Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
The DARKEST Diamonds | Killer NC | Capture the flag | 7.5 |
const bool MLLESetupSuccessful = MLLE::Setup(array<MLLEWeaponApply@> = {null, null, LaserBlaster::Weapon(), null, null, SuperToaster::Weapon(), se::RollerMLLEWrapper(), null, null}); ///@MLLE-Generated
#include "MLLE-Include-1.5w.asc" ///@MLLE-Generated
#pragma require "darkdiamond-MLLE-Data-1.j2l" ///@MLLE-Generated
#pragma require "darkdiamond.j2l" ///@MLLE-Generated
#include "SEroller-mlle.asc" ///@MLLE-Generated
#pragma require "SEroller-mlle.asc" ///@MLLE-Generated
#include "SuperToaster.asc" ///@MLLE-Generated
#pragma require "SuperToaster.asc" ///@MLLE-Generated
#include "LaserBlaster.asc" ///@MLLE-Generated
#pragma require "LaserBlaster.asc" ///@MLLE-Generated
bool onDrawAmmo(jjPLAYER@ player, jjCANVAS@ canvas) {
return MLLE::WeaponHook.drawAmmo(player, canvas);
}
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