Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Arcane Weapons | PurpleJazz | Mutator | 10 |
#pragma name "Meteor Gun"
#pragma require "Meteor.j2a"
#pragma require "expmine.wav"
void onLevelLoad() {
jjAnimSets[ANIM::CUSTOM[22]].load(0, "Meteor.j2a");
jjAnimations[jjAnimSets[ANIM::AMMO] + 24] = jjAnimations[jjAnimSets[ANIM::CUSTOM[22]] + 1];
jjAnimations[jjAnimSets[ANIM::AMMO] + 25] = jjAnimations[jjAnimSets[ANIM::CUSTOM[2]] + 2];
jjObjectPresets[OBJECT::BOUNCERBULLET].behavior = jjObjectPresets[OBJECT::BOUNCERBULLETPU].behavior = Meteor();
jjObjectPresets[OBJECT::BOUNCERBULLET].special = jjObjectPresets[OBJECT::BOUNCERBULLET].determineCurAnim(ANIM::CUSTOM[22], 1);
jjObjectPresets[OBJECT::BOUNCERBULLETPU].special = jjObjectPresets[OBJECT::BOUNCERBULLETPU].determineCurAnim(ANIM::CUSTOM[22], 0);
jjObjectPresets[OBJECT::BOUNCERBULLET].ySpeed = jjObjectPresets[OBJECT::BOUNCERBULLETPU].ySpeed = jjObjectPresets[OBJECT::BLASTERBULLET].ySpeed;
jjObjectPresets[OBJECT::BOUNCERBULLETPU].killAnim = jjObjectPresets[OBJECT::SEEKERBULLET].killAnim;
jjObjectPresets[OBJECT::BOUNCERBULLET].lightType = LIGHT::POINT;
jjObjectPresets[OBJECT::BOUNCERBULLETPU].lightType = LIGHT::BRIGHT;
jjObjectPresets[OBJECT::BOUNCERBULLET].light = jjObjectPresets[OBJECT::BOUNCERBULLETPU].light = 10;
jjObjectPresets[OBJECT::BOUNCERAMMO15].determineCurAnim(ANIM::CUSTOM[22], 3);
jjObjectPresets[OBJECT::BOUNCERAMMO15].determineCurFrame();
jjObjectPresets[OBJECT::BOUNCERPOWERUP].determineCurAnim(ANIM::CUSTOM[22], 4);
jjObjectPresets[OBJECT::BOUNCERPOWERUP].determineCurFrame();
jjWeapons[WEAPON::BOUNCER].defaultSample = false;
jjWeapons[WEAPON::BOUNCER].style = WEAPON::MISSILE;
jjSampleLoad(SOUND::ORANGE_BOEMR, "expmine.wav");
}
class Meteor : jjBEHAVIORINTERFACE {
void onBehave(jjOBJ@ obj) {
obj.behave(BEHAVIOR::BULLET, obj.state == STATE::EXPLODE? true:false);
jjPLAYER@ creator = jjPlayers[obj.creatorID];
if (obj.state != STATE::EXPLODE) {
if (obj.counter == 1 && creator.isLocal) {
jjSample(creator.xPos, creator.yPos, SOUND::ORANGE_BOEMR, 42, obj.eventID == OBJECT::BOUNCERBULLET? 22000 : 20000);
obj.var[2] = 0;
}
obj.age += obj.direction == 0? 10 : 10 * obj.direction;
jjDrawRotatedSprite(obj.xPos, obj.yPos, ANIM::CUSTOM[22], obj.eventID == OBJECT::BOUNCERBULLET? 1:0, 0, -obj.age, 1, 1, obj.eventID == OBJECT::BOUNCERBULLET || obj.var[4] == 1? SPRITE::SINGLEHUE : SPRITE::NORMAL, 72);
jjPARTICLE@ smoke = jjAddParticle(PARTICLE::SMOKE);
if (smoke !is null) {
smoke.xPos = smoke.xPos;
smoke.yPos = smoke.yPos;
}
if (obj.eventID == OBJECT::BOUNCERBULLETPU && obj.var[4] == 0) {
