Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
![]() |
Holiday Hare 24![]() |
PurpleJazz | Single player | 10 | ![]() |
const bool MLLESetupSuccessful = MLLE::Setup(array<MLLEWeaponApply@> = {null, null, null, null, null, null, null, null, ArcaneWeapons::TornadoGun::Weapon()}); ///@MLLE-Generated
#include "MLLE-Include-1.7w.asc" ///@MLLE-Generated
#pragma require "HH24_level03-MLLE-Data-1.j2l" ///@MLLE-Generated
#pragma require "OWMist.j2t" ///@MLLE-Generated
#pragma require "Heaven.j2t" ///@MLLE-Generated
#pragma require "HolidaiusE.j2t" ///@MLLE-Generated
#pragma require "TopSecret.j2t" ///@MLLE-Generated
#pragma require "HH24_level03.j2l" ///@MLLE-Generated
#include "ArcaneWeapon6.asc" ///@MLLE-Generated
#pragma require "ArcaneWeapon6.asc" ///@MLLE-Generated
#pragma require "SExmas.j2a"
#pragma require "cirno.j2a"
#pragma require "cirno.it"
#pragma require "HH17_Null.wav"
#include "HH17Enemies_HH24.asc"
#include "HH24.asc"
class Imitation : jjBEHAVIORINTERFACE {
private uint8 eventID;
private jjBEHAVIOR behavior;
Imitation(uint8 realEventID, uint8 fakeEventID) {
jjOBJ@ obj = jjObjectPresets[realEventID];
eventID = obj.eventID;
behavior = obj.behavior;
obj.eventID = fakeEventID;
obj.behavior = this;
}
void onBehave(jjOBJ@ obj) override {
if (obj.state == STATE::DEACTIVATE)
obj.eventID = eventID;
obj.behave(behavior);
}
}
class GiftBox : jjBEHAVIORINTERFACE {
void destroy(jjOBJ@ obj) {
jjSample(obj.xPos, obj.yPos, SOUND::COMMON_WOOD1);
{
int id = jjAddObject(OBJECT::EXPLOSION, obj.xPos, obj.yPos);
if (id != 0) {
jjOBJ@ other = jjObjects[id];
other.determineCurAnim(ANIM::PICKUPS, 4);
}
}
for (int i = jjRandom() & 7 | 8; i-- != 0;) {
int id = jjAddObject(OBJECT::SHARD, obj.xPos, obj.yPos);
if (id != 0) {
jjOBJ@ other = jjObjects[id];
other.determineCurAnim(ANIM::PICKUPS, 93 + (jjRandom() & 1));
}
}
obj.yPos -= 8.f;
for (int i = obj.var[1]; i-- != 0;) {
int id = jjAddObject(obj.var[0], obj.xPos, obj.yPos);
if (id != 0) {
jjOBJ@ other = jjObjects[id];
if (other.playerHandling == HANDLING::PICKUP) {
int angle = (jjRandom() & 255) + 128;
other.xSpeed = jjCos(angle) * 5.f;
other.ySpeed = jjSin(angle) * -3.f;
} else if (other.playerHandling == HANDLING::SPECIAL) {
other.deactivates = false;
}
}
}
obj.clearPlatform();
obj.delete();
}
void onBehave(jjOBJ@ obj) override {
switch (obj.state) {
case STATE::START:
{
uint16 x = int(obj.xOrg) >>> 5;
uint16 y = int(obj.yOrg) >>> 5;
obj.var[0] = jjParameterGet(x, y, 0, 8);
obj.var[1] = jjParameterGet(x, y, 8, 4);
obj.curAnim += jjParameterGet(x, y, 12, 2);
obj.determineCurFrame();
obj.bulletHandling = HANDLING::DESTROYBULLET;
obj.scriptedCollisions = true;
}
break;
case STATE::FALL:
obj.var[2] = 1;
break;
case STATE::FREEZE:
case STATE::SLEEP:
if (obj.var[2] != 0) {
destroy(obj);
return;
}
}
obj.behave(BEHAVIOR::MONITOR);
}
bool onObjectHit(jjOBJ@, jjOBJ@, jjPLAYER@, int) {
