Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Operation Cleanup: Turtle... | happygreenfrog | Single player | 8.2 |
#include "MLLE-Include-1.4.asc"
const bool MLLESetupSuccessful = MLLE::Setup();
#include "Jazz1Enemies v04.asc"
#pragma require "hgfBrokenCircuit.j2l"
void onLevelLoad()
{
Jazz1::MakeEnemy(OBJECT::APPLE, Jazz1::Enemies::Tubelectric_BlasterVertical, true, 1.4f, Resize::Method::Scale2xSAI).SetDirection(Jazz1::Directions::Right);
Jazz1::MakeEnemy(OBJECT::BANANA, Jazz1::Enemies::Tubelectric_BlasterVertical, true, 1.4f, Resize::Method::Scale2xSAI).SetDirection(Jazz1::Directions::Left);
Jazz1::MakeEnemy(OBJECT::DRAGON, Jazz1::Enemies::Tubelectric_BlasterHorizontal, true, 1.4f, Resize::Method::Scale2xSAI).SetDirection(Jazz1::Directions::Right);
Jazz1::MakeEnemy(OBJECT::FISH, Jazz1::Enemies::Tubelectric_BlasterHorizontal, true, 1.4f, Resize::Method::Scale2xSAI).SetDirection(Jazz1::Directions::Left);
Jazz1::MakeEnemy(OBJECT::SPARK, Jazz1::Enemies::Tubelectric_Spark, true, 1.5f, Resize::Method::Scale2xSAI);
Jazz1::MakeEnemy(OBJECT::NORMTURTLE, Jazz1::Enemies::Diamondus_TurtleGoon, true, 1.2f, Resize::Method::Scale2xSAI).SetDirection(Jazz1::Directions::Random);
//make trigger crate not despawn
jjObjectPresets[OBJECT::TRIGGERCRATE].deactivates = false;
}
bool levelClear = false;
void onMain()
{
uint triggerCount = 0;
for(int i = 0; i < 4; ++i){
if(jjTriggers[i] == true)
{
triggerCount += 1;
}
}
if(triggerCount == 0)
{
jjSlideModChannelVolume(0, 0, 0);
jjSlideModChannelVolume(2, 0, 0);
jjSlideModChannelVolume(3, 0, 0);
}
if(triggerCount == 1)
{
jjSlideModChannelVolume(0, 1, 250);
}
if(triggerCount == 2)
{
jjSlideModChannelVolume(3, 1, 250);
}
if(triggerCount == 3)
{
jjSlideModChannelVolume(2, 1, 250);
}
if(triggerCount == 4 && levelClear == false)
{
levelClear = true;
jjNxt();
}
}
void onPlayer(jjPLAYER@ p)
{
int nearestGem = 999999999;
float closestGemX = 0;
float closestGemY = 0;
float angleToGemRad = 0;
float angleToGem = 0;
for(int i = 0; i < jjObjectCount; i++)
{
jjOBJ@ o = jjObjects[i];
int gemDistance = int(sqrt(((o.xPos-p.xPos)**2)+((o.yPos-p.yPos)**2)));
if(o.eventID == OBJECT::TRIGGERCRATE && o.isActive && gemDistance < nearestGem)
{
nearestGem = gemDistance;
closestGemX = o.xPos;
closestGemY = o.yPos;
}
}
if(nearestGem < 999999999 && jjDifficulty < 2)
{
angleToGemRad = atan2(p.xPos - closestGemX, p.yPos-closestGemY);
angleToGem = angleToGemRad*162.89;
jjDrawRotatedSprite(p.xPos+(sin(angleToGemRad+3.14)*48), p.yPos+(cos(angleToGemRad+3.14)*48), ANIM::FLAG, 0, 0, int(angleToGem)+200, 1, 1, SPRITE::TRANSLUCENT, 0, 2, 4);
}
}
bool onDrawLives(jjPLAYER@ p, jjCANVAS@ canvas)
{
p.lives = 9;
return true;
}
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