Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Lost Ages v2.5 | Blackraptor | JJ1 Level | 9 |
If you have this file in your LOST AGES archive it signifies that your mod is the 2.5 version. Hurray! Lost Ages 2.5 is a bugfix and balancing patch released in celebration of the 25th anniversarry of the release of Jazz Jackrabbit 1. I revisited this old mod and attempted to improve the experience of playing it by reducing the over saturation of enemies and lowering the difficulty to a more reasonable level while preserving the challenge. There are some other minor tweaks but the main focus of this update has to do with enemy encounters and health. Structurally I decided to keep the levels as they are in their original state, their rough and sometimes flawed design reflects my journey in learning how to use the various editors and programs necessary to create this. They were never going to become polished gems of shining perfection and rather than attempt to strive for this I decided to leave them as they were and allow them to retain their strange, quirky and imperfect charm. The list of changes in this patch includes the following: General: -Decimated the enemy placement throughout the mod, some maps have only a few enemies removed while others have several -Added more difficulty modifiers on several existing enemies to move them to the higher difficulties -Added some extra lives in hard to reach places in the earlier levels and a few more carrots to a couple of the later ones Specific: -Decreased the frequency of the Haast Eagles' projectile attacks -Very minor tile redesign in the Carrottus, Carboniferous and Silent Sanctuary maps -Tweaked the Hand animations in the Silent Sanctuary -Adjusted some item positions in Jungrock to make them accessible -Improved masking of tree tops in Diamondus -Fixed some areas where the Bird companion would clip through foreground scenery -Corrected the enemy and item totals in a few levels ~Blacky on the 25th birthday of JJ1 (August 1, 2019)
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