Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
RabbitCity 2 Remastered | P4rr0t | Single player | N/A |
#include "MLLE-Include-1.4.asc"
const bool MLLESetupSuccessful = MLLE::Setup();
#pragma require "JazzCity2_Boat.j2t"
#pragma require "JC2lvl37.j2l"
/*************************************************
Created by Parrot86 - RabbitCity 2: The Secret Room Remastered
*************************************************/
void onLevelLoad() {
jjAlert("||Level Name: |Player is escaped");
jjAlert("||RabbitCity 2: The Secret Room Remastered - Level: |3 7");
}
void onFunction0() {
p.cameraFreeze(238*32, 13*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("GreenSpaz:||||| Uh? who is open the door");
jjAlert("|RedRazz:|||| I don't know");
jjAlert("GreenSpaz:||||| Grrr !");
}
void onFunction1() {
p.cameraFreeze(109*32, 1*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("GreenSpaz:||||| Dang it, Player is escaped!");
jjAlert("|RedRazz:|||| Hmm");
jjAlert("SWAT:||||| Enemy Infantry Spotted! ATTACK!");
jjAlert("|RedRazz:|||| ?");
jjAlert("GreenSpaz:||||| ?");
}
void onFunction2() {
p.cameraFreeze(64*32, 1*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("SWAT:||||| Oow! Aaahh !");
jjAlert("GreenSpaz:||||| What is this noise ! ?");
jjAlert("|RedRazz:|||| ?!");
}
void onFunction3() {
p.cameraFreeze(237*32, 33*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("GreenSpaz:||||| Oh my GOD!");
jjAlert("|RedRazz:|||| What!");
jjAlert("");
jjAlert("Devan:||||| Hi, GreenSpaz!");
jjAlert("GreenSpaz:||||| oh Devan!");
jjAlert("|RedRazz:|||| Oh Devan!");
}
void onFunction4() {
p.cameraFreeze(237*32, 47*32, true, true);
jjAlert("");
jjAlert("Devan:||||| Ha ha ha !");
jjAlert("GreenSpaz:||||| Devan, Pissed off !");
jjAlert("Devan:||||| Ha! Do you want kill you ? Ha !");
jjAlert("|RedRazz:|||| NO!");
jjAlert("GreenSpaz:||||| What ?!");
jjAlert("Devan:||||| Tuf Turt, go to jail in my Airship");
jjAlert("|RedRazz:|||| Airship?");
}
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