Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
RabbitCity 2 Remastered | P4rr0t | Single player | N/A |
#include "MLLE-Include-1.4.asc"
const bool MLLESetupSuccessful = MLLE::Setup();
#pragma require "JC2lvl40-MLLE-Data-1.j2l"
#pragma require "JC2lvl40.j2l"
/*************************************************
Created by Parrot86 - RabbitCity 2: The Secret Room Remastered
*************************************************/
void onLevelLoad() {
jjAlert("||Level Name: |Trains 3/3");
jjAlert("||RabbitCity 2: The Secret Room Remastered - Level: |4 0");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| Go to first train! QUICKLY RUN RUN RUN!");
}
void onFunction0() {
p.kill();
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| AAAARRGGHHH!");
}
void onFunction1() { if (p.timerState != TIMER::STARTED) p.timerStart(120*70, false); }
void onFunction2() { p.timerStop(); }
void onPlayerTimerEnd() {
p.kill();
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("|||*** YOUR TRAIN HAS BEEN DESTROYED ***");
jjAlert("");
jjAlert("Player:||||| AAAARRGGHHH!");
}
void onFunction3() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| Oh my GOD, so many bombs!");
}
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