Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Anniversary Bash 23 levels | Jazz2Online | Multiple | N/A |
const bool MLLESetupSuccessful = MLLE::Setup(); ///@MLLE-Generated
#include "MLLE-Include-1.5.asc" ///@MLLE-Generated
#pragma require "ab23ctf09-MLLE-Data-1.j2l" ///@MLLE-Generated
#pragma require "ab23ctf09.j2l" ///@MLLE-Generated
void onLevelLoad() {
jjObjectPresets[OBJECT::CARROT].behavior = Carrot();
jjObjectPresets[OBJECT::FULLENERGY].behavior = FullNRG();
}
class Carrot : jjBEHAVIORINTERFACE {
void onBehave(jjOBJ@ obj) {
// the left carrot tends to get stuck if shot down...
if(obj.xPos < 720) {
obj.xPos = 720;
}
obj.behave(BEHAVIOR::PICKUP);
}
}
class FullNRG : jjBEHAVIORINTERFACE {
void onBehave(jjOBJ@ obj) {
// the left carrot tends to get stuck if shot down...
obj.xPos = obj.xOrg;
obj.behave(BEHAVIOR::PICKUP);
}
}
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