Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
RabbitCity 2 Remastered | P4rr0t | Single player | N/A |
#include "MLLE-Include-1.4.asc"
const bool MLLESetupSuccessful = MLLE::Setup();
#pragma require "JazzCity2_Boat.j2t"
#pragma require "JC2lvl62.j2l"
/*************************************************
Created by Parrot86 - RabbitCity 2: The Secret Room Remastered
*************************************************/
void onLevelLoad() {
jjAlert("||Level Name: |First Police Station 4 / 4");
jjAlert("||RabbitCity 2: The Secret Room Remastered - Level: |6 2");
jjAlert("");
jjAlert("");
jjTexturedBGFadePositionY = 1;
jjUseLayer8Speeds = true;
}
void onFunction1() {
p.cameraFreeze(27*32, 23*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| Helicopter !");
jjAlert("Charlotte:||||| Player, Look up at sky");
jjAlert("Player:||||| Where... ? What! Is that UFO ?");
}
void onFunction2() {
p.cameraFreeze(66*32, 23*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Charlotte:||||| UFO ? No, It's Airship");
jjAlert("Player:||||| Airship ? Who is that ! ?");
jjAlert("Charlotte:||||| Devan");
jjAlert("Player:||||| Dang !");
}
void onFunction3() {
p.cameraFreeze(105*32, 23*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Charlotte:||||| Come");
jjAlert("Charlotte:||||| Player, your pilot ?");
jjAlert("Player:||||| No, I can't fly a helicopter");
jjAlert("Charlotte:||||| Okay, I can fly a helicopter");
}
void onFunction4() {
p.cameraFreeze(155*32, 23*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Charlotte:||||| *turn on a helicopter*");
jjAlert("Charlotte:||||| Yes, it worked !");
jjAlert("Player:||||| Nice");
jjAlert("Charlotte:||||| OK, must go to airship");
}
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