jjDrawRotatedSprite(obj.xPos, obj.yPos, ANIM::CUSTOM[22], 0, 0, -obj.age, 1, 1, SPRITE::TRANSLUCENTSINGLEHUE, 40);
jjPARTICLE@ cinders = jjAddParticle(PARTICLE::FIRE);
if (cinders !is null) {
cinders.xPos = int(obj.xPos - 8) + jjRandom()%17;
cinders.yPos = int(obj.yPos - 8) + jjRandom()%17;
}
}
if (obj.yPos > jjWaterLevel) {
obj.var[4] = 1;
obj.xSpeed = obj.xSpeed * 0.875;
obj.ySpeed = obj.ySpeed * 0.875;
}
switch (obj.direction) {
case 1: obj.xSpeed -= obj.eventID == OBJECT::BOUNCERBULLET? 0.1:0.15; obj.ySpeed += obj.eventID == OBJECT::BOUNCERBULLET? 0.15:0.2; break;
case -1: obj.xSpeed += obj.eventID == OBJECT::BOUNCERBULLET? 0.1:0.15; obj.ySpeed += obj.eventID == OBJECT::BOUNCERBULLET? 0.15:0.2; break;
}
if (obj.xSpeed == 0) obj.ySpeed += 0.4;
if (obj.ySpeed > 8) obj.ySpeed = 8;
} else {
obj.age = 0;
if (obj.var[2] == 0) {
jjSample(obj.xPos, obj.yPos, SOUND::COMMON_BENZIN1, 0, 0);
obj.var[2] = 1;
if (obj.eventID == OBJECT::BOUNCERBULLETPU) {
for (int i = -1; i <= 1; i+= 2) {
Rock temp;
jjOBJ@ rock = jjObjects[jjAddObject(OBJECT::SHARD, int(obj.xPos + (i * 12)), int(obj.yPos - 8), obj.creatorID, CREATOR::PLAYER, jjVOIDFUNCOBJ(temp.onBehave))];
rock.determineCurAnim(ANIM::CUSTOM[22], 1);
rock.playerHandling = HANDLING::PLAYERBULLET;
rock.var[3] = 2;
rock.var[4] = obj.var[4];
rock.var[6] = 8;
rock.animSpeed = 2;
rock.direction = i;
rock.xSpeed = 6 * i;
rock.ySpeed = -3;
rock.state = STATE::FLY;
rock.lightType = LIGHT::POINT;
rock.light = 10;
rock.counterEnd = jjObjectPresets[OBJECT::BOUNCERBULLET].counterEnd;
rock.killAnim = jjObjectPresets[OBJECT::BOUNCERBULLET].killAnim;
}
}
}
}
}
}
class Rock : jjBEHAVIORINTERFACE {
void onBehave(jjOBJ@ obj) {
obj.behave(BEHAVIOR::BULLET, obj.state == STATE::EXPLODE? true:false);
if (obj.state == STATE::FLY) {
obj.age += obj.direction == 0? 10 : 10 * obj.direction;
jjDrawRotatedSprite(obj.xPos, obj.yPos, ANIM::CUSTOM[22], 1, 0, -obj.age, 1, 1, obj.var[4] == 1? SPRITE::SINGLEHUE : SPRITE::NORMAL, 72);
switch (obj.direction) {
case 1: obj.xSpeed -= 0.05; obj.ySpeed += 0.1; break;
case -1: obj.xSpeed += 0.05; obj.ySpeed += 0.1; break;
}
if (obj.yPos > jjWaterLevel) {
obj.var[4] = 1;
obj.xSpeed = obj.xSpeed * 0.875;
obj.ySpeed = obj.ySpeed * 0.875;
}
jjPARTICLE@ smoke = jjAddParticle(PARTICLE::SMOKE);
if (smoke !is null) {
smoke.xPos = obj.xPos;
smoke.yPos = obj.yPos;
}
}
}
}
void onMain() {
for (int i = 0; i < 1024; i++) {
jjPARTICLE@ particle = jjParticles[i];
if (particle.type == PARTICLE::FIRE) {
particle.fire.size = particle.fire.color == 40? 3:2;
}
}
}
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