Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
O Brother | Aeris | Single player | 9 |
~-=O Brother=-~ -Contents of Download- * All eleven levels = Brother 1 "Western Suburb" Music: organic.xm Tileset: MegaM123.j2t = Brother 2 "Story Level 1" Music: Haunted.it Tileset: Credits.j2t = Brother 3 "Western Suburb Night" Music: rba-psys.xmTileset: MegaM123N.j2t = Brother 4 "Battery Park" Music: rba-psys.xmTileset: MegaM123N.j2t = Brother 5 "Story Level 2" Music: Haunted.it Tileset: Credits.j2t = Brother 6 "The Desert" Music: FlyingIndian.S3m Tileset: Desert.j2t = Brother 7 "The Journey" Music: EMPTY4ST.XMTileset: Desert.j2t = Brother 8 "Headquarters" Music: M04.MOD Tileset: Top3.j2t = Brother 9 "Inner Headquarters" Music: jttcoc00.modTileset: Top3.j2t = Brother 10 "The Unknown" Music: HGH-WILL.XMTileset: Heaven.j2t = Brother 11 "Credits" Music: M04.MOD Tileset: Top3.j2t * Tilesets Let me make this clear: None of these are mine! I have not created or in any way helped make ANY of these! I can't make very good tilesets or music, and I know it, so I used other peoples. Thank you to all the talented artists! So here they are! Note that these tilesets are floating around in lots of places on J2O. These URLs are just where I found them, and are not necessarily the original or best places to get them. Also, the URLs were correct at the time of the upload, January 2008. They are subject to change and may not work later on. =Credits.j2t I found it on http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=3685 It is within EvilMike's "The Invasion of Deserto." It is made by Disguise. =MegaM123.j2t and MegaM123N.j2t I found it here: http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=2806 It is a quite nice tileset by Disguise, although there is not much for eyecandy. He made a very good TSF version, I have heard, but since I don't have TSF I can't say. =Heaven.j2t You can get it from http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=473 It's a gorgeous tileset from the very talented Agama. Check out her other ones, too! =Desert.j2t and Top3.j2t I got them here: http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=3855 They are included on the seperate link with the music and tilesets in EvilMike's second levelpack: The Rebirth of Evil. Blade made the Desert one, and Overlord made Top Secret 3. Both look quite simple, but you can do incredibly complex things with them, if you take enough time. * The music files! =jttcoc00.mod(Accompanies level 9) =M04.MOD (For your listening pleasure is in levels 8 and 11) =FlyingIndian.S3m (Appears in level 6) =HGH-WILL.XM (Played in level 10) =EMPTY4ST.XM rba-psys.xm, Haunted.it, EMPTY4ST.XM, and organic.xm are NOT included. That is because music is just too darn big and I had to cut it down from 3.7 MB to 2. Look before you get them,though; they are all fairly common and you probably have them already. Rba-psys.xm - http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=1040 in EvilMike's CTF level Glowing Poison. Haunted.it - Lots of places. I think the original was http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=3118 in Pyromanius' tileset conversion. Organic.xm - Here http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=3984 within Blade's tileset "The Twilight Park." EMPTY4ST.XM - Sorry; I could not find a small pack that had this in, but Another Story is an excellent classic that every JJ2 fan should have. http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=12 here, in Another Story * And this Readme. Thanks for taking the time to read it, Bro. -Options- You can play as both Jazz or Spaz, and the ending levels will be slightly different, although the story is the same. It is easier to play with Jazz because of his helicopter ears, uppercut and how the levels are set up. Whichever character you choose becomes the older brother. -Story- Jazz and Spaz are brothers, living alone in the Western Suburb of a rather large rabbit city. They get along for the most part, although the older brother hates how he feels obligated to baby-sit his younger sibling. But soon, something happens that will change their lives forever... Please take time to read the text strings. They tell the story, and without them you won't know what is going on. I took to time to write them so you should take the time to read them! -Glitches- It is known that whenever you get hurt close to a ceiling, or floor, you sometimes get 'stuck' in the wall with no way to get out. That may happen to you if you try to jump over rolling boulders in level six. I think I found