Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Project Reject | Rysice | Single player | 8.9 |
const bool MLLESetupSuccessful = MLLE::Setup(); ///@MLLE-Generated
#include "MLLE-Include-1.5.asc" ///@MLLE-Generated
#pragma require "BLGruins3-MLLE-Data-1.j2l" ///@MLLE-Generated
#pragma require "BLGruins3.j2l" ///@MLLE-Generated
#pragma require "Utrsocks20000.j2a"
void onLevelLoad() {
jjAnimSets[ANIM::UTERUS].load(0, "Utrsocks20000.j2a");
jjAnimSets[ANIM::CATERPIL].load();
jjObjectPresets[OBJECT::UTERUS].behavior = Utrsocks20000();
}
bool Scream = false;
int fastSmell = 15;
jjOBJ@ stink;
class Utrsocks20000 : jjBEHAVIORINTERFACE {
void onBehave(jjOBJ@ obj) {
obj.behave(BEHAVIOR::UTERUS);
if (obj.state != STATE::START) {
if (jjGameTicks % fastSmell == 0 && obj.curAnim != 522 && obj.curAnim != 525) {
@stink = jjObjects[jjAddObject(OBJECT::SMOKERING, obj.xPos, obj.yPos - 20)];
stink.yAcc = -0.1;
if (obj.state == STATE::FREEZE) {
stink.freeze = 255;
}
if (obj.state == STATE::DONE) {
@stink = jjObjects[jjAddObject(OBJECT::SMOKERING, (obj.xPos - 20) +(jjRandom() % 70), obj.yPos)];
}
}
}
if (obj.state == STATE::EXTRA && Scream == false) {
jjSample(obj.xPos,obj.yPos,SOUND::UTERUS_SCREAM1,64);
fastSmell = 10;
Scream = true;
}
}
}
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.