Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
A Titan, Ornery | cooba | Battle | N/A |
const bool MLLESetupSuccessful = MLLE::Setup(array<MLLEWeaponApply@> = {null, null, SmokeWopens::ElektrekShield::Wopen(), null, null, null, null, null, ArcaneWeapons::FusionCannon::Weapon()}); ///@MLLE-Generated
#include "MLLE-Include-1.7w.asc" ///@MLLE-Generated
#pragma require "IronCrown.j2t" ///@MLLE-Generated
#pragma require "mltitan.j2l" ///@MLLE-Generated
#include "ArcaneWeapon9.asc" ///@MLLE-Generated
#pragma require "ArcaneWeapon9.asc" ///@MLLE-Generated
#include "ElektrekShield.asc" ///@MLLE-Generated
#pragma require "ElektrekShield.asc" ///@MLLE-Generated
///@SaveAndRunArgs -server -battle ///@MLLE-Generated
/*******************************
A 2024 Mystic Legends Release!
http://www.mysticlegends.org
/******************************/
#pragma require "LHIT.wav"
#pragma require "LSTART.wav"
int oldHue, oldSat, oldLight;
array<SOUND::Sample> IceSamples = { SOUND::AMMO_ICEGUN, SOUND::AMMO_ICEGUN2, SOUND::AMMO_ICEGUNPU };
array<SOUND::Sample> IceSamples2 = { SOUND::AMMO_ICEPU1, SOUND::AMMO_ICEPU2, SOUND::AMMO_ICEPU3, SOUND::AMMO_ICEPU4 };
jjLAYER Flash(4, 1);
void onLevelLoad() {
jjLayers[4].generateSettableTileArea(); //?????
jjObjectPresets[OBJECT::BOUNCERPOWERUP].direction = SPRITE::FLIPH;
jjObjectPresets[OBJECT::RFPOWERUP].direction = SPRITE::FLIPNONE;
for (int n = 96; n < 111; n++) {
oldHue = jjPalette.color[n].getHue();
oldSat = jjPalette.color[n].getSat();
oldLight = jjPalette.color[n].getLight();
jjPalette.color[n].setHSL(oldHue + 32, oldSat - 12, oldLight - 8);
}
jjPalette.apply();
array<jjLAYER@> DuplicateClouds = jjLayersFromLevel("mltitan.j2l", array<uint> = {7,7,7,7,7,7,7,7,7,7,7});
if (DuplicateClouds.length() > 0) {
for (uint i = 0; i < DuplicateClouds.length(); i++) {
DuplicateClouds[i].yOffset += (24 * (i+1));
DuplicateClouds[i].ySpeed += (0.005f * (i+1));
DuplicateClouds[i].xAutoSpeed += (0.07f * (i+1));
}
}
Flash.tileWidth = Flash.tileHeight = true;
Flash.tileSet(0, 0, 0 + TILE::ANIMATED);
Flash.tileSet(1, 0, 0 + TILE::ANIMATED);
Flash.tileSet(2, 0, 0 + TILE::ANIMATED);
Flash.tileSet(3, 0, 0 + TILE::ANIMATED);
Flash.spriteMode = SPRITE::BLEND_SCREEN;
Flash.spriteParam = 96;
Flash.generateSettableTileArea();
jjLayerOrderSet(array<jjLAYER@> = {jjLayers[1], jjLayers[3], jjLayers[4], jjLayers[5], jjLayers[2], DuplicateClouds[10], DuplicateClouds[9], DuplicateClouds[8], DuplicateClouds[7], DuplicateClouds[6], DuplicateClouds[5], DuplicateClouds[4], DuplicateClouds[3], Flash, jjLayers[6], DuplicateClouds[2], DuplicateClouds[1], DuplicateClouds[0], jjLayers[7], jjLayers[8]});
jjLayers[6].hasTiles = false;
Flash.hasTiles = false;
for (uint i = 0; i < IceSamples.length(); i++) {
jjSampleLoad(IceSamples[i], "LHIT.wav");
}
for (uint i = 0; i < IceSamples2.length(); i++) {
jjSampleLoad(IceSamples2[i], "LSTART.wav");
}
//jjANIMFRAME@ bridgeFrame = jjAnimFrames[jjAnimations[jjAnimSets[ANIM::BRIDGE].firstAnim + 5].firstFrame];
//jjPIXELMAP(0, 0, 8, 32).save(bridgeFrame);
//bridgeFrame.hotSpotX = -bridgeFrame.width/2;
//bridgeFrame.hotSpotY = -bridgeFrame.height + 24;
//jjTileSet(4, 0, 0, 0);
}
uint elapsed = 0;
void onMain() {
if (elapsed > 0) {
elapsed--;
jjLayers[6].hasTiles = true;
Flash.hasTiles = true;
}
else {
jjLayers[6].hasTiles = false;
Flash.hasTiles = false;
}
}
void onRoast(jjPLAYER@ victim, jjPLAYER@ killer) {
if (victim is killer) {
//do nothing
}
else {
if (elapsed < 48) elapsed = 48;
jjSamplePriority(SOUND::BILSBOSS_THUNDER);
}
}
//void onFunction1(jjPLAYER@ player) {
//elapsed = 48;
//jjSamplePriority(SOUND::BILSBOSS_THUNDER);
//}
void onLevelReload() {
MLLE::SpawnOffgridsLocal();
MLLE::ReapplyPalette();
}
bool onDrawAmmo(jjPLAYER@ player, jjCANVAS@ canvas) {
return MLLE::WeaponHook.drawAmmo(player, canvas);
}
void onLevelBegin() {
MLLE::SpawnOffgrids();
}
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