all of them and put warps there, thus getting you safely out, but one or two places could have slipped under the radar. So if you find yourself in that predicament, here is how to get yourself out, if you don't already know. Oh, and This is the ONLY time you are allowed to cheat. EVER. Type 'jjfly', and your character will get permanent helicopter ears. Then press the directional button oppisite of the way you want to go while jumping. (Like if you're stuck in the ceiling, press up and hold the jump key.) You will eventually make your way out. Then type jjfly twice more to turn it off. -History of O Brother aka My Life Story- This is not vital to the game at all. You don't have to read it. I only put it here because, heck, I like to write things. You may find it amusing. Note that this was written in January '08. I began messing around with Jazz Creation Station around 2000. My very first level consisted of the Castle tileset, and was built completely in level four. It took me forever to figure out that you needed to put an "event" down to make the spikes hurt you! You could run through the entire thing - it was just a straight line. There were no pickups, and my greatest accomplishment was when I put in a working text string and a generating hoverboard. Not too bad for a ten-year-old. Over time, I never forgot about good ole' JCS. As I got older, I began to teach myself how destructing scenery, warps, and background layers worked. The idea for a brand-new story that I was going to make came to me in 2004-ish. I tried to make one where you were captured and had to break out of prison, but the Castle tileset didn't provide for a very good jail. And, once you got out... then what? Jazz went through the jungle, Diamondous, and Colonius to finally make it back home to Carrotus. But it just didn't seem right. The levels weren't spectacular, and they were very linear. I wondered what I should do, and then: I found Jazz2Online. Tilesets! Music! Levels! All beyond my wildest dreams! So I did what anyone would do: I downloaded. Which is a real pain on dial-up. I was never into multiplayer, so I searched for single player levels. Put it in descending order, sort by average rating, then nab the best ones. So what to my wondering eyes should appear but The Rebirth of Evil! I downloaded that one, and then the other two: The Battle For Carrotus and The Invasion of Deserto. I played them in awe. I had no idea how EvilMike did some of his "tricks." If you haven't already: play the first level of The Invasion of Deserto. Type in jjcoins, and go to the bonus room. Do it. Now. I did, and at first I stared at the screen, unbelieving, then burst out laughing for a full five minutes. I still don't know how he did it. After I finished the game, I opened it on JCS to find out just how these miracles were performed. It took me a very, very long time, but I did it. Now I could make lasers that moved(!) and hurt you, too. I used his "Do not use" events to make my own trigger scenery, and later found out from Violet that they were, in fact, called trigger Zones! EvilMike indirectly showed me tricks with JJ2 that I never knew existed, and it opened up a whole new era of levelmaking. Well, for me, at least. I do not in any way want this to be a rip off of his great levelpacks. I have used many of 'his' tilesets, and that is simply because those were the only ones I had, at the beginning. I got many of my ideas from him, but let me make it clear that I did not, in any way, copy him. Whew, now that that's done with, where was I? Yeah... I had downloaded many of the higher-rated tilesets, plus the ones I had from EvilMike's many packs, and from those O Brother began to take shape. I based the story off of the tilesets, really. I wondered how I could tie in everything I had. I always knew that Mega Megatropolis would be Jazz and Spaz's hometown, and it went from there. I started in early 2006. Yeah, it took me two years to make eleven levels. Not a good track record. But there were months at a time where I didn't work on it because too many things got in the way, or a had some type of level designers block. But once in a while a new idea would strike me, and layouts for the new level could be found all over my chemistry homework. I happily joined the forums, got some beta-testers (Thanks Voilet, and the rest of y'all) and, well, here we are. I hope you like the end result. So, go have fun! Play my levels! And then go write a review! Thank you, and happy Jazzing (or Spazzing) -Aeris What?
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