Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
RabbitCity Remastered | P4rr0t | Single player | 7.5 |
#include "MLLE-Include-1.4.asc"
const bool MLLESetupSuccessful = MLLE::Setup();
#pragma require "RClvl17.j2l"
#pragma require "JazzCity2_Airship.j2t"
/*************************************************
Created by Parrot86 - RabbitCity: Remastered
*************************************************/
void onLevelLoad() {
jjAlert("||Level Name: |Underwater 1 / 3");
jjAlert("||RabbitCity : Remastered - Level: |1 7");
jjAlert("");
jjAlert("");
jjAlert("|WARNING: You can't swim in water");
jjAlert("Player:||||| Uhm... so many enemies in underwater");
jjTexturedBGFadePositionY = 1;
jjUseLayer8Speeds = true;
}
void onFunction0() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("*** Power Of Elevator Room ***");
jjAlert("Player:||||| Hm");
}
void onFunction1() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("|System *** IT'S LOCKED - DATA DISC REQIRED ***");
jjAlert("");
jjAlert("Player:||||| It's closed...");
}
void onFunction2() {
p.showText("@@@@@@@@#YOU FOUND A SECRET AREA!", STRING::MEDIUM);
}
void onFunction3() {
jjAlert("|System *** IT'S LOCKED - DATA DISC REQIRED ***");
jjAlert("");
jjAlert("???:||||| Enemy is here ! HELP MEEE !");
jjAlert("Player:||||| Sorry, i can't open the door");
jjAlert("???:||||| Get data disc !!!");
jjAlert("Player:||||| Data disc ? But where is it ?");
jjAlert("???:||||| Ew, you just find it ! HELP");
jjAlert("Player:||||| Okay, i will find it");
}
void onFunction4() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("CAMERA Security:| Alert! Player has been spotted - LOCKED");
jjAlert("Player:||||| What ? !");
}
void onFunction5() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("|No Entry");
jjAlert("");
}
void onFunction6() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("SWAT:||||| Hey, But elevator not working. Go back to power of elevator room");
jjAlert("Player:||||| OK");
}
void onFunction7() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| It's not working. because its power off");
}
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