Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
RabbitCity 2 Remastered | P4rr0t | Single player | N/A |
#include "MLLE-Include-1.4.asc"
const bool MLLESetupSuccessful = MLLE::Setup();
#pragma require "JazzCity2_Airship.j2t"
#pragma require "JC2lvl75.j2l"
/*************************************************
Created by Parrot86 - RabbitCity 2: The Secret Room Remastered
*************************************************/
void onLevelLoad() {
jjAlert("||Level Name: |Welcome To Airship 1 2 / 1 5");
jjAlert("||RabbitCity 2: The Secret Room Remastered - Level: |7 5");
jjAlert("");
jjAlert("");
jjTexturedBGFadePositionY = -0;
}
void onFunction1() {
p.cameraFreeze(18*32, 9*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("GreenSpaz:||||| Thank for unlock door !");
jjAlert("|RedRazz:|||| Thanks Bro!");
jjAlert("People:||||| Thank you for save me !");
jjAlert("Player:||||| No problem !");
}
void onFunction2() {
p.cameraFreeze(50*32, 9*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| I have ID Card for you!");
jjAlert("GreenSpaz:||||| Whoa! I lost my ID Card in the second police station");
}
void onFunction3() {
p.cameraFreeze(18*32, 9*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("GreenSpaz:||||| Thank you!");
jjAlert("Player:||||| No problem!");
jjAlert("Charlotte:||||| Hey people, follow me to go back to helicopter, OK ?");
jjAlert("People:||||| OK !");
}
void onFunction4() {
p.cameraFreeze(18*32, 9*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("GreenSpaz:||||| Player, do you have bomb timer ?");
jjAlert("Player:||||| Yes and silver key too");
jjAlert("GreenSpaz:||||| OK, go to engine room. Go fast !");
jjAlert("Player:||||| OK!");
jjAlert("GreenSpaz:||||| I must go with Charlotte !");
}
void onFunction5() {
p.cameraFreeze(101*32, 9*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("TUF TURT:||||| DEVAN!! COME HERE! DEVAN!!");
}
void onFunction6() {
p.cameraFreeze(125*32, 9*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Devan:||||| Damn, Who is this? Rabbit?");
jjAlert("TUF TURT:||||| It's rabbit is a jail free?");
}
void onFunction7() {
p.cameraFreeze(149*32, 9*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Devan:||||| Try find rabbit in all rooms, GO!");
jjAlert("TUF TURT:||||| OK!");
}
void onFunction8() {
p.cameraFreeze(178*32, 9*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| I got Bomb Timer!");
jjAlert("GreenSpaz:||||| OK, go to engine room!");
jjAlert("Player:||||| i don't have a silver key!");
jjAlert("Player:||||| Because it is locked with a silver key");
jjAlert("GreenSpaz:||||| oh s***");
}
void onFunction9() {
p.cameraFreeze(206*32, 9*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("TUF TURT:||||| HEY! FOUND A PLAYER! CALL IN MORE TUF TURTS");
}
void onFunction10() {
p.cameraFreeze(178*32, 9*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("GreenSpaz:||||| OH MY GOD, ENEMIES!");
jjAlert("Player:||||| Eh");
jjAlert("GreenSpaz:||||| LOOK AT TUF BOSS! KILL HIM!");
jjAlert("Player:||||| OK!");
}
void onDrawLayer4(jjPLAYER@ p, jjCANVAS@ canvas) {
canvas.drawString(205*32+20, 11*32-16, "||!",STRING::LARGE);
canvas.drawString(210*32+10, 11*32-16, "||||?!",STRING::MEDIUM);
canvas.drawString(212*32+10, 11*32-16, "||||?!",STRING::MEDIUM);
}
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