Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Anniversary Bash 21 Levels | Jazz2Online | Multiple | N/A | |||||
Nidavellir | Toni_ | Capture the flag | 7.9 |
#pragma require "jjnetAmmoNida.asc"
#include "jjnetAmmoNida.asc"
void onLevelLoad() {
jjObjectPresets[OBJECT::FULLENERGY].behavior = FallThroughBridge();
jjObjectPresets[OBJECT::CARROT].behavior = CannotBeShotDown;
setAmmoPresets(OBJECT::TOASTERAMMO15);
setAmmoPresets(OBJECT::BOUNCERAMMO15);
jjObjectPresets[OBJECT::ELECTROBULLET].xSpeed *= 1.25;
jjObjectPresets[OBJECT::ELECTROBULLETPU].xSpeed *= 1.25;
}
void CannotBeShotDown(jjOBJ@ obj) {
obj.behave(BEHAVIOR::PICKUP);
if (obj.state == STATE::FLOATFALL) obj.state = STATE::FLOAT;
}
class FallThroughBridge : jjBEHAVIORINTERFACE {
void onBehave(jjOBJ@ obj) {
obj.behave(BEHAVIOR::PICKUP);
if (obj.yPos >= 57*32 && obj.yPos <= 59*32) {
obj.yPos += 2;
}
}
}
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