Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
RabbitCity 2 | P4rr0t | Single player | 7.7 |
/*************************************************
Created by Parrot86 - RabbitCity 2: The Secret Room
*************************************************/
void onLevelLoad() {
jjAlert("||Level Name: |The secret room 1 /5");
jjAlert("||RabbitCity 2: The Secret Room - Level: |7");
jjAlert("");
jjAlert("");
// Blaster is limited ammo - Thank for zepect!
jjWeapons[WEAPON::BLASTER].infinite = false;
jjWeapons[WEAPON::BLASTER].maximum = maxBlaster;
}
//Blaster Reloading - Thank for zepect!
bool pressedR = false;
const int maxBlaster = 15;
void doReload() {
for(int i = 0; i < jjLocalPlayerCount; i++)
if(jjLocalPlayers[i].ammo[WEAPON::BLASTER] == 0)
jjLocalPlayers[i].ammo[WEAPON::BLASTER] = maxBlaster;
}
bool onDrawAmmo(jjPLAYER@ player, jjCANVAS@ canvas) {
if(player.ammo[WEAPON::BLASTER] == 0)
canvas.drawString(80, jjResolutionHeight - 30, "Press [R] to reload your Blaster!", STRING::MEDIUM, STRING::BOUNCE, 1);
return false;
}
void onMain() {
if(jjKey[0x52] && !pressedR) {
doReload();
pressedR = true;
} else if(!jjKey[0x52]) pressedR = false;
}
void onFunction0() { if (p.timerState != TIMER::STARTED) p.timerStart(2*70, false); }
void onFunction1() { p.timerStop(); }
void onPlayerTimerEnd() {
p.kill();
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| AAAARRGGHHH!");
}
void onFunction2() {
p.showText("@@@@@@@@#YOU FOUND A SECRET!", STRING::MEDIUM);
}
void onFunction3() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| I can't go!");
}
void onFunction4() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| What is this?");
}
void onFunction5() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("|*** DANGER! Do Not Enter ***");
jjAlert("Player:||||| Meh?");
}
void onFunction6() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| Oh my GOD, What is this...?");
jjAlert("Player:||||| Is that a secret room...? !");
}
void onFunction7() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| What the hell... FBI Rabbit is dead?");
}
void onFunction8() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("|||*** NOTICE: You can't swim in high water with Oxygen timer ***");
jjAlert("");
}
void onFunction9() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("|*** WARNING! Power Off ***");
jjAlert("Player:||||| It's not working");
}
void onFunction10() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| Whoa, elevator is broken");
}
void onFunction11() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
p.showText("@@@@@*Power Room*", STRING::MEDIUM);
jjAlert("Player:||||| Ah");
}
void onDrawLayer4(jjPLAYER@ p, jjCANVAS@ canvas) {
canvas.drawString(221*32, 12*32-16, "||DANGER",STRING::MEDIUM);
}
void onDrawLayer5(jjPLAYER@ p, jjCANVAS@ canvas) {
canvas.drawString(151*32, 12*32-16, "||DANGER",STRING::MEDIUM);
}
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Eat your lima beans, Johnny.