Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Bouncin' Around | Puffie40 | Battle | 6.7 |
"Bouncing Around" A Jazz Jackrabbit 2 level By Puffie40 Puffie40@hotmail.com Dimentions: 67x67 tiles Password: none Started: 2005 Released: April 2008 NOTES: ---------------------------------- Orbitus was my favorite world in JJ1. I started this level soon after I downloaded Violet's Orbitus tileset. I started it as a battle level, starting out first as a accurate world creation, and by the end I was focusing on the layout. My main focus was a level that was easy to get around on with minimal dead-ends, while providing enough unpredicability to be fun. It's a pretty smooth layout, and it has been internet-tested to perfection. Enjoy! Why was it started in 2005 and released 3 years later? By the time I finished it in 2005, I had no internet access (Or a computer) from moving to a new house. When I did get my computer back in 2007, I had forgotten about this level until I decided to do some hosting of the levels hiding in my jazz folder. Special Thanx: Labrat Kid (LARK) - For giving me encouragement and a suggestion when I got JCS block. PurpleJazz - For giving me pointers Grytolle - For doing a short online hosting while I had no computer. Cooba - For being such a JCS whiz. Violet - For making the only Orbitus tileset for JJ2 GAME TIPS ---------------------------------- -At (15,28) above the rail, some eyecandy marks where you can drop to the bottom unhindered -Powerups: BOUNCER (10,21), BLASTER (39,18), RF MISSLE (40,56) -Carrot locations: (48,19)(8,47)(5,60)(40,66) -At (58,51), If you do not want to use the bouncing walls, do a running jump and a cieling spring will shoot you to the ground. -Make sure you only do a small jump at (25,25) otherwise the spring on the wall will send you back! :) -The level has a SP start, so you can explore the level at your leasure HOW TO USE THE LEVEL ---------------------------------- Extract the level, music and tileset into your JJ2 folder. To host the level, type in "bounce" at the game type menu.
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