Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Forgotten Civilisation | PurpleJazz | Capture the flag | 8.7 |
const bool MLLESetupSuccessful = MLLE::Setup(array<MLLEWeaponApply@> = {null, null, BubbleGun::Weapon(), ArcaneWeapons::MortarLauncher::Weapon(), null, null, null, null, null}); ///@MLLE-Generated
#include "MLLE-Include-1.6w.asc" ///@MLLE-Generated
#pragma require "ezforgotciv.j2l" ///@MLLE-Generated
#include "ArcaneWeapon4.asc" ///@MLLE-Generated
#pragma require "ArcaneWeapon4.asc" ///@MLLE-Generated
#include "BubbleGun.asc" ///@MLLE-Generated
#pragma require "BubbleGun.asc" ///@MLLE-Generated
///@SaveAndRunArgs -server -capture ///@MLLE-Generated
// Forgotten Civilisation
// Created by PurpleJazz of XLM (2011-2015)
// Updated by PurpleJazz of EZ in 2023
/*******************************************************************/
void onLevelLoad() {
jjWaterChangeSpeed = 0;
jjSetWaterLevel(32*93, true);
jjWaterLighting = WATERLIGHT::GLOBAL;
jjObjectPresets[OBJECT::FLICKERLIGHT].behavior = torch;
jjWeapons[WEAPON::ICE].gradualAim = true;
}
void onLevelBegin() {
for (int i = 1; i < 255; i++) {
jjOBJ@ preset = jjObjectPresets[i];
if (preset.playerHandling == HANDLING::PICKUP) {
preset.behavior = CannotBeBuried(preset.behavior);
}
}
}
void torch(jjOBJ@ obj) {
if (inView(obj)) {
jjDrawSprite(obj.xPos+5, obj.yPos-11, ANIM::AMMO, 13, jjGameTicks / 10 % 6);
}
}
bool inView(const jjOBJ@ obj) {
for (int i = 0; i < jjLocalPlayerCount; i++) {
const jjPLAYER@ play = jjLocalPlayers[i];
if (obj.xPos > play.cameraX - 64 && obj.yPos > play.cameraY - 64 && obj.xPos < play.cameraX + jjSubscreenWidth + 64 && obj.yPos < play.cameraY + jjSubscreenHeight + 64)
return true;
}
return false;
}
class CannotBeBuried : jjBEHAVIORINTERFACE {
CannotBeBuried(const jjBEHAVIOR &in behavior) {
originalBehavior = behavior;
}
void onBehave(jjOBJ@ obj) {
obj.behave(originalBehavior);
if (jjMaskedPixel(int(obj.xPos), int(obj.yPos + 8))) {
obj.state = STATE::FLOAT;
}
}
bool onObjectHit(jjOBJ@ obj, jjOBJ@ bullet, jjPLAYER@ player, int force) {
if (bullet is null) {
obj.behavior = originalBehavior;
if (player.objectHit(obj, force, obj.playerHandling))
return true;
obj.behavior = this;
}
return false;
}
private jjBEHAVIOR originalBehavior;
}
void onPlayer(jjPLAYER@ play) {
play.lighting = 80;
play.lightType = LIGHT::NONE;
}
void onMain() {
for (int i = 1; i < jjObjectCount; i++) {
if (jjObjects[i].isActive && jjObjects[i].eventID == OBJECT::COPTER && jjObjects[i].state == STATE::FLY) {
jjObjects[i].counter = 90;
if (jjObjects[i].var[4] == 0)
jjObjects[i].state = STATE::DONE; //thanks Foly
}
if (jjObjects[i].eventID == OBJECT::ICEBULLETPU && jjObjects[i].xSpeed > -0.5 && jjObjects[i].xSpeed < 0.5) {
jjObjects[i].xSpeed = 0;
}
}
}
void onFunction0(jjPLAYER@ play) {
play.showText("@@@@@@Forgotten Civilisation@Created by PurpleJazz of XLM/EZ (2011-2015; 2023)@Tileset by ET, edited by PurpleJazz@np: Alex Brandon - Atlantis [4:37]");
}
bool onDrawAmmo(jjPLAYER@ player, jjCANVAS@ canvas) {
return MLLE::WeaponHook.drawAmmo(player, canvas);
}
void onLevelReload() {
MLLE::ReapplyPalette();
}
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.