Downloads containing PRL_Readme.txt

Downloads
Name Author Game Mode Rating
JJ2 1.23 vanilla: Pack of Random Levels Saphir Multiple N/A Download file

File preview

Saphir of CC and XLM (or used to be) presents

PACK OF RANDOM LEVELS


When my hard drive crashed in early June, I had alot of projects half
finished.
Mainly, levels. After a couple of months, I got myself a new comp. Some
files
I had on the old had been saved. Unfortunately, most installed .exe files
hadn't.
Anyway, I thought that I could as well upload these levels. Due to the
physical
damage my hard drive sustained these haven't been tested as much as they
should be.
Also, they were never supposed to be a single pack, but rather to build up
different
packs with other, unfinished levels or levels yet to be started on. Which
is why
there might be levels fit for 2 players and levels for about 6-7 in the
same pack.

This pack contains 12 levels. That is 3 are race levels, 5 are battle
levels, and 4 CTF 
levels. Unfortunately, all the CTF levels are symmetrical.




***Race levels*** (Important: Play these in Treasure Hunt!)


PRL_OS.j2l - Offworld Sprint
Tileset: AlienTemple2.j2t
Music: Technoir.s3m

I always created lots and lots of (bad) race levels. This isn't as extreme 
as the first ones I uploaded. Also has a feature that enables the host to 
select the number of laps.
How to do this: Enter the far left warp (from the spawning area).
Stomp the crate which represents the number of laps you prefer.
This will warp you back to the spawning area. To start the race, stomp the
crate.
Note: if you do not select a number of laps, it will default to 5.


PRL_MR.j2l - Metallic Reflection
Tileset: Wasteland.j2t
Music: Try17.j2b

I thought I'd add some kind of koncept here, so I made a level which
would force the player to backtrack some (Note: this was made before
the Random Race Levels pack was released). Other than that, nothing 
really special in this level. Default number of laps is 3.


PRL_OUT.j2l - Overgrown Underground Temple
Tileset: Grove Shrine.j2t
Music: beek-oh_delia.it

The first and only race level I've made that is based on flow. 
The player doesn't have to think much in this level. Except, of course,
someone uses those freezers..

------------------------------------------------------------------------

***CTF Levels***


PRLHU.j2l - Hazardous Utopia
Tileset: PaintedP.j2t
Music: Easter.it 

My first CTF level ever. Fairly large, and features alot of annoyingly long
and
uninteresting paths. Funnily enough I had planned this level on paper a
while before
I made my first j2o upload.


PRLPT.j2l - Purple Twilight
Tileset: CassaGradient.j2t
Music: mome8.xm

My second CTF level. Quite different from the first one, with a more
complicated layout,
and coin warps. And frozen springs.


PRLULL.j2l - Uncool Lava Level
Tileset: LMATArkansas.j2t
Music: JJAChelo.s3m

A very small experimental CTF levels. Could be used for 1v1, or 2v2, but
after that, it
gets far too crowded. Basically made as an experiment to test path
blocking, but it
was fairly fun the two times I was able to play online.

PRLOO.j2l - Obnoxious Overgrowth
Tileset: TarzanTreetop.j2t
Music: Night2.s3m

I thought the tileset was underused, so I decided to make a level with it.
Didn't take long to figure out why. But I like how it turned out, even if
this
is a very small level aswell (2v2 probably).

-----------------------------------------------------------------------

***Battle Levels:***

PRLBS.j2l - Burning Skies
Tileset: PezroxV.j2l
Music: NWK-LAST.xm

Although nowhere near my first battle level, it's probably my first
playable one.
Too big for duels, but it's quite alot of fun to battle around in. It might
be hard
to get all the coins, but the levels offers enough running opportunities
and carrots 
for a careful player to succeed. 


PRLHB.j2l - Hyperspace Blast
Tileset: j1Battleshipsv2.j2t
Music: Battleships.s3m

At first intended to be a CTF level, but the balance was screwed up, so I
made it a battle
level instead. Offers glorious camping possibilities. I personally thing
the layout is
fairly interesting.


PRLTS.j2l - Tranquil Squares
Tileset: MEZ02.J2T
Music: EMPTY4ST.XM

Don't really remember why I ever started using this tileset, but it felt
even more limiting
than TarzanTreetops. Had a hard time getting any eyecandy at all into the
level (not that 
my levels usually have much eyecandy). This wasn't meant to be a slow-paced
battle level
but somehow still seems to have become one.


PRLJB.j2l - Junkyard Brawl
Tileset: Chipset.j2t
Music: World of Plastic.s3m

Dark, ugly, and useless. For some reason I like this level. Used to have
alot of float-ups
and fans, but some of them made the gameplay too one-wayed, having everyone
run in circles.
By now, I should've learned how to make battle levels.. but apparently not.


PRLUA.j2l - Unhappy Afterlife
Tileset: wbrg.j2t
Music: Dang.j2b

Although this probably has the best eyecandy of the levels I've uploaded,
it's also the
smallest. Still, liked it enough to upload it. Is somewhat useful for
duels, but 3 ppl
is already a bit much.



SPECIAL THANKS TO:

The people who made the tilesets and music
EPIC&co
Players who helped me test these back a LONG while ago - Especially
EvilMike
You, for downloading & reading this.


*insert copyright talk here*
(c) Saphir (2003-2007)