Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Several asymmetrical... | Rysice | Multiple | N/A |
#include "MLLE-Include-1.5.asc" ///@MLLE-Generated
const bool MLLESetupSuccessful = MLLE::Setup();
#pragma require "Aztec2.j2t"
#pragma require "BLGnf05-MLLE-Data-1.j2l"
#pragma require "raneforusv n.j2t"
#pragma require "Jungle1.j2t"
#pragma require "BLGnf05.j2l"
void onDrawLayer4(jjPLAYER@ play, jjCANVAS@ screen) {
jjSetWaterLevel(1800, true);
}
void onPlayer(jjPLAYER@ play) { play.noFire = (play.currWeapon == WEAPON::BLASTER);
}
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