Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
RabbitCity 2 Remastered | P4rr0t | Single player | N/A |
#include "MLLE-Include-1.4.asc"
const bool MLLESetupSuccessful = MLLE::Setup();
#pragma require "JazzCity2_Boat.j2t"
#pragma require "JC2lvl25.j2l"
/*************************************************
Created by Parrot86 - RabbitCity 2: The Secret Room Remastered
*************************************************/
void onLevelLoad() {
jjAlert("||Level Name: |Metro 2/1 0");
jjAlert("||RabbitCity 2: The Secret Room Remastered - Level: |2 5");
jjAlert("");
jjAlert("");
}
void onFunction0() {
p.cameraFreeze(44*32, 7*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("Player:||||| Are you here ! ?");
jjAlert("???:||||| Who are you?");
jjAlert("Player:||||| I am Player and you?");
jjAlert("Rodney:||||| I am Rodney");
}
void onFunction1() {
p.cameraFreeze(37*32, 15*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| OK");
jjAlert("Rodney:||||| Player, I need help to open the door");
jjAlert("Player:||||| No, it's locked");
jjAlert("Rodney:||||| Hmm.. You need check to control video surveillance on PC");
jjAlert("Player:||||| OK");
}
void onFunction2() {
p.cameraFreeze(24*32, 63*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| I checking video surveillance");
}
void onFunction3() {
p.cameraFreeze(107*32, 61*32, true, true);
p.showText("@@@@*** CAMERA: 01 --- STATS: Online ***");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| Eh?");
}
void onFunction4() {
p.cameraFreeze(107*32, 15*32, true, true);
p.showText("@@@@*** CAMERA: 02 --- STATS: Offline ***");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| Uh, this camera is broken");
}
void onFunction5() {
p.cameraFreeze(77*32, 61*32, true, true);
p.showText("@@@@*** CAMERA: 03 --- STATS: Online ***");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| Oh, i remember that");
}
void onFunction6() {
p.cameraFreeze(107*32, 84*32, true, true);
p.showText("@@@@*** CAMERA: 04 --- STATS: Offline ***");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| Hmm, this is nothing");
}
void onFunction7() {
p.cameraFreeze(77*32, 84*32, true, true);
p.showText("@@@@*** CAMERA: 05 --- STATS: Online ***");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| Oh, that was me...");
}
void onFunction8() {
p.cameraFreeze(107*32, 38*32, true, true);
p.showText("@@@@*** CAMERA: 06 --- STATS: Offline ***");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| Meh...");
}
void onFunction9() {
p.cameraFreeze(107*32, 38*32, true, true);
p.showText("@@@@*** CAMERA: 07 --- STATS: Offline ***");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| It's broken");
}
void onFunction10() {
p.cameraFreeze(107*32, 38*32, true, true);
p.showText("@@@@*** CAMERA: 08 --- STATS: Offline ***");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| Nothing here");
}
void onFunction11() {
p.cameraFreeze(107*32, 38*32, true, true);
p.showText("@@@@*** CAMERA: 09 --- STATS: Offline ***");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| Dang! I can't find the silver key");
}
void onFunction12() {
p.cameraFreeze(78*32, 15*32, true, true);
p.showText("@@@@*** CAMERA: 10 --- STATS: Online ***");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| WOW! I found it !");
}
void onFunction13() {
p.cameraFreeze(31*32, 39*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| Rodney, I found a silver key of the train !");
jjAlert("Rodney:||||| Really?!");
jjAlert("Player:||||| Yes, but too many enemies of the train");
jjAlert("Rodney:||||| Kill it!");
}
void onFunction14() {
p.cameraFreeze(31*32, 39*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| OK, what card do you have ?");
jjAlert("Rodney:||||| I have a red access card");
jjAlert("Player:||||| woah, can you give me a red access card ?");
jjAlert("Rodney:||||| Yes, you want!");
}
void onFunction15() {
p.cameraFreeze(31*32, 39*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| Thanks, I have a floppy disk. But its empty");
jjAlert("Rodney:||||| OK, You need install database");
}
void onFunction16() {
p.cameraFreeze(31*32, 39*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| Where?");
jjAlert("Rodney:||||| Go to server room");
jjAlert("Rodney:||||| But, you need a red access card the door of server room");
jjAlert("Player:||||| OK");
}
void onFunction17() {
p.cameraFreeze(23*32, 87*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| I go to train");
}
void onDrawLayer4(jjPLAYER@ p, jjCANVAS@ canvas) {
canvas.drawString(71*32-5, 58*32-16, "||||EXIT",STRING::MEDIUM);
}
void onDrawLayer5(jjPLAYER@ p, jjCANVAS@ canvas) {
canvas.drawString(104*32, 60*32-16, "||||Server Room",STRING::SMALL);
}
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