Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Future2055 | Rysice | Tileset | 9.7 |
const bool MLLESetupSuccessful = MLLE::Setup(); ///@MLLE-Generated
#include "MLLE-Include-1.5.asc" ///@MLLE-Generated
#pragma require "BLGfuture-MLLE-Data-1.j2l" ///@MLLE-Generated
#pragma require "BLGfuture.j2l" ///@MLLE-Generated
void onDrawLayer4(jjPLAYER@ p, jjCANVAS@ canvas) {
canvas.drawString(8*32, 21*32-80, "|Welcome traveler",STRING::MEDIUM);
canvas.drawString(5*32, 22*32-80, "|This is example map of Future2055 tileset",STRING::SMALL);
canvas.drawString(75*32, 32*32-80, "For this tileset is recommended",STRING::SMALL);
canvas.drawString(75*32, 33*32-80, "to use MLLE extra layers",STRING::SMALL);
canvas.drawString(141*32, 27*32-80, "|<-- Don't place tiles like this",STRING::SMALL);
canvas.drawString(116*32, 35*32-80, "|Don't place tiles like this -->",STRING::SMALL);
canvas.drawString(116*32, 36*32-80, " |you will get stuck",STRING::SMALL);
canvas.drawString(286*32, 32*32-80, "That's all ",STRING::MEDIUM);
canvas.drawString(181*32, 55*32-80, "|<-- tile with heat effect",STRING::SMALL);
}
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