Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Desert Serpent | Toni_ | Battle | 8 |
uint elapsed = 0;
void onLevelLoad() {
jjObjectPresets[OBJECT::FIRESHIELD].bulletHandling = HANDLING::IGNOREBULLET;
}
void onPlayer(jjPLAYER@ play) {
if (play.fly != FLIGHT::NONE) elapsed++;
else elapsed = 0;
if (elapsed == 140) {
play.fly = FLIGHT::NONE;
elapsed = 0;
}
}
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