return true;
}
bool onIsSolid(jjOBJ@) {
return true;
}
}
bool scream = false;
int stronger = 40;
bool onDrawAmmo(jjPLAYER@ player, jjCANVAS@ canvas) {
return MLLE::WeaponHook.drawAmmo(player, canvas);
}
jjOBJ@ strong;
class Cirnosuterus : jjBEHAVIORINTERFACE {
void onBehave(jjOBJ@ obj) {
obj.behave(BEHAVIOR::UTERUS);
obj.xSpeed = 60;
if (obj.state != STATE::START && obj.state != STATE::FREEZE && obj.state != STATE::DONE) {
if (jjGameTicks % stronger == 0 && obj.curAnim != 522 && obj.curAnim != 525) {
@strong = jjObjects[jjAddObject(OBJECT::UTERUSSPIKEBALL, obj.xPos, obj.yPos - 10)];
strong.yAcc = -0.1;
}
}
int playerID = obj.findNearestPlayer(2500000);
jjPLAYER@ play = jjPlayers[playerID];
if (obj.state == STATE::EXTRA) {
if (!scream) {
jjSample(obj.xPos,obj.yPos,SOUND::LORISOUNDS_TOUCH,64);
stronger = 20;
scream = true;
}
}
if (obj.state == STATE::DONE) {
obj.age++;
if (obj.age == 210) {
obj.delete();
obj.particlePixelExplosion(2);
HH24::endLevel();
}
}
}
}
void Hanabi(jjOBJ@ obj) {
obj.behave(BEHAVIOR::ELECTROBULLET, false);
jjDrawSpriteFromCurFrame(obj.xPos, obj.yPos, obj.curFrame, obj.direction, SPRITE::INVISIBLE);
}
void Crabullet(jjOBJ@ obj) {
obj.behave(BEHAVIOR::UTERUSSPIKEBALL, false);
obj.playerHandling = HANDLING::ENEMY;
obj.isTarget = false;
obj.lightType = LIGHT::BRIGHT;
obj.light = 6;
jjDrawSprite(obj.xPos, obj.yPos, ANIM::UTERUS, 7, 1, obj.direction, SPRITE::NORMAL);
}
void onFunction0(jjPLAYER@ player) {
player.showText( "@@@@#|~Is this one of Yukari's tricks?@I hate rabbits, those lunarians!@Nevermind, I'll freeze them all!", STRING::MEDIUM);
player.activateBoss();
player.limitXScroll(481, 25);
jjMusicLoad("cirno.it", false, true);
}
void onLevelLoad() {
jjUseLayer8Speeds = true;
jjSampleLoad(SOUND::UTERUS_SCISSORS1, "HH17_Null.wav");
jjSampleLoad(SOUND::UTERUS_SCISSORS2, "HH17_Null.wav");
jjSampleLoad(SOUND::UTERUS_SCISSORS3, "HH17_Null.wav");
jjSampleLoad(SOUND::UTERUS_SCISSORS4, "HH17_Null.wav");
jjSampleLoad(SOUND::UTERUS_SCISSORS5, "HH17_Null.wav");
jjSampleLoad(SOUND::UTERUS_SCISSORS6, "HH17_Null.wav");
jjSampleLoad(SOUND::UTERUS_SCISSORS7, "HH17_Null.wav");
jjSampleLoad(SOUND::UTERUS_SCISSORS8, "HH17_Null.wav");
jjSampleLoad(SOUND::UTERUS_STEP1, "HH17_Null.wav");
jjSampleLoad(SOUND::UTERUS_STEP2, "HH17_Null.wav");
HH17::setEnemy(OBJECT::BAT);
HH17::setEnemy(OBJECT::DRAGON);
HH17::setEnemy(OBJECT::MONKEY);
Imitation(OBJECT::TACO, OBJECT::MILK);
uint src = jjAnimSets[ANIM::CUSTOM[255]].load(0, "SExmas.j2a");
uint dest = jjAnimSets[ANIM::PICKUPS];
for (int i = 0; i < 95; i++) {
const jjANIMATION@ anim = jjAnimations[src + i];
if (anim.frameCount != 0)
jjAnimations[dest + i] = anim;
}
jjAnimSets[ANIM::BRIDGE].load(1, "SExmas.j2a");
jjAnimSets[ANIM::CUSTOM[0]].load(2, "SExmas.j2a");
jjAnimSets[ANIM::SPIKEPLAT].load(4, "SExmas.j2a");
