Review by Jsaa

Posted:
13 Jan 2012, 17:37
For: JJ2 X-rays
Level rating: 2
Rating
N/A

No,i dont know wath is that!

Quick Review by Jgke

Posted:
12 Jan 2012, 16:11
For: JJ2 X-rays
Level rating: 2
Rating
2

I believe by ‘dark maps’ you mean levels that have low lightning. Have you tried using the ‘ambient lightning’ toggle in the options?
2/10 for trying.

[Review changed to quick review, see the review rules.

Review by cooba

Posted:
12 Jan 2012, 15:24
For: Resurrection of Evil Episode 1: Time Lapse
Level rating: 8.4
Rating
N/A

Dude if you’re using a TSF only tileset in a couple levels then it would make some sense to mark the upload as TSF only, I think.

Review by Sean

Posted:
12 Jan 2012, 09:49
For: Amphibe: The Unsung Hero
Level rating: 7.6
Rating
N/A

You may want to obtain a copy of 1.23 and test the levels in that before releasing levels under a 1.23 label. Most of your releases cause Jazz to ‘run out of animations’, and as such we can’t all play them. It might also be why you constantly get very few reviews.

Quick Review by cooba

Posted:
11 Jan 2012, 17:24
For: JJ1Tubelectric
Level rating: 8.3
Rating
5

Missing tiles, miscolored tiles, no black tiles at all, pinball events broken, lazily converted animations, lots of filler, ugly textured background. This set didn’t age very well I’m afraid! :(

RecommendedQuick Review by YRSHKD

Posted:
11 Jan 2012, 14:00
For: Resurrection of Evil Episode 1: Time Lapse
Level rating: 8.4
Rating
8

Clear good levels. Some leves have bugs, but it’s okay, and i liked it.
But, don’t forget it, trigger zone doesn’t work in 0. :p

Review by Violet CLM

Posted:
9 Jan 2012, 19:24
For: JJ2 X-rays
Level rating: 2
Rating
N/A

I think you want the Articles section?

Review by Jsaa

Posted:
8 Jan 2012, 19:09
For: Carrotia-beta level+jcs.ini
Level rating: N/A
Rating
N/A

It is great!

Review by Violet CLM

Posted:
7 Jan 2012, 03:51
For: Carrotia-beta level+jcs.ini
Level rating: N/A
Rating
N/A

Either I don’t understand why a jcs.ini is included in this upload, or you don’t. A jcs.ini file affects only JCS: which events you can place, what they’re called, what you think their parameters are. It has no effect on JJ2, and you do not need any specific jcs.ini — in fact, you do not need a jcs.ini at all — in order to be able to see blue ghost enemies in TSF.

Review by Sean

Posted:
7 Jan 2012, 02:02
For: Scorpio Key
Level rating: 9.3
Rating
N/A

I suddenly realized this is the Land of Maps and Treasure.

RecommendedQuick Review by Duke

Posted:
6 Jan 2012, 12:08
For: Scorpio Key
Level rating: 9.3
Rating
10

Both the tileset conversion, and the map are awesome. I don’t know how to describe this but awesome. Good job.

RecommendedReview by Duke

Posted:
6 Jan 2012, 11:49
For: Electric Canyon
Level rating: 8.1
Rating
9.5

The map is very nice (aldo those flying things gave me a headache :D ). The eye-candy is very nicely done, and I liked the weapon placement. I also like the way you’ve combined the carrots with the death pits. Overall the map is very interesting (at specially the background). It will be interesting if this map makes it on some of the servers.

PS: Somehow i don’t think this is a perfect 10 (sorry, but keep up the good work)

Review by marinata_1997

Posted:
6 Jan 2012, 08:17
For: EvilMike's JCS.ini
Level rating: 8.8
Rating
N/A

What is this version,Evilmike!?I’m sorry for this bad english!

[Please provide more support for your rating. For more information on writing a proper review, see the review rules.

RecommendedQuick Review by marinata_1997

Posted:
6 Jan 2012, 08:11
For: ISLAND LEVEL WITH ISLANDS
Level rating: 8.8
Rating
10

Good job,Evilmike!Good pack!Sorry for this english!

[Review changed to quick review, see the review rules.

RecommendedQuick Review by marinata_1997

Posted:
6 Jan 2012, 08:06
For: Rural Mountains
Level rating: 8.3
Rating
10

Good tileset,good level,ThundarWhalker!Excuse for my bad english!

[Review changed to quick review, see the review rules.

RecommendedQuick Review by marinata_1997

Posted:
6 Jan 2012, 08:03
For: Episodic Ground Force Pack Episode 2
Level rating: 8.9
Rating
10

Good!

[Review changed to quick review, see the review rules.

Review by marinata_1997

Posted:
6 Jan 2012, 07:47
For: Very Hard Test
Level rating: N/A
Rating
N/A

Good,Ktos!But level must have name in properpies.Sorry for my bad english!

Review by marinata_1997

Posted:
5 Jan 2012, 17:41 (edited 5 Jan 12, 17:43 by marinovan_zajo)
For: Carrotia-beta level+jcs.ini
Level rating: N/A
Rating
N/A

This is my level uses Storm carrotus by Duke,Crazy rabbit;music by ? and jcs.ini by Nicola.Sorry for my bad english!

RecommendedQuick Review by marinata_1997

Posted:
5 Jan 2012, 17:14
For: JCS.ini
Level rating: 9.3
Rating
10

Good Ninja dodo!But you don’t write why work!Sorry for this bad english!

[Review changed to quick review, see the review rules.

RecommendedReview by Slaz

Posted:
5 Jan 2012, 17:03 (edited 5 Jan 12, 17:06)
For: Cave 2
Level rating: 8.1
Rating
8

I just came back from my trip to Ðx’s cave swamp, as I played this because the level is another one of the SP nominations in the 2011 JCS awards. So let’s review!

The first thing that got my attention were the deathpits. It took less than 10 seconds to notice that the whole level is based around one huge deathpit. In this case it’s a river, and the player has to cross it. This requires focus, planning, and precise jumping.

This level is clearly meant as a good challenge rather than a rollercoaster ride. It consists of short ‘tests’ with savepoints inbetween. There are some lives and carrots scattered and there is plenty of ammo to help you roast the flying enemies. Some gameplay elements included in these tests are moving platforms, precise platforming in low space, and stomping enemies to extend jumps. Most gameplay appears original to me, but some elements are just well known ways to make SP levels harder (or more annoying?).

The eyecandy is simple and effective, which is good for a level that lays focus on gameplay challenges. The whole background is covered in a dark brown color, and the green vine tiles are used to cover enemies. This all including the music are very fitting for a cave level.

I recommend download only if you want a good challenge. It took me 1 gameover and after that I used (or abbused?) the first part of the level to stack up extra lives. Worth 8.0 for the inventive gameplay!

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