Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Custom HUD | Spaz Electro | Mutator | N/A |
// TODO: make teamscore work with both teams, also add support for
// 3/4 team CTF
#pragma name "Custom HUD"
#pragma require "STVutilminus.asc"
#include "STVutilminus.asc"
// for intellisense
#include "../../scripts/STVutilminus.asc"
bool toggled_on = true;
bool locatingItem = false;
string itemBeingLocated = "";
string settingsVersion = "0.1P";
array<int> upgradedIds;
array<int> unupgradedIds;
int gridSize = 10;
// the magic starts here
int ammoX = 700;
int ammoY = 585;
STRING::Size ammoSize = STRING::MEDIUM;
bool ammoEnabled = true;
int healthX = 785;
int healthY = 10;
int healthSize = 1;
int healthPadding = 15;
bool healthEnabled = true;
int teamScoreX = 4;
int teamScoreY = 12;
STRING::Size teamScoreSize = STRING::MEDIUM;
bool teamScoreEnabled = false;
// the magic ends here
AnimatedSprite@ gun = AnimatedSprite(ANIM::PICKUPS, 0, 0, 0, 0.25, false);
int snap(int spot) {
return (spot + gridSize / 2) / gridSize * gridSize;
}
bool upgraded(jjPLAYER @player, int id) { return player.powerup[id]; }
int idToSprite(jjPLAYER@ player, int id)
{
if(id == 1) {
if(
gun.animSet == ANIM::PLUS_AMMO && player.charCurr != CHAR::LORI
) gun.setAnimSet(ANIM::PICKUPS);
if(player.charCurr == CHAR::JAZZ) {
if(upgraded(player, 1)) {
gun.setAnimSet(ANIM::AMMO);
return 18;
}
gun.setAnimSet(ANIM::PICKUPS);
return 29;
} else if(player.charCurr == CHAR::SPAZ) {
if(upgraded(player, 1)) {
gun.setAnimSet(ANIM::AMMO);
return 19;
}
gun.setAnimSet(ANIM::PICKUPS);
return 30;
} else if(player.charCurr == CHAR::LORI) {
gun.setAnimSet(ANIM::PLUS_AMMO);
return 5;
} else if(player.charCurr == CHAR::BIRD2) {
if(player.charOrig == CHAR::LORI) {
gun.setAnimSet(ANIM::PLUS_AMMO);
if(upgraded(player, 1)) {
return 6;
} else {
return 5;
}
}
if(upgraded(player, 1)) {
gun.setAnimSet(ANIM::AMMO);
return player.charOrig == CHAR::JAZZ ? 18 : 19;
}
gun.setAnimSet(ANIM::PICKUPS);
return player.charOrig == CHAR::JAZZ ? 29 : 30;
}
gun.setVisible(false);
return 0;
}
gun.setAnimSet(ANIM::AMMO);
return upgraded(player, id) ? upgradedIds[id - 2] : unupgradedIds[id - 2];
}
jjSTREAM saveSettings() {
jjSTREAM settingsStream = jjSTREAM();
settingsStream.push(settingsVersion);
settingsStream.push(toggled_on);
// the magic starts here
settingsStream.push(formatInt(ammoX));
settingsStream.push(formatInt(ammoY));
settingsStream.push(formatSize(ammoSize));
settingsStream.push(ammoEnabled);
settingsStream.push(formatInt(healthX));
settingsStream.push(formatInt(healthY));
settingsStream.push(formatInt(healthSize));
settingsStream.push(formatInt(healthPadding));
settingsStream.push(healthEnabled);
settingsStream.push(formatInt(teamScoreX));
settingsStream.push(formatInt(teamScoreY));
settingsStream.push(formatSize(teamScoreSize));
settingsStream.push(teamScoreEnabled);
settingsStream.push(formatInt(gridSize));
// the magic ends here
settingsStream.save("STVcustomhud-" + p.nameUnformatted + ".asdat");
return settingsStream;
}
void backupData() {
jjSTREAM("STVcustomhud-" + p.nameUnformatted + ".asdat").save("STVcustomhud-restore-" + p.nameUnformatted + ".asdat");
}
void loadSettings(jjSTREAM settingsStream) {
string version;
if(!settingsStream.pop(version)) {
jjConsole("[CH] Version not found!");
return;
}
if(version != settingsVersion) {
backupData();
jjConsole("[CH] Version mismatch found! Your old settings have been saved");
jjConsole("... into STVcustomhud-restore-" + p.nameUnformatted + ".asdat");
saveSettings();
return;
}
settingsStream.pop(toggled_on);
string ammoXStr, ammoYStr, ammoSizeStr;
settingsStream.pop(ammoXStr);
settingsStream.pop(ammoYStr);
settingsStream.pop(ammoSizeStr);
settingsStream.pop(ammoEnabled);
