Downloads containing JC2lvl78.j2as

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Name Author Game Mode Rating
TSF with JJ2+ Only: RabbitCity 2 P4rr0t Single player 7.7 Download file

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/*************************************************
Created by Parrot86 - RabbitCity 2: The Secret Room
*************************************************/
void onLevelLoad() {
	jjAlert("||Level Name: |Welcome To Airship 15 / 15");
	jjAlert("||RabbitCity 2: The Secret Room - Level: |78");
	jjAlert("");
	jjAlert("");

	jjTexturedBGFadePositionY = -0;
	jjUseLayer8Speeds = true;
	
}
void onFunction1() {
	p.cameraFreeze(15*32, 9*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("|RedRazz:|||| GreenSpaz, what are you doing?");
	jjAlert("|RedRazz:|||| GreenSpaz, Please answer it's very important for me!");
	jjAlert("Charlotte:||||| He's waiting for Player...");
	jjAlert("|RedRazz:|||| Hmm.... What's now?");
}
void onFunction2() {
	p.cameraFreeze(40*32, 9*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("Charlotte:||||| OK, i'm going back to another helicopter");
	jjAlert("|RedRazz:|||| OK");
}
void onFunction3() {
	p.cameraFreeze(65*32, 9*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("Charlotte:||||| Hey, people, go to another helicopter, OK?");
	jjAlert("People:||||| OK");
}
void onFunction4() {
	p.cameraFreeze(90*32, 9*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("|RedRazz:|||| Come on GreenSpaz...");
	jjAlert("|RedRazz:|||| Hurry up, GreenSpaz !");
	jjAlert("|RedRazz:|||| ....");
	jjAlert("|RedRazz:|||| GREENSPAAAAAAZZZZZZZZ !!!!!!");
}
void onFunction5() {
	p.cameraFreeze(115*32, 9*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("GreenSpaz:||||| What ? !");
	jjAlert("|RedRazz:|||| Oh finally! You answer me!");
	jjAlert("GreenSpaz:||||| What does this mean? I'm waiting for Player");
	jjAlert("|RedRazz:|||| Oh My GOD, Go to helicopter, please. Just ignore Player!");
	jjAlert("GreenSpaz:||||| No");
}
void onFunction6() {
	p.cameraFreeze(140*32, 9*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("Dumb TUF TURT:||||| What is this?");
	jjAlert("TUF TURT:||||| AAAAAA IT'S BOMB TIMER! AAAAAAAHHHHHHHH");
}
void onFunction7() {
	p.cameraFreeze(165*32, 9*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
}
void onFunction8() {
	p.cameraFreeze(190*32, 9*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("|RedRazz:|||| No? Why not?");
	jjAlert("|||KA-BOOM!");
	jjAlert("GreenSpaz:||||| Whoa, that's airship was destroyed!");
	jjAlert("People:||||| Aahhh");
	jjAlert("|RedRazz:|||| OW!");
}
void onFunction9() {
	p.cameraFreeze(215*32, 9*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("Devan:||||| Did you found a Player?");
	jjAlert("|||KA-BOOM!");
	jjAlert("TUF TURT:||||| ????");
	jjAlert("Devan:||||| WHAT ?! NOOOO MY AIRSHIP!!!");
	jjAlert("TUF TURT:||||| It doesn't work on PC, it's power outage!!");
}
void onFunction10() {
	p.cameraFreeze(240*32, 9*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("|RedRazz:|||| Are you scared?");
	jjAlert("GreenSpaz:||||| Come on Player...");
	jjAlert("GreenSpaz:||||| HURRY UP! Player!");
}
void onFunction11() {
	p.cameraFreeze(265*32, 9*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("|RedRazz:|||| Calm down, GreenSpaz, please");
	jjAlert("GreenSpaz:||||| Why?");
	jjAlert("|RedRazz:|||| It's danger of airship will be destroyed");
	jjAlert("|RedRazz:|||| Just ignore Player, please. go to helicopter OK?");
	jjAlert("GreenSpaz:||||| Hmmm... Okay.. *sadface*");
	jjAlert("|RedRazz:|||| Bravo, follow me!");
}
void onFunction12() {
	p.cameraFreeze(290*32, 9*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("|RedRazz:|||| It works, go back to second police station!");
	jjAlert("GreenSpaz:||||| Player... *sadface*");
}
void onDrawLayer4(jjPLAYER@ p, jjCANVAS@ canvas) {
	canvas.drawString(136*32+10, 8*32-16, "||||HIGH VOLGATE",STRING::MEDIUM);
	canvas.drawString(135*32+30, 6*32-16, "||DANGER",STRING::LARGE);
	canvas.drawString(160*32+20, 9*32-35, "KA-BOOM!",STRING::LARGE,STRING::BOUNCE);
}