Downloads containing Bjossiïs LP v2.2 - Changes.txt

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Name Author Game Mode Rating
JJ2 1.23 vanilla: Bjossi´s LevelPack 2.2 Bjossi Single player 6.2 Download file

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This is version 2.2 of my levelpack. Here is the list of bugfixes:

Level 1: The large castle:

 * Added more enemies to the Hard difficulty
 * Removed few carrots and changed Supercarrots to normal ones
 * Added more food to your main path
 * Removed few green and blue gems and changed few to red gems
 * Removed 1 extra life
 * Removed 1 Bouncerbullet-powerup
 * Fixed the springer system
 * Fixed the Knights heads so the brown brick doesnt go with them

Level 2: Far Away Labs:

 * Foreground layer tilefixes
 * Fixed the tunnels, all the tiles are now transparent
 * Added more food to main path and removed food in few nonpath places
 * Added more enemies to Hard difficulty
 * Added Toaster to few places
 * Raised the first bridge you see in the level
 * Added/removed carrots
 * Fixed an animation tile in the tubes

Level 3: The Underground Caves

 * Added food to your main path
 * Removed/added carrots
 * Removed extra life
 * Added more enemies to Hard diffictulty
 * Hopefully fixed unlined lavatiles
 * Moved the blue spikes one floor lower
 * Added more enemies to Hard difficulty
 * Fixed missing tiles
 * Removed a useless tile from layer 3 

Level 4: Frozen Hell:

 * Hopefully fixed background eyecandy
 * Removed 1 carrot
 * Added one skullcolumn to the foreground layer
 * Added more enemies to the Hard difficulty

Level 5: World Of Crazyness:

 * Removed few Hatters/flagged few of them as Hard only
 * Changed Dragon flies to Bum bees to make this harder and flagged few of
them as  Hard only
 * Added more enemies for hard difficulty
 * Removed/added/fixed tiles

Level 6: The Dark Jungle:

 * Fixed the seenable end of the background trees
 * Removed/added/fixed tiles
 * Added more enemies to Hard difficulty
 * Added alittle more of walking monkeys

Level 7: The Underwater Cave:

 * Added more enemies to Hard difficulty
 * Added a Check Point in Easy difficulty 

Level 8: Woods Of Magic:

 * Removed few carrots and marke few as Easy only
 * More enemies in Hard difficulty
 * Took 1 Extra Life

Level 9: Medieval:

 * Removed/added/fixed tiles
 * Added more enemies for Hard difficulty
 * Removed few carrots and added few as Easy only