ammoX = parseInt(ammoXStr);
ammoY = parseInt(ammoYStr);
ammoSize = parseSize(ammoSizeStr);
string healthXStr, healthYStr, healthSizeStr, healthPaddingStr;
settingsStream.pop(healthXStr);
settingsStream.pop(healthYStr);
settingsStream.pop(healthSizeStr);
settingsStream.pop(healthPaddingStr);
settingsStream.pop(healthEnabled);
healthX = parseInt(healthXStr);
healthY = parseInt(healthYStr);
healthSize = parseInt(healthSizeStr);
healthPadding = parseInt(healthPaddingStr);
string teamScoreXStr, teamScoreYStr, teamScoreSizeStr;
settingsStream.pop(teamScoreXStr);
settingsStream.pop(teamScoreYStr);
settingsStream.pop(teamScoreSizeStr);
settingsStream.pop(teamScoreEnabled);
teamScoreX = parseInt(teamScoreXStr);
teamScoreY = parseInt(teamScoreYStr);
teamScoreSize = parseSize(teamScoreSizeStr);
string snappingStr;
settingsStream.pop(snappingStr);
gridSize = parseInt(snappingStr);
}
void onLevelBegin() {
// jjConsole("[CH] Started!");
jjSTREAM settingsStream("STVcustomhud-" + p.nameUnformatted + ".asdat");
if(settingsStream.isEmpty()) {
settingsStream = saveSettings();
}
loadSettings(jjSTREAM("STVcustomhud-" + p.nameUnformatted + ".asdat"));
// jjConsole("[CH] Loaded settings!");
unupgradedIds.insertLast(25); // bouncer
unupgradedIds.insertLast(29); // ice
unupgradedIds.insertLast(34); // seeker
unupgradedIds.insertLast(49); // rf
unupgradedIds.insertLast(57); // toaster
unupgradedIds.insertLast(59); // tnt
unupgradedIds.insertLast(62); // fireball
unupgradedIds.insertLast(68); // electroblaster
upgradedIds.insertLast(24); // bouncer
upgradedIds.insertLast(28); // ice
upgradedIds.insertLast(33); // seeker
upgradedIds.insertLast(48); // rf
upgradedIds.insertLast(56); // toaster
upgradedIds.insertLast(59); // tnt
upgradedIds.insertLast(61); // fireball
upgradedIds.insertLast(67); // electroblaster
// jjConsole("[CH] Loaded ids!");
}
void onPlayer(jjPLAYER@ player) {
if(locatingItem) {
int x = snap(jjMouseX);
int y = snap(jjMouseY);
if(itemBeingLocated == "ammo") {
ammoX = x;
ammoY = y;
}
if(itemBeingLocated == "health") {
healthX = x;
healthY = y;
}
if(itemBeingLocated == "teamscore") {
teamScoreX = x;
teamScoreY = y;
}
if(jjKey[0x1]) {
locatingItem = false;
itemBeingLocated = "";
saveSettings();
}
}
gun.setId(idToSprite(player, player.currWeapon));
gun.update();
if(!(
player.charCurr == CHAR::JAZZ ||
player.charCurr == CHAR::SPAZ ||
player.charCurr == CHAR::LORI ||
player.charCurr == CHAR::BIRD2
)) {
gun.visible = false;
} else {
if(!ammoEnabled && itemBeingLocated == "ammo") { gun.visible = true; } else { gun.visible = ammoEnabled; }
}
}
bool onLocalChat(string &in stringReceived, CHAT::Type chatType) {
if(stringReceived.findFirst("!locate") == 0) {
if(stringReceived.split(" ").length() == 1) {
jjConsole("[CH] Provide something to locate, options: ammo, health!");
return true;
}
string element = stringReceived.split(" ")[1];
if(element != "ammo" && element != "health" && element != "teamscore") {
jjConsole("[CH] " + element + " does not exist, options: ammo, health!");
return true;
}
itemBeingLocated = element;
locatingItem = true;
return true;
}
if(stringReceived == "!hudenable") {
toggled_on = true;
saveSettings();
return true;
}
if(stringReceived == "!huddisable") {
toggled_on = false;
saveSettings();
return true;
}
if(stringReceived.findFirst("!gridsize") == 0) {
if(stringReceived.split(" ").length() == 1) {
jjConsole("[CH] Provide a number to set the grid size to!");
return true;
}
int snapping = parseInt(stringReceived.split(" ")[1]);
gridSize = snapping;
jjConsole("[CH] Grid size has been set to " + snapping + "!");
saveSettings();
return true;
}
if(stringReceived.findFirst("!hudtoggle") == 0) {
if(stringReceived.split(" ").length() == 1) {
