Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Fauztinville | ThunDerDraGon | Capture the flag | 8.3 |
void onLevelLoad () {
jjLayers[6].spriteMode = jjLayers[7].spriteMode = SPRITE::BRIGHTNESS;
jjLayers[6].spriteParam = jjLayers[7].spriteParam = 50;
jjMASKMAP TFV(false);
jjMASKMAP ET(false);
for (uint x = 0; x < 32; ++x) {
for (uint y = 15; y < 17; ++y) {
TFV[x,y] = true;
}
}
ET.save(89, true);
TFV.save(708, true);
}
void onMain() {
for (int i = 1; i < jjObjectCount; i++) {
jjOBJ@ o = jjObjects[i];
if (o.isActive) {
if (o.behavior == BEHAVIOR::PICKUP && o.state == STATE::FLOATFALL) {
o.state = STATE::FLOAT;
}
}
}
}
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