Ow and next time I’m gonna take some time to create a real patch. I’m not sure if possible but I’ll try to use the TSF level loader in 1.23 JCS.
Once again please do not rate this.
And make backups of your JCS.
Thanks.
Awesome tileset. Great details everywhere. Love the part where you’re in the backyard or whatever with grass twice as high as jazz.
nice levels too…
Well it’s my first CTF level so a 6 is fine with me. :)
Bjarni Cool, are you acting a bit… STUPID?
Icybattle is my level and you know it. It’s even got the sign: Level and tileset by AcId.
Otherwise, average level set. In Jungle Rabbit, you admitted you were using someone else’s treasure level, now be SMART FOR ONCE and admit I made Icybattle. Look at the sign! You might have overlooked that… Your plan to steal my level and say it is yours has failed. And if you say MY level and MY tileset are yours, prepare to die.>:#
hmmm… So you’re saying you made a Icy battle also… Maybe you included the wrong icybattle…[This review has been edited by AcId]
Bjarni, instead of uploading everything again so all the good reviews you got disappear, you can also go to the other Junglerabbit and press the reupload button. That way the reviews don’t get lost.
I´m very sorry about ctf but it is fixed now! ;-D
Great level. Great and original design.
Great use of the tileset.
Because of the emphasis on the defense the gameplay gets exciting and fast.
The level has two “forts”, both have guardrooms, and some obstacles making it easier to defend, somewhat.
One of the things I really liked was it having two ways to access the base of a team, from above and from under. And the attacker can easily escape through the warp, making the gameplay again faster.
I like both versions just as much. Their gameplay differs, which make each match different.
Big download recommendation![This review has been edited by Fquist]
Me, FQuist, Disguise, Flea, Tyf and Mirrow played this tonight and it was great fun. You can really work out strategies in this. And you need very fast hands to play it.
It feels somewhat tricky when you start it. But when you’re used to it and know all tricks (about 20 minutes) it plays great! IMO the first version is best.
Huge recommendation![This review has been edited by Newspaz]
This is cool, but teach me how to make the picolo flying right.
Hehehe, I’ve betatested this ctf lvl. I knew it wont be get an high rating. :P
i see the site the tileset and download the tileset than i see WOW cool tileset skulg good music good backround good tiles good moon :P
ps.. its cool
trunks
well…
this is verry verry bad.
the and boss was a flying jazz and thn a fyimg jazz by aibord so crazy :S
and the triggers no working bad.
make the next time a better single lvl
and a better tileset
btw….. the tileset is good but lvl nah
no download
no download
ps.. the backround sux
trunks
yes redx||| it is from sxr. but i had to made it in a different way
YaY! I’m the first one to review this thingy! However, it looks like another average CTF lvl…
Tokyo Bunnys is a CTF lvl made by Razz. It’s very good designed and neat in some places but can sometimes have very bad gameplay.
The eyecandy of the lvl is very good. It uses everything the tileset Rising Sun offers including calm, floating clouds, rabbit’s with samurai swords, mountains and some oriental style houses. Oh, btw, the music sounds very nice. (-D
The weapons placement is even better. There’s not too much or too little of anything and all the weapons are decently placed. However, I don’t like the soda pops cause food in multiplayer lvls have never been a good idea.
The gameplay of Tokyo Bunnys aren’t of the same high standard as the eyecandy and weapons placement though. There are loads of dead ends (10 to be exact), the poles with the springs are annoying and the lvl isn’t properly masked which means that there will be a CTF bug when someone play the lvl.
Since Tokyo Bunnys has got good weapons placement and eyecandy but bad gameplay I’m going to give it an 6.
Cheers,
White Rabbit.
There’s no nxt lvl setting…there’s absolutely no eyecandy…there’s no ammo…there’s only a couple turts to shoot…the spikeballs are too annoying and too boring…the lvl is too short…the boss is very hard to defeat since you dun have any good weapons…
To make a long review short: don’t download this lvl.
Hmm… it looks like a baloon animal holding a mini rocket. wait, 27 is my favorite number! how strange ;) Anyway, nice effort.
Ahem, I didnt enjoyed the level so much. The level has very bad quality and bad enemy-placement. Some triggers even dont work. And sometimes you can get easely stuck on hurt events. There is also very much emptyness, there is almost no eyecandy. And by the way that background (layer8) hurted my eyes. Im now like this: 8-| Well a 2.7 for the work and No Download Recommendation.
I know Jazz 1:Letni is not the easiest of the tilesets but this is a disgrace ;). Bad enemy placement, MCE boss taken from SXR and many bugs. I think you can do a lot better Gecko. This needs to improved…. A LOT!
and Bad eyecandy[This review has been edited by Red_XIII]
i agree with splash.
i won’t be on jazz because i got a new system for a while
[This review has been edited by Gecko]
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.