jjConsole("[CH] Provide something to toggle, options: ammo, health!");
return true;
}
string element = stringReceived.split(" ")[1];
if(element == "ammo") {
ammoEnabled = !ammoEnabled;
} else if(element == "health") {
healthEnabled = !healthEnabled;
} else if(element == "teamscore") {
teamScoreEnabled = !teamScoreEnabled;
} else {
jjConsole("[CH] " + element + " does not exist, options: ammo, health!");
}
return true;
}
if(stringReceived == "!hudhelp") {
jjConsole("----------------");
jjConsole("!locate - Locate a custom HUD element from the parameter");
jjConsole("!gridsize - Sets the locating grid size to the parameter");
jjConsole("!hudenable - Enables the custom HUD");
jjConsole("!huddisable - Disables the custom HUD");
jjConsole("!hudtoggle - Toggle a custom HUD element");
jjConsole("----------------");
return true;
}
return false;
}
string determineTeamColor(TEAM::Color color) {
if(color == TEAM::RED) return "||";
if(color == TEAM::BLUE) return "|||";
if(color == TEAM::YELLOW) return "||||";
// green
return "|";
}
bool onDrawAmmo(jjPLAYER@ player, jjCANVAS@ canvas) {
// utils
if(locatingItem) {
int x = ammoX;
int y = ammoY;
if(itemBeingLocated == "health") {
x = healthX;
y = healthY;
} else if(itemBeingLocated == "teamscore") {
x = teamScoreX;
y = teamScoreY;
}
x += 10;
int xRatio = (jjResolutionWidth / 2) - snap(jjMouseX);
int yRatio = jjResolutionHeight - snap(jjMouseY);
if(x + jjGetStringWidth("Bottom center ratio: " + xRatio + "x" + yRatio, STRING::SMALL, normalTextAppearance) >= jjResolutionWidth) {
x -= 200;
}
if(y <= 50) {
y += 80;
}
canvas.drawString(x, y - 10, "" + snap(jjMouseX) + " - " + snap(jjMouseY), STRING::SMALL);
canvas.drawString(x, y - 20, "Ratio: " + (jjResolutionWidth - snap(jjMouseX)) + "x" + (jjResolutionHeight - snap(jjMouseY)), STRING::SMALL);
canvas.drawString(x, y - 30, "Center ratio: " + xRatio + "x" + ((jjResolutionHeight / 2) - snap(jjMouseY)), STRING::SMALL);
canvas.drawString(x, y - 40, "Bottom center ratio: " + xRatio + "x" + yRatio, STRING::SMALL);
}
if(toggled_on) {
if(ammoEnabled || itemBeingLocated == "ammo") {
string ammo = player.currWeapon == 1 ? "^" : "" + player.ammo[player.currWeapon];
if((
player.charCurr == CHAR::JAZZ ||
player.charCurr == CHAR::SPAZ ||
player.charCurr == CHAR::LORI ||
player.charCurr == CHAR::BIRD2
)) {
canvas.drawString(ammoX, ammoY, "x" + ammo, ammoSize);
}
gun.x = ammoX - 10;
gun.y = ammoY;
gun.spriteMode = (player.currWeapon == 1) ? SPRITE::PLAYER : SPRITE::NORMAL;
gun.spriteModeParam = player.clientID;
gun.draw(canvas);
}
return true;
} else { return false; }
}
bool onDrawHealth(jjPLAYER@ player, jjCANVAS@ canvas) {
if(toggled_on) {
if(healthEnabled || itemBeingLocated == "health") {
int maxHealth = jjShowMaxHealth ? jjMaxHealth : player.health;
for(int i = 0; i < maxHealth; i++) {
bool isDamaged = i >= player.health;
int sprParam = isDamaged ? 127 : 0;
canvas.drawResizedSprite(
healthX - (i * (healthPadding * healthSize)),
healthY,
ANIM::PICKUPS,
41,
0,
healthSize,
healthSize,
isDamaged ? SPRITE::TINTED : SPRITE::NORMAL,
sprParam
);
}
}
if((jjGameMode == GAME::CTF && teamScoreEnabled) || itemBeingLocated == "teamscore") canvas.drawString(teamScoreX, teamScoreY, "" + determineTeamColor(player.team) + jjTeamScore[player.team] + "/" + jjMaxScore, teamScoreSize);
return true;
} else { return false; }
}
// bool onDrawLives(jjPLAYER@ player, jjCANVAS@ canvas) {return true;}
// bool onDrawPlayerTimer(jjPLAYER@ player, jjCANVAS@ canvas) {return true;}
// bool onDrawScore(jjPLAYER@ player, jjCANVAS@ canvas) {return true;}
// bool onDrawGameModeHUD(jjPLAYER@ player, jjCANVAS@ canvas) { return teamScoreEnabled; }
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