Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
RabbitCity 2 Remastered | P4rr0t | Single player | N/A |
#include "MLLE-Include-1.4.asc"
const bool MLLESetupSuccessful = MLLE::Setup();
#pragma require "JazzCity2_Boat.j2t"
#pragma require "JC2lvl15.j2l"
/*************************************************
Created by Parrot86 - RabbitCity 2: The Secret Room Remastered
*************************************************/
void onLevelLoad() {
jjAlert("||Level Name: |Jails - Control Room Security");
jjAlert("||RabbitCity 2: The Secret Room Remastered - Level: |1 5");
jjAlert("");
jjAlert("");
}
void onFunction0() {
p.cameraFreeze(279*32, 93*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("GreenSpaz:||||| Who is open the door?");
jjAlert("|RedRazz:|||| I don't know");
jjAlert("GreenSpaz:||||| Damn it!");
}
void onFunction1() {
p.cameraFreeze(279*32, 93*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("|RedRazz:|||| He/She is stolen ID access card key ?");
jjAlert("GreenSpaz:||||| Yes");
jjAlert("|RedRazz:|||| OK, sir!");
}
void onFunction2() {
p.cameraFreeze(279*32, 93*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("|RedRazz:|||| GreenSpaz");
jjAlert("GreenSpaz:||||| What?");
jjAlert("|RedRazz:|||| What about video surveillance?");
jjAlert("GreenSpaz:||||| Oh, yes right!");
}
void onFunction3() {
p.cameraFreeze(28*32, 41*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("GreenSpaz:||||| Video surveillance is disabled ! ?");
jjAlert("Pink Bailey:||||| Yes, it was already backup of video files on PC");
}
void onFunction4() {
p.cameraFreeze(28*32, 41*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("|RedRazz:|||| Oh my GOD");
jjAlert("GreenSpaz:||||| Can you play video files?");
jjAlert("Pink Bailey:||||| OK, watch it!");
}
void onFunction5() {
p.cameraFreeze(64*32, 9*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Pink Bailey:||||| This?");
jjAlert("GreenSpaz:||||| No, skip video, please");
p.showText("@@@@@*** CAMERA: 01 --- STATS: Online ***");
}
void onFunction6() {
p.cameraFreeze(89*32, 9*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Pink Bailey:||||| This?");
jjAlert("GreenSpaz:||||| Hmm... skip");
p.showText("@@@@@*** CAMERA: 02 --- STATS: Online ***");
}
void onFunction7() {
p.cameraFreeze(113*32, 9*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Pink Bailey:||||| Ops, it's broken");
jjAlert("GreenSpaz:||||| Don't worry, skip video!");
p.showText("@@@@@*** CAMERA: 03 --- STATS: Offline ***");
}
void onFunction8() {
p.cameraFreeze(113*32, 9*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Pink Bailey:||||| Hmmm");
jjAlert("GreenSpaz:||||| Skip video!");
p.showText("@@@@@*** CAMERA: 04 --- STATS: Offline ***");
}
void onFunction9() {
p.cameraFreeze(113*32, 9*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Pink Bailey:||||| Again");
jjAlert("GreenSpaz:||||| Skip...");
p.showText("@@@@@*** CAMERA: 05 --- STATS: Offline ***");
}
void onFunction10() {
p.cameraFreeze(138*32, 9*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Pink Bailey:||||| Found it!");
jjAlert("GreenSpaz:||||| Uh... what the hell is Player !");
p.showText("@@@@@*** CAMERA: 06 --- STATS: Online ***");
}
void onFunction11() {
p.cameraFreeze(28*32, 41*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("GreenSpaz:||||| Thank you");
jjAlert("Pink Bailey:||||| No problem, sir!");
jjAlert("GreenSpaz:||||| I just call SWAT!");
}
void onFunction12() {
p.cameraFreeze(70*32, 83*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("GreenSpaz:||||| Dear, SWAT, Go to find Player Wanted!");
jjAlert("|RedRazz: |||| Hmm");
jjAlert("SWAT:||||| OK, sir! Let's go!");
}
void onDrawLayer4(jjPLAYER@ p, jjCANVAS@ canvas) {
canvas.drawString(277*32, 92*32-16, "||DANGER",STRING::MEDIUM); //DANGER BACKGROUND
canvas.drawString(290*32+10, 91*32-16, "|OFFICE",STRING::MEDIUM);
}
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