Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Ancient Hall of Wisdom | Slaz | Capture the flag | N/A |
const bool MLLESetupSuccessful = MLLE::Setup(array<MLLEWeaponApply@> = {null, null, se::FireworkMLLEWrapper(), null, null, SuperToaster::Weapon(), null, null, null}); ///@MLLE-Generated
#include "MLLE-Include-1.6w.asc" ///@MLLE-Generated
#pragma require "j2vfhall-MLLE-Data-1.j2l" ///@MLLE-Generated
#pragma require "Schoolv3b.j2t" ///@MLLE-Generated
#pragma require "j2vfhall.j2l" ///@MLLE-Generated
#include "SuperToaster.asc" ///@MLLE-Generated
#pragma require "SuperToaster.asc" ///@MLLE-Generated
#include "SEfirework-mlle.asc" ///@MLLE-Generated
#pragma require "SEfirework-mlle.asc" ///@MLLE-Generated
void onLevelLoad() {
jjUseLayer8Speeds = true;
jjPIXELMAP rain(32,32);
for (uint x = 0; x < rain.width; ++x) {
for (uint y = 0; y < rain.height; ++y) {
if (x == 16) {
if (y <= 24) rain[x,y] = 75;
else rain[x,y] = 74;
} else {
rain[x,y] = 0;
}
}
}
jjANIMATION@ anim = jjAnimations[jjAnimSets[ANIM::COMMON].firstAnim + 2];
for (uint frameID = 0; frameID < anim.frameCount; ++frameID) {
jjANIMFRAME@ frame = jjAnimFrames[anim.firstFrame + frameID];
rain.save(frame);
frame.hotSpotX = -frame.width/2;
frame.hotSpotY = -frame.height;
}
}
void onPlayer(jjPLAYER@ play) {
for (int i = 0; i < 1024; i++) {
jjPARTICLE@ particle = jjParticles[i];
if (particle.type == PARTICLE::RAIN) {
particle.xSpeed = 0;
particle.ySpeed = play.ySpeed < 0? 10 : int(10 + play.ySpeed);
}
}
}
bool onDrawAmmo(jjPLAYER@ player, jjCANVAS@ canvas) {
return MLLE::WeaponHook.drawAmmo(player, canvas);
}
void onLevelBegin() {
MLLE::SpawnOffgrids();
}
void onLevelReload() {
MLLE::SpawnOffgridsLocal();
}
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