Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
RabbitCity Remastered | P4rr0t | Single player | 7.5 |
#include "MLLE-Include-1.4.asc"
const bool MLLESetupSuccessful = MLLE::Setup();
#pragma require "RClvl16.j2l"
#pragma require "RClvl16-MLLE-Data-1.j2l"
#pragma require "JazzCity2_Airship.j2t"
/*************************************************
Created by Parrot86 - RabbitCity: Remastered
*************************************************/
void onLevelLoad() {
jjAlert("||Level Name: |Submarine 2 / 2");
jjAlert("||RabbitCity : Remastered - Level: |1 6");
jjAlert("");
jjAlert("");
jjTexturedBGFadePositionY = 1;
jjUseLayer8Speeds = true;
}
void onFunction0() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Radar System: ||||| 153 Km left");
jjAlert("Player:||||| Wow, how long...");
}
void onFunction1() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Radar System: ||||| 124 Km left");
jjAlert("Player:||||| Ualala !");
}
void onFunction2() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Radar System: ||||| 95 Km left");
jjAlert("Player:||||| burp !");
}
void onFunction3() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Radar System: ||||| 73 Km left");
jjAlert("Player:||||| Yawns");
}
void onFunction4() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Radar System: ||||| 50 Km left");
jjAlert("Player:||||| Du....du du du !");
}
void onFunction5() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Radar System: ||||| 38 Km left");
jjAlert("Player:||||| Uhm");
}
void onFunction6() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Radar System: ||||| 5 Km left");
jjAlert("Player:||||| Uh ? ! What is this ? !");
}
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