Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
RabbitCity 2 Remastered | P4rr0t | Single player | N/A |
#include "MLLE-Include-1.4.asc"
const bool MLLESetupSuccessful = MLLE::Setup();
#pragma require "JazzCity2_Boat.j2t"
#pragma require "JC2lvl81.j2l"
/*************************************************
Created by Parrot86 - RabbitCity 2: The Secret Room Remastered
*************************************************/
void onLevelLoad() {
jjAlert("||Level Name: |Back To Second Police Station");
jjAlert("||RabbitCity 2: The Secret Room Remastered - Level: |8 1");
jjAlert("");
jjAlert("");
jjTexturedBGFadePositionY = 1;
jjUseLayer8Speeds = true;
}
void onFunction1() {
p.cameraFreeze(27*32, 23*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("|RedRazz:|||| WOW! Airship is falling down of water!");
jjAlert("GreenSpaz:||||| Noooooooooo....");
jjAlert("People:||||| ?");
jjAlert("SWAT:||||| ?");
jjAlert("GreenSpaz:||||| Nooooo ! Noooo ! Nooo !");
}
void onFunction2() {
p.cameraFreeze(66*32, 23*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("|RedRazz:|||| GreenSpaz, what's wrong ?");
jjAlert("GreenSpaz:||||| But... Player is dead");
jjAlert("|RedRazz:|||| Oh !");
}
void onFunction3() {
p.cameraFreeze(105*32, 23*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("GreenSpaz:||||| Sigh");
jjAlert("|RedRazz:|||| Sorry.... my bro Player is dead too");
jjAlert("GreenSpaz:||||| It's fine... Just ask Mom/Dad in RabbitVille");
}
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