Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
RabbitCity 2 Remastered | P4rr0t | Single player | N/A |
#include "MLLE-Include-1.4.asc"
const bool MLLESetupSuccessful = MLLE::Setup();
#pragma require "JC2lvl39-MLLE-Data-1.j2l"
#pragma require "JazzCity2_Boat.j2t"
#pragma require "JC2lvl39.j2l"
/*************************************************
Created by Parrot86 - RabbitCity 2: The Secret Room Remastered
*************************************************/
void onLevelLoad() {
jjAlert("||Level Name: |Trains 2 / 3");
jjAlert("||RabbitCity 2: The Secret Room Remastered - Level: |3 9");
jjAlert("");
jjAlert("");
}
void onFunction0() {
p.kill();
}
void onFunction1() {
p.cameraFreeze(474*32, 12*32, true, true);
jjAlert("");
jjAlert("Player:||||| Grrrrr!");
jjAlert("Tuf Turt:||||| It's bomb on your train! HAHAHA!");
jjAlert("Player:||||| ?!");
}
void onFunction2() {
p.cameraFreeze(123*32, 12*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Tuf Turt:||||| *Put bomb*");
jjAlert("|||*** Bomb Timer has been ACTIVATED ***");
jjAlert("Tuf Turt:||||| HA HA HA!");
}
void onFunction3() {
p.cameraFreeze(474*32, 12*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Tuf Turt:||||| HA HA HA!");
jjAlert("Player:||||| I will kill you!");
}
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