Downloads containing xlmwpp.j2as

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Name Author Game Mode Rating
TSF with JJ2+ Only: Anniversary Bash 20 Levels Jazz2Online Multiple N/A Download file
JJ2+ Only: Water Processing PlantFeatured Download DarkSonic Battle 8 Download file

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void onLevelLoad() {
	jjAnimSets[ANIM::CUSTOM[0]].load(0, "BubbleGun.j2a");
	jjAnimSets[ANIM::CUSTOM[1]].load(1, "BubbleGun.j2a");
	jjAnimSets[ANIM::CUSTOM[2]].load(2, "BubbleGun.j2a");
	jjAnimations[jjAnimSets[ANIM::AMMO] + 62] = jjAnimations[jjAnimSets[ANIM::AMMO] + 8];
	jjAnimations[jjAnimSets[ANIM::AMMO] + 61] = jjAnimations[jjAnimSets[ANIM::CUSTOM[0]] + 0];
	
	jjObjectPresets[OBJECT::FIREBALLBULLET].special = jjObjectPresets[OBJECT::FIREBALLBULLET].determineCurAnim(ANIM::AMMO, 8);
	jjObjectPresets[OBJECT::FIREBALLBULLET].xSpeed = 2;
	jjObjectPresets[OBJECT::FIREBALLBULLET].counterEnd = 105;
	jjObjectPresets[OBJECT::FIREBALLBULLET].var[6] = 0;
	jjObjectPresets[OBJECT::FIREBALLBULLET].freeze = 0;
	jjObjectPresets[OBJECT::FIREBALLBULLET].lightType = jjObjectPresets[OBJECT::BLASTERBULLET].lightType;

	jjObjectPresets[OBJECT::FIREBALLBULLETPU].special = jjObjectPresets[OBJECT::FIREBALLBULLETPU].determineCurAnim(ANIM::CUSTOM[0], 0);
	jjObjectPresets[OBJECT::FIREBALLBULLETPU].xSpeed = 3;
	jjObjectPresets[OBJECT::FIREBALLBULLETPU].counterEnd = 105;
	jjObjectPresets[OBJECT::FIREBALLBULLETPU].var[6] = 8;
	jjObjectPresets[OBJECT::FIREBALLBULLETPU].freeze = 0;
	jjObjectPresets[OBJECT::FIREBALLBULLETPU].lightType = jjObjectPresets[OBJECT::BLASTERBULLET].lightType;
	
	jjObjectPresets[OBJECT::FIREBALLBULLET].behavior = jjObjectPresets[OBJECT::FIREBALLBULLETPU].behavior = BubbleGun();
	
	jjObjectPresets[OBJECT::GUN8POWERUP].determineCurAnim(ANIM::CUSTOM[1], 0, true);
	
	jjWeapons[WEAPON::GUN8].spread = SPREAD::NORMAL;
	jjWeapons[WEAPON::GUN8].defaultSample = false;
	
	jjLayers[6].spriteMode = jjLayers[7].spriteMode = SPRITE::BRIGHTNESS;
	jjLayers[6].spriteParam = 72;
	jjLayers[7].spriteParam = 64;
	
	jjPAL standard;
	standard.load("Diam2.j2t");
	jjPalette.copyFrom(16, 40, 16, standard, 1);
	jjPalette.copyFrom(59, 37, 59, standard, 1);
	jjPalette.apply();

	for (int i = 188; i < 420; i++) {
		jjPIXELMAP makeGreenBlue(i);
			for (uint x = 0; x < makeGreenBlue.width; ++x) {
				for (uint y = 0; y < makeGreenBlue.height; ++y) {
					if (makeGreenBlue[x,y] >= 16 && makeGreenBlue[x,y] <= 23)
						makeGreenBlue[x,y] += 57;
				}
			}
		makeGreenBlue.save(i, true);
	}
}

class BubbleGun : jjBEHAVIORINTERFACE {
    void onBehave(jjOBJ@ bubble) {
		if (bubble.state == STATE::START) {
			bubble.state = STATE::FLY;
			if (jjPlayers[bubble.creatorID].isLocal) jjSample(bubble.xPos, bubble.yPos, SOUND::COMMON_PLOP2, 0, 0);
		}
		
		if (jjMaskedPixel(int(bubble.xPos) + int(bubble.xSpeed), int(bubble.yPos)) || jjMaskedPixel(int(bubble.xPos) - int(bubble.xSpeed), int(bubble.yPos)) || jjMaskedPixel(int(bubble.xPos), int(bubble.yPos) + int(bubble.ySpeed)) || jjMaskedPixel(int(bubble.xPos), int(bubble.yPos) - int(bubble.ySpeed))) {
			jjSample(bubble.xPos, bubble.yPos, SOUND::P2_SPLOUT, 0, 0);
		}
		
		bubble.behave(BEHAVIOR::WATERSHIELDBULLET);
		
		if (bubble.state == STATE::FLY && bubble.counter > 0) {
			switch (bubble.direction) {
				case 1: bubble.xSpeed -= (bubble.eventID == OBJECT::FIREBALLBULLETPU? 0.1:0.04); bubble.ySpeed -= (bubble.eventID == OBJECT::FIREBALLBULLETPU? 0.1:0.04); break;
				case -1: bubble.xSpeed += (bubble.eventID == OBJECT::FIREBALLBULLETPU? 0.1:0.04); bubble.ySpeed -= (bubble.eventID == OBJECT::FIREBALLBULLETPU? 0.1:0.04); break;
			}
		}
		
		bubble.killAnim = jjObjectPresets[OBJECT::WATERSHIELDBULLET].killAnim;
	}
}