Downloads containing JC2lvl47.j2as

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Name Author Game Mode Rating
TSF with JJ2+ Only: RabbitCity 2 Remastered P4rr0t Single player N/A Download file

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#include "MLLE-Include-1.4.asc"
const bool MLLESetupSuccessful = MLLE::Setup();
#pragma require "JC2lvl47-MLLE-Data-1.j2l"
#pragma require "JazzCity2_Boat.j2t"
#pragma require "JC2lvl47.j2l"

/*************************************************
Created by Parrot86 - RabbitCity 2: The Secret Room Remastered
*************************************************/
void onLevelLoad() {
	jjAlert("||Level Name: |The Boat 1 / 3");
	jjAlert("||RabbitCity 2: The Secret Room Remastered - Level: |4 7");
	jjAlert("");
	jjAlert("");

	jjTexturedBGFadePositionY = 1;
	jjUseLayer8Speeds = true;
	
}
void onFunction4() {
	p.cameraFreeze(59*32, 242*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("Gizmo:||||| Hi, Player, Thanks for the power is up!");
	jjAlert("Player:||||| No Problem, I have a boat key!");
	jjAlert("Gizmo:||||| Whoa, thanks!!");
	jjAlert("Gizmo:||||| Give meeeee!!!");	
}
void onFunction5() {
	p.cameraFreeze(126*32, 242*32, true, true);
}
void onFunction6() {
	p.cameraFreeze(194*32, 242*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("Gizmo:||||| Thank you for a boat key!");	
}
void onFunction7() {
	p.cameraFreeze(259*32, 242*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("Gizmo:||||| I open the door.");	
}
void onFunction8() {
	p.cameraFreeze(325*32, 242*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("Gizmo:||||| It works! Thanks!");	
}
void onFunction9() {
	p.cameraFreeze(392*32, 242*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("Fluffy:||||| Gizmo is now drive the boat");
	jjAlert("Player:||||| Nice");
	jjAlert("Fluffy:||||| Do you want to go back to warehouse in police station?");
	jjAlert("Player:||||| Yes");
	jjAlert("Gizmo:||||| OK!");
}