This is a semi-symmetrical, rather large CTF level by Cell. I hosted this for a short amount of time earlier today, and I found nothing too great about this level. It’s fairly balanced and looks good, but the pros of this level pretty much end there.
When I played this, I found a lot of things I didn’t like. The layout is pretty uninspired looking, as it isn’t too original. I found a lot of springs in areas that cause them to be a nuisance, as well as many unneeded obstacles. The level isn’t the easiest to move around in, making the playing experience rather unenjoyable. I also found a major gameplay flaw where jazz can literally glide from base to base with the flag, almost totally safe from enemy fire. Most of the players will probably be playing as spaz, and as such, they will probably be crossing the level at the bottom of it, completely unable to stop jazz from hovering above and scoring multiple points. I don’t have anything against making some features of the level better for either character, but this is a tad extreme.
As for general bugs in the level, I found one major problem, and a few smaller ones. The small bug in this level is that the mask around the edges of it isn’t quite thick enough to prevent the infamous bug that causes the flag holder’s name to repeat, among other things. To prevent this, make the mask around the level at least three tiles thick. The large bug I found was the warp at position 183, 86. It will bring the person warping to a nearby warp target near the bottom of the level. The problem here is that the player is able to move left or right, thus avoiding a sucker tube that is supposed to carry them upwards. The player will get stuck on the bottom of the level, and will be forced to rejoin.
This author is capable of much better levels than this one. I suggest that he finds people to test his levels, spends a good deal of time listening to their suggestions and complying with them. Omitting the testing procedure, or using poor testers (which cell has appeared to have done with this level) will show, and ultimately result in a low or disappointing score.
I give this level a 6.5 because it is playable, but lacking many things that would have made it a good level.
Two fortresses, with various passages and ammo. Two trees inbetween, with powerups. A large tunnel underneath. That is what this level is. It also has some tile bugs. I can’t think of much to say about this.
Eyecandy:
There’s enough background eyecandy for two of the three layers. It doesn’t look all that good, but it’s not bad, either.
Basic Tiles:
They’re here, with and without roads. Layer 4 background, corners, really weird ceillings.
Tileset Musts:
We’ve got the various destroyable blocks (discounting specialty weapon, ? and trigger), vines, and a hook. Could use a few more.
Overall: Well, it needs work. For example, it should look better.
This is probably my first serious review (lol). The only thing wrong with this set is that there’s no real layer 6 tiles, that and the way it’s drawn – REAL cartoony. Otherwise, it’s a nicely done set.
NOTE: Please read all the stuff in Author’s description before you download, play or rate this level, it’s important.
Thanks. :)
Dude what’s wrong with uploading 5 levels on one day?!?!?
There is an exit right over the vulcano.
I don’t understand what’s wrong with placing big gems or gem rings, I mean, it’s treasure right?
Very nice CTF level Evilmike, great eyecandy and smooth gameplay.
Bjarni, I gave a list of demo levels, and one of them is already uploaded, Cracco Nature. Go download it if u want a example level.
That green tile with the leaf is a destruct/buttstomp scenery tile, the one with the waves is a collaps/speed-destruct tile.[This review has been edited by CraccoBoy]
Cool but:
-1 No blocks
-1 Have demo level
Also cool!
I don’t get it, why all the 10’s? Is this a april fools joke? It’s a small tileset, not too bad, but definately not one of the best tilesets ever. Almost all Disguise’s tilesets I’ve seen are better than this one, sorry. There are some important tiles missing, such as H and V poles, and the example level is boring as well. Come on Disguise, make more like that alien tileset, that rocked.
Only thing to say: WOW!
Yay, finally the release!
I waited months for the release of Cracco Haggard. It’s really the best C tileset ever made.
I give this a tip rating because I just love the work. Or do you want me to say what’s bad about it?
>[This review is really boring…]
[I love dirt…]
[This review has been edited by BizarrE aka RazZ]
cool tileset the aningmating tiles ar good backround to !
[This review has been edited by 007]
The first thing i thougt was WOW.
It’s a great level. I’ll advice to download this directly.
The eyecandy is OK.
The weapon placement is very good.
What could i say more?
It’s simply good!
[This review has been edited by JazzSpazJP]
Well well, look what we have here… A CELL LEVEL!
I waited months for another one!
Well ok nice level like always, and like always you just need a tip raiting else I will tell myself I’m evil.
Fear the diswashes?
Great job CelL
BizarrE![This review has been edited by Bill Gates][This review has been edited by BizarrE aka RazZ]
Hm. Interesting. Frankly, i can’t see what everyone is so exited about. This is a pretty basic tileset. It has all of the necessary stuff, but not much else. It reminds me of the Golden Oldies sets. To be totaly honest, when i look at these ratings, i was expecting something with the quality of Spacey Universe or Nature’s Ruins. And you admins are telling US to rate fair? Hmm….
Oh, and Quisty, are you sure that rating is totally fair? :P
This? “Beats all agama tilesets”? Maybe I got a wrong version of the tileset, but this is definetly NOT betetr than Agama’s set(s). The set is small, not much variety, with a style of graphics I don’t like. The only plus about it is the background (very cool). I can’t say much more about this. 6,5, a downlaod recommendation.
I love this level. It has a nice fluent design and some nice ideas (for example the area float up near the jaguar.)
The eyecandy and placement were good.
The only thing that bugged me was the enclosed seeker spot, and the fact that the level is a bit small.
Nice tileset from Disguise. This set reminds me the Holiday Hare sets and Master Disguise’s earlier set, Africa.
I LOVE THE BACKGROUND!
The battle level is a bit simple, but it is an example. This sure is a quality set.[This review has been edited by Blade]
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