammo placement in this level, and although there is ice, an ultimately useless weapon, it’s professional-looking. You might not want to put food in your next level though, as a lot of players don’t like the sugar rush song. Many people play jazz2 with music turned off, so they can listen to their mp3 playlist while playing. Getting a sugar rush basically makes the songs sound horrible. I’m not taking points off for food though, because it’s a personal opinion and would be rather biased for me to deduct points.
I have not played in this level online, which I really should have done before I reviewed this. Luckily, it’s a simple level, so I can already see how the gameplay will work out. In a large game, like I already said, players will probably crowd in the top area which contains all of the powerups and a full health carrot. This level is not good for 1 on 1 combat though, because the full health carrot respawns too quickly. I reccomend this level for four players at the most. Any more and you will start to see “cluttering” in the top area.
This level looks a little bland, although it isn’t ugly. There isn’t much variation in the tiles for the most part. Eye candy is definately an area of level making you should work on, but it’s a good sign that you used this tileset properly. This level only has a 2-layer background, but it’s at least not ugly like some things this reviewer has seen. Some advice that I have is for you to use more tiles in the level, and to use animated tiles where possible. Look at the single player levels and ones other people have made, and look at how they arranged the tiles. That’s usually the best way to make a good looking level.
You definately have potential in you. I think you should make more levels, and keep taking suggestions from everyone you can. Most people are either bad level makers or good ones at heart, and the good ones usually take a couple of tries to make an outstanding level. Very few people make “average quality” levels (such as this one) more than a few times. They usually make them when they are half way to becomming a good level creator. Good luck with future attempts.
This level gets a 5 out of 10 because it’s a decent attempt with a couple of problems that can be avoided in the future.
Late as usual I am. This program is awesome, it is extremely useful and I give it a download recommendation. This program as said will let you practically make your own server and edit it while it is running. A download must for any person who runs servers.
You shouldn’t have uploaded this, it only takes down your good avrage rating.
This is even wrose than the stuff there’s hosted sometimes, it’s confusion, overrused with shields.
There’s absolutely no gameplay here.
I won’t rate this becuse I won’t rate a joke.[This review has been edited by Moonblaze]
Yeah, really nice lvl. But I can’t give a higher rating as a 6.5 i’m afraid.
A little verrated, but a awesome Assault level.
Definately one of the best.
pretty kewl, but I think these ratings are way to high.
Cool, a good reason to get mIRC :)
Okay, the SFC, the newest gamemode I have seen yet by Craccoboy.
The single player gamemode is really good, it’s like a puzzle, and a race in one.
You have to run around in the level and collect 8 trigs, hidden well.
The invinselbel maze is tricky, it should have been more easy, the best choise to start with is that trig.
Also the trig hidden in the tree should have been hidden better, it’s the most easy of them to collect.
The poles and springs that defends a bug is kinda buggy, you should fix it and reupload it.
The eyecandy in the level is really good for once, spiders, and whatever you’ll find.
I like the system in the start, but when you’r new to it, you should place some text for explain, that could be kinda usefull.
Now the team mode is really disappointing, it’s used for treasure hunt, so you can’t kill your opponent.
It should have been CTF mode so you could kill your opponents, then it also would have this race in itself.
Throught it only could be 2 teams.
Sinice the team mode is so bugged I won’t included it in my rating.
Overall, you should download this for get the single SFC.[This review has been edited by Moonblaze]
iam salad don`t mahs whit my little and
weaker brother or you get problems whit
my slaves slice and apple and tomato
i want to do it self but i don`t want
to makes my hands dirty and your level
its very very very very very ssssssmmmmmmallll and the exit doesn`t work its bad
This says I’m using an outdated verson of tabctl32.ocx, yet I copied the one that came in this zip to practicly every folder in my windows directory (mainly in frustration)
Ehm… I don’t really like this tileset much =(
Ugly <-> Boring
read what Violet said ;P
This Rulez.
(//) “Jazztool 1.3” what joins+lefts is NOT REMOVED ! ! ! That’s why 8 instead of 9.3
(Context edit. -Trafton)[This review has been edited by Trafton AT]
Very nice. Fun to play, albeit sometimes buggy. A great effort and a must download.
On another computer, I got an error that INSTMISA.EXE or something of that type and it wouldn’t install =(
Uh, good idea to put the Matrix in Jazz2 world. I must tell you, that im Matrix fan ^^. And dont forget to make a Zion city level ^^
Junk.
p.s. The FifaJJ really sounds cool, but how realize this project? What will be the ball? Turtle shell? I guess not.
Oh my God, what is this sh**?!?!?
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.