Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Hard boss challenge... | SmokeNC | Single player | 5.6 |
void onLevelLoad() {
jjObjectPresets[OBJECT::NORMTURTLE].energy = 16;
jjObjectPresets[OBJECT::NORMTURTLE].xSpeed = 7;
jjObjectPresets[OBJECT::SKELETON].energy = 16;
jjObjectPresets[OBJECT::SKELETON].xSpeed = 7;
jjObjectPresets[OBJECT::DOGGYDOGG].energy = 16;
jjObjectPresets[OBJECT::DOGGYDOGG].xSpeed = 7;
jjObjectPresets[OBJECT::DEMON].xSpeed = 7;
jjObjectPresets[OBJECT::ROBOT].energy = 10;
jjObjectPresets[OBJECT::DEVILDEVAN].xSpeed = 15;
jjWeapons[WEAPON::GUN9].maximum = 70;
jjWeapons[WEAPON::GUN8].maximum = 85;
jjObjectPresets[OBJECT::DEVILDEVAN].behavior = BEHAVIOR::dodo;
jjObjectPresets[OBJECT::BUBBA].behavior = boba;
jjObjectPresets[OBJECT::TUFBOSS].energy = 125;
jjObjectPresets[OBJECT::ROBOT].xSpeed = 6;
jjObjectPresets[OBJECT::LABRAT].behavior = MyRat;
jjObjectPresets[OBJECT::RAPIER].energy = 15;
jjObjectPresets[OBJECT::RAPIER].behavior = yolo;
jjObjectPresets[OBJECT::PACMANGHOST].behavior = BEHAVIOR::TUFBOSSBULLET;
jjObjectPresets[OBJECT::PACMANGHOST].energy = 15;
jjObjectPresets[OBJECT::FENCER].energy = 15;
jjObjectPresets[OBJECT::CAT].xSpeed = 7;
jjObjectPresets[OBJECT::RAPIER].xSpeed = 7;
}
void yolo(jjOBJ@ RAPIER) {
RAPIER.behave(BEHAVIOR::BILSYBULLET, false);
jjDrawSpriteFromCurFrame(RAPIER.xPos, RAPIER.yPos, RAPIER.curFrame, RAPIER.direction, SPRITE::TINTED, 103);
}
void swag(jjOBJ@ TUFBOSS) {
TUFBOSS.behave(BEHAVIOR::TUFBOSS, false);
jjDrawSpriteFromCurFrame(TUFBOSS.xPos, TUFBOSS.yPos, TUFBOSS.curFrame, TUFBOSS.direction, SPRITE::TRANSLUCENTSINGLEHUE,64);
}
void boba(jjOBJ@ BUBBA) {
BUBBA.behave(BEHAVIOR::BUBBA, false);
jjDrawSpriteFromCurFrame(BUBBA.xPos, BUBBA.yPos, BUBBA.curFrame, BUBBA.direction, SPRITE::TRANSLUCENTSINGLEHUE,64);
}
void MyRat(jjOBJ@ rat) {
rat.behave(BEHAVIOR::LABRAT, false);
jjDrawSpriteFromCurFrame(rat.xPos, rat.yPos, rat.curFrame, rat.direction, SPRITE::TINTED, 103);
rat.xSpeed = jjCos(jjGameTicks*10) ;
}
void dodo(jjOBJ@ DEVILDEVAN) {
DEVILDEVAN.behave(BEHAVIOR::DEVILDEVAN, false);
jjDrawSpriteFromCurFrame(DEVILDEVAN.xPos, DEVILDEVAN.yPos, DEVILDEVAN.curFrame, DEVILDEVAN.direction, SPRITE::TRANSLUCENTSINGLEHUE,64);
}
void onFunction0(jjPLAYER@ player) {
player.activateBoss();
jjMusicLoad("sigmafinal.mp3");
}
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