jjAnimSets[ANIM::UTERUS].load(0, "cirno.j2a");
jjObjectPresets[OBJECT::TURTLESHELL].behavior = Hanabi;
jjObjectPresets[OBJECT::LASER].lightType = LIGHT::NONE;
jjObjectPresets[OBJECT::CRAB].behavior = Crabullet;
jjObjectPresets[OBJECT::CRAB].playerHandling = HANDLING::ENEMYBULLET;
jjObjectPresets[OBJECT::CRAB].bulletHandling = HANDLING::IGNOREBULLET;
jjObjectPresets[OBJECT::UTERUS].behavior = Cirnosuterus();
jjObjectPresets[OBJECT::UTERUS].energy = 125;
jjObjectPresets[OBJECT::UTERUSSPIKEBALL].energy = 12;
jjObjectPresets[OBJECT::BOMBCRATE].behavior = GiftBox();
jjObjectPresets[OBJECT::BOMBCRATE].determineCurAnim(ANIM::CUSTOM[0], 0);
jjObjectPresets[OBJECT::SPIKEPLATFORM].killAnim = jjObjectPresets[OBJECT::SPIKEPLATFORM].determineCurAnim(ANIM::SPIKEPLAT, 0) + 1;
jjObjectPresets[OBJECT::STEADYLIGHT].behavior = ParticleEmitter();
jjANIMATION@ anim = jjAnimations[jjAnimSets[ANIM::AMMO] + 75];
for (uint j = 0; j < anim.frameCount; j++) {
jjANIMFRAME@ frame = jjAnimFrames[anim + j];
jjPIXELMAP sprite(frame);
for (uint x = 0; x < sprite.width; ++x) {
for (uint y = 0; y < sprite.height; ++y) {
if (sprite[x,y] >= 80 && sprite[x,y] <= 87) sprite[x,y] -= 8;
}
}
sprite.save(frame);
}
HH24::levelLoad();
}
class ParticleEmitter : jjBEHAVIORINTERFACE {
void onBehave(jjOBJ@ obj) {
obj.behave(BEHAVIOR::STEADYLIGHT);
obj.determineCurFrame();
obj.counter++;
obj.var[0] = jjRandom()%210;
if (obj.counter % (300 + obj.var[0]) == 0) {
jjOBJ@ shock = jjObjects[jjAddObject(OBJECT::LIGHTNINGSHIELDBULLET, obj.xPos, obj.yPos, obj.objectID, CREATOR::OBJECT)];
jjSample(shock.xPos, shock.yPos, SOUND::BONUS_BONUS1, 0, 0);
shock.counterEnd = 1;
shock.freeze = 210;
shock.state = STATE::FLY;
shock.playerHandling = HANDLING::PARTICLE;
shock.lightType = LIGHT::BRIGHT;
shock.light = 8;
shock.xSpeed = shock.ySpeed = 0;
}
int playerID = obj.findNearestPlayer(300);
jjPLAYER@ player = jjPlayers[playerID];
if (playerID > -1) {
player.hurt(1, false);
}
}
}
void onLevelReload() {
MLLE::SpawnOffgridsLocal();
HH17::processEnemyColors();
jjEnabledASFunctions[0] = true;
HH24::levelReload();
}
void onMain() {
HH17::handleEnemyProjectiles();
HH24::main();
array<jjLAYER@> layers = jjLayerOrderGet();
layers[0].xOffset += 0.75;
layers[7].xOffset += 0.25;
layers[8].hasTiles = jjColorDepth == 16 && !jjLowDetail? true:false;
layers[9].textureSurface = jjColorDepth == 16? SURFACE::INNERLAYER : SURFACE::UNTEXTURED;
jjLayers[8].textureSurface = jjColorDepth == 16? SURFACE::LEGACY : SURFACE::UNTEXTURED;
}
void onLevelBegin() {
MLLE::SpawnOffgrids();
jjObjectPresets[OBJECT::ELECTROBULLET].animSpeed = 2;
jjObjectPresets[OBJECT::ELECTROBULLETPU].animSpeed = 3;
}
void onPlayer(jjPLAYER@ player) {
HH24::player(player);
}
bool onDrawScore(jjPLAYER@ player, jjCANVAS@ canvas) {
HH24::score(player, canvas, true);
return